On a beautiful, starlit evening, two very different pegasi realise that they have something very, very important in common.
It's Scootaloo's birthday; all she really wants is to spend some time with Rainbow Dash, but the newest Wonderbolt might just have an even bigger surprise in store for her.
Normally the most unflappable pony in Equestria, Rainbow Dash comes barging into Fluttershy's cottage late one night suffering from a crisis of confidence. All because of one tiny orange filly and her outlandish request.
Darkness. Not the ordinary sort that is concomitant with night-time. This Darkness is alive, filled with terrifying purpose, and it is stalking Princess Celestia through her castle.
Rainbow Dash is one of the finest athletes ever produced by Canterlot High, and even has the potential to go all the way to the top in whichever sport she chooses. But what is if that is taken away from her?
A few short weeks have passed since the incident with Sunset Shimmer; she does her best to fit in and make amends for her mistakes, but no one, it seems, is willing to give her a chance. All she needs is a little understanding.
Nightmare Moon has been defeated, expunged from Luna's psyche thanks to the power of the Elements of Harmony. Hasn't she?
Fluttershy has a gift. To outsiders, it may look as though it is nothing more than an innate, natural talent. A blessing of the Elements, perhaps? As far as Fluttershy is concerned, it's no blessing.
Rainbow Dash is the best flier in Equestria. Even Princess Celestia said so. That doesn't mean that she doesn't have accidents, though, and she isn't the only one who suffers when she does.
Whilst out flying one night, Rainbow Dash hears the plaintive lament of the Princess of the Night. Will she be the one to offer her solace in her time of need?
When Fluttershy is absent from school unexpectedly, her friends worry about her. One of them worries more than the others, however.
When faced with stressful situations, Rainbow Dash has but one recourse open to her: to run; some things, however, cannot be outrun, outfought or outfoxed. Like losing a friend.
Princess Celestia faces yet another long, lonely night of solemn duty at the castle when a most unexpected guest suddenly livens things up somewhat.
A thousand years of imprisonment would be enough to take its toll on anypony, but the Spirit of Chaos and Disharmony is close to the end of his tether. Can the annual gala provide some welcome respite?
There are many dangers to be faced when one is a solitary traveller around Equestria's hinterland, but none are more terrifying than one's own unchecked imagination.
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