
Zero Escape: Nine Hours Nine Ponies Nine Doors
Shining Armor awakens in Canterlot Palace to find himself held captive to play "The Nonary Game", in which nine players have to seek a door marked with a nine to escape.
"Ask yourself…. Who do you trust?"
Nine ponies. Nine Hours. One game. A fatal consequence for failing. These make up the key pieces of the deadly "Nonary Game". Shining Armor awakens in Canterlot Palace after being abducted by a strange, cloaked figure. There he meets eight other ponies, each of which could be the key to his survival… or his doom. To escape the treacherous Nonary Game, you must find the door marked with a nine. Who will be sacrificed in this? Only fate will tell. Let these words guide you:
"Everyone is not who they seem…"
(Note: There's only a crossover tag because it has to do with Zero Escape, none of the 999/VLR characters will appear here. However, I highly recommend you read this only if you know of 999/VLR.)
10195 words: Estimated about 1 hour to read
5 Chapters:
- Prologue 1970-01-01 00:00:00 UTC445
- The garden of knowledge and a meeting of fate. 1970-01-01 00:00:00 UTC2784
- Door [6] 1970-01-01 00:00:00 UTC2390
- In the depths 1970-01-01 00:00:00 UTC3309
- Dyscredennea 1970-01-01 00:00:00 UTC1267