Fallout Equestria: Dawnbreakers

by Greyds
When duty calls six ponies of the NCR's Dawnbreaker platoon to the front lines against a dangerous new enemy, it's up to each of them to find the strength to persevere through the savagery of the wastes and ensure that they all return home.

Twenty years after the sacrifice of Littlepip in the SPP tower, the New Canterlot Republic is off to a promising, albeit rough, start.

The NCR is expanding in the hopes of bringing civilized society back to the wastes, and with the creation of the republic came the creation of various jobs meant to help the newly born government. Definitely not least of all are the high paying military positions. But with each new solution comes new problems to match. One of the more serious problems being the more frequent attacks on caravan routes.

The NCR’s answer to this problem? The creation of a platoon intended to locate and neutralize the source of the attacks. Within this platoon, Dusk Holder will lead his squad into the wastes to endure whatever they encounter as one. They will face a world desperately clinging to the ways of life of the last two hundred years. They will face the resilience of ponies who have known the world as nothing but darkness, and the brutality of those who intend to keep it that way. They will face it, as Dawnbreakers.

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The Googledocs hub page can be found here.

I've changed the name of the story recently to better fit the theme and plot. I'll probably just keep this up for a little while to help if there's any confusion in the near future.

Teen
Incomplete
Adventure
Crossover
Dark
 

18846 words: Estimated about 2 hours to read

3 Chapters:

  1. Prologue 1970-01-01 00:00:00 UTC
    869
  2. Chapter 1 1970-01-01 00:00:00 UTC
    6759
  3. Chapter 2 1970-01-01 00:00:00 UTC
    11218