
The Journeymare Project
Agent 5 of The Journeymare Project is told to lockdown the Pegasus time machine when three time anomalies hit. Can Agent 5 correct the time line and save the world from potential doom?
The year is 2318. An Earth Pony, only known as Agent 5, wakes up on the day that the first human ambassadors will step foot in Equestria and make peace with its leaders. He receives word that he will not attend this momentous occasion and will instead go to the secret bunker of the Temporal Security Annex and its prize, the Mark V Pegasus time machine. As he waits alone in the bunker, alarms go off, signalling that the time stream has been tampered in three separate times!
The race against and for the clock is on, can Agent 5 stop these anomalies and save time itself?
Comments Appreciated!



10725 words: Estimated about 1 hour to read
6 Chapters:
- Rude Awakenings 2014-02-08 20:31:24 UTC3079
- Major Changes 2014-02-08 20:31:30 UTC3573
- Moon Colony - 2185 2014-03-01 19:57:07 UTC4073
- World Science Center - 2310 2014-05-19 05:24:26 UTC
- Norad VI - 2112 2014-05-27 18:14:16 UTC
- Equestria - 2318 2014-06-02 02:39:09 UTC