9 Hours, 9 Ponies, 9 Doors

by AscendingAnthem

First published

Extra Tags: Crossover, Sad, Comedy, Mindfuck
Based off of the NDS game: 9 Hours, 9 Persons, 9 Doors
Note: Please read the entire description before reading the chapters.

Why do I...
know?
Why...
Why do I know...
these things...?
Where am I? What the hell happened?
You have been chosen.
Ice-9. Ice that won't melt until it's 96 degrees Fahrenheit.
Have you ever heard the story about the crystallization of glycerine?
Over 1500 victims...
Telepathic Mechanism Hypothesis
Ganzfeld
Is this about God...?
Or maybe it's about the Devil...
The Nonary Game
I am Zero
Seek a way out...
Seek a door that carries a 9.
9 hours.
That is the time you will be given to make your escape.
Now, it is time...
Let our game begin.

MASSIVE NOTE: Please read this all.
This story is going to be a LOT more different than others you've read. This story will have 5 different timelines, with 5 different endings and you will have to read them all in order to gain the full understanding of the story. In a way... it's 5 different stories. It's kind of like a 'choose your own adventure' thing, but it's not at the same time. I'll be posting the chapters weirdly, but it will all fit together in the end.
I recommend you follow this way of reading for the maximum experience. This list will be updated as new chapters are posted so check back soon.
Note: These are chapter numbers, not the chapter names.
End 1 (Axe): Chapters 1, 2
End 2 (Knife): Chapters (1, 2)
End 3 (Submarine): Chapters (1, 2)
End 4 (Safe): Chapters (1, 2)
End 5 (True): Chapters (1, 2)
Any chapter in brackets is optional if you have read through it once already. This is assuming that you have read the timeline of Axe first.
To help you through it, I'll be placing something in the authors note at the end of each chapter, and a small thing in the chapter title, so you know which chapter to read next in your timeline. Each timeline links together so PLEASE read it all.
Now, get reading. If you are confused by ANYTHING, come tell me in a comment.