Sorcery! and the equestrian conundrum

by Walkerdt

Rating: teen
Tags: Adventure, Crossover, Human
Length: 879

The champion from Steve Jackson's Sorcery ends up in equestria with the help of Lorag.

After navigating Khare, The city port of traps and getting to the north gate of Khare, the hero of Analand is stopped by a wizard named Lorag as he tries to leave the city. After the wizard threatens the hero (for all intents and purposes, is named Thomas) with cursing him if he doesn't help save Khare from a goblin invasion, he agrees to let Lorag teleport him back in time to learn the North gates spell lines. However, when Lorag attempts to speak the spell to send him back in time in order to learn the spell lines, he's wounded and miss speaks a letter, causing some interesting effects.

Published 1970-01-01 00:00:00 UTC
Last updated 2014-06-19 02:28:00 UTC

Whats what in the world of Sorcery!

The hero Thomas, hailing from Analand, is a follower of the spirits, but mainly the vixen, who uses cunning and tricks in order to achieve what it wants. He was selected for his abilities in both magic and sword play to find the crown of kings, a powerful artifact stolen from the king of his home. After navigating the hills outside Analand and slaying the Manticore in the abandoned mines, he has reached Khare, a city full of thieves. Through out his journey he has collected a assortment of useful artifacts to aid in his magic, listed below.

Magical artifacts collected: Black face mask, bamboo flute, 4 quantities of beeswax, a giants tooth, 2 goblin teeth, a black gold mirror, a green ring, a green wig, some sand, and a sun-gem necklace.

Thomas hails from a land where magic flows freely from the celestial skys by shouting three letter words and empowering the energies around them with either a object that can enchanted, destroyed as a catylist, or even a sorcerer's own life force. The spirits can influence events through their worshipers, but they do not grant help often.

Thomas at the time of being sent to a mysterious land also has a legendary sword bought from a dwarven smith in Khare and his original sword he left Analand with, his spell book, 17 days worth of food in rations, a water skin, and his leather rucksack.

And so we begin a few minutes before Thomas begins his journey in another land.

Every Journey has a begining

Goblins. Everyone hates them, from the stupidest ogre to the craftiest elf.  Like sand the get everywhere, unlike sand, they burn EVERYTHING. Thomas stood at the north gate and could only look awestruck as the goblins made a body ramp over the wall. "Well, I knew it couldn't be this easy". He tried to think of a way to stop the goblins, or stall them in order to get a better idea in order to get out of the city. Thomas looked at the stars, his eyes now a bright blue as he tried to read the stars to bind ethereal power to his will. He found one that may work, but it would also leave him open if it failed. The goblins had climbed through the well and formed their own body ramp, allowing even more goblins to come through. "one shot, is all it takes." Thomas spoke as he looked to the heavens once more, magic flowed into him as he shouted "HOT" and sent a fire ball which exploded the body ramp on the inside of the wall. This, however, did nothing to the other side. Thomas now had to deal with over  a hundred goblins in bronze armor, and who where most likely very pissed, and more where coming. "Spirits preserve me" Thomas spoke as the goblins charged, suddenly, a voice spoke out of the darkness," STOP!" Thomas went rigid, and green fire surrounded him, suddenly he was not on the cobblestone path in front of the north gate, but on a hill outside Khare, and in front of him stood a shadowy figure. Thomas stood up and eyed the figure carefully , "On one end I should thank you, on the other I feel you didn't save me out of kindness." The figure straightened "I am Lorag, once seventh noble of Khare, and you" pointing to Thomas "must find the spell lines for me and prevent the destruction of the city I helped create." Thomas stared "Why? I mean, thanks with the goblins, but Analand is in dire need of me to finish my quest before the entirety  of Khakabad falls." Lorag looked to the sky, sighed and shouted suddenly shouted ZIP!, and appeared in front of Thomas, he spoke in a growl more than a voice "you leave Khare to burn, and I will make sure the spirits never hear your plea's again!" Thomas froze, and for a moment he felt the spirits leave hm, and a void filled his heart, only to be quickly filled again. "I can make that permanent: Lorag said half with mischief , half with menace. Thomas gave a shrug of defeat "Fine, but how do you expect me to find a way to save Khare?" Lorag smiled and looked to the stars, only to be hit by a arrow and screaming EQU. Thomas looked at Lorag,"What is this su" Thomas was cut off by a sudden tearing feeling all around him, magic energies he never felt before threatened to rip him out of reality, it felt like a really bad teleportation spell that was trying to send him somewhere that didn't exist.Instead of early failing however, the spell wanted to see him to his destination. Once more Thomas' surroundings where different, no more was the stench of distnt smoke and the road to Khare, but instead a colorful flower field in a place Thomas did not recognize. He scanned his immediate area only to find a distant forest and what appeared to be a village. "well, lets hope they have a warm bed and plenty of ale" Thomas sighed, checked his gear over, and set off towards the welcoming glow of the distant village.