Common NPC's and Monsters

by WrathOfGod519

Rating: everyone
Tags: Adventure
Length: 498

Shit that will never ever be published.

Celestial Forces:
Royal Guards

Published 1970-01-01 00:00:00 UTC
Last updated 2014-08-20 21:20:13 UTC

Catalog

Celestial Forces:

Royal Guards

Royal guards

Royal Guards:

For use in Skype and other chat based roleplays, calm down kniggles.

Name:Unicorn Guard.

Species: unicorn

Description: A white unicorn in golden armor magically enchanted to make their appearances match. They serve royalty and occasionally nobles.

Stats:

Magika: 110

vitality: 16 -5 =(11)

Strength: 12

Accuracy: 11

Intellect: 12

Agility: 12+1 =(13)

charisma: 20

^Strength can negate amour penalties

RADICALS:

Un-armored neck: Guards come equipped with no neck armor, so any attack there just completely ignores all armor bonuses.

Abilities and spells: Including those race specific.

Stun blast: Critical hits (1-3) may cause temporary paralysis an even unconsciousness towards criminal scum. (-10 mana)

Overcharged stun blast: Critical hits (1-4) may cause temporary paralysis an even unconsciousness towards criminal scum. . (May also cause the victim to shit themselves and/or go into convulsions) (-30 mana)

Inventory:

Guard lunch.

Equipment:

Medium gold plate chest piece, a thin layer of segmented enchanted golden armor (+2 agility, -3 vitality)

Medium gold plate head piece, a thin layer of head protection. (+1 agility -2 vitality)

Steel Spear: Stabbing weapon, you can use accuracy for pinpoint attacks. Critical strikes (1-3) cause bleeding damage.

Name:Earthen Guard.

Species: Earth pony

Description: A white earth pony in golden armor magically enchanted to make their appearances match. They serve royalty and occasionally nobles.

Stats:

Magika: 100

vitality: 15 - 8 = (7)

Strength: 10

Accuracy: 12

Intellect: 13

Agility: 12+4= (16)

charisma: 20

^Strength can negate amour penalties

RADICALS:

Un-armored neck: Guards come equipped with no neck armor, so any attack there just completely ignores all armor bonuses.

Abilities and spells: Including those race specific.

tackle: stuns the opponent and knocks them the fuck over.

Inventory:

Guard lunch.

Equipment:

Heavy gold plate chest piece, a thin layer of segmented enchanted golden armor (+4 agility, -5 vitality)

Heavy gold plate head piece, a thin layer of head protection. (+2 agility -3 vitality)

Steel Spear: Stabbing weapon, you can use accuracy for pinpoint attacks. Critical strikes (1-3) cause bleeding damage.

Name:Pegasus Guard.

Species: Pegasus

Description: A white Pegasus in golden armor magically enchanted to make their appearances match. They serve royalty and occasionally nobles.

Stats:

Magika: 100

vitality: 17 -2 =(15)

Strength: 13

Accuracy: 11

Intellect: 12

Agility: 11

charisma: 20

^Strength can negate amour penalties

RADICALS:

Un-armored neck: Guards come equipped with no neck armor, so any attack there just completely ignores all armor bonuses.

Abilities and spells: Including those race specific.

Stun blast: Critical hits (1-3) may cause paralysis an even unconsciousness towards criminal scum.

Inventory:

Guard lunch.

Equipment:

Light cloud steel plate chest piece, an extremely thin layer of segmented armor infused with cloud and enchanted to change appearance (+1 agility, -1 vitality)

Light cloud steel head piece, an extreme thin, light layer of head protection. ( -1 vitality)

(it's just painted gold)

Steel Spear: Stabbing weapon, you can use accuracy for pinpoint attacks. Critical strikes (1-3) cause bleeding damage.