Common NPC's and Monsters
Royal Guards:
For use in Skype and other chat based roleplays, calm down kniggles.
Name:Unicorn Guard.
Species: unicorn
Description: A white unicorn in golden armor magically enchanted to make their appearances match. They serve royalty and occasionally nobles.
Stats:
Magika: 110
vitality: 16 -5 =(11)
Strength: 12
Accuracy: 11
Intellect: 12
Agility: 12+1 =(13)
charisma: 20
^Strength can negate amour penalties
RADICALS:
Un-armored neck: Guards come equipped with no neck armor, so any attack there just completely ignores all armor bonuses.
Abilities and spells: Including those race specific.
Stun blast: Critical hits (1-3) may cause temporary paralysis an even unconsciousness towards criminal scum. (-10 mana)
Overcharged stun blast: Critical hits (1-4) may cause temporary paralysis an even unconsciousness towards criminal scum. . (May also cause the victim to shit themselves and/or go into convulsions) (-30 mana)
Inventory:
Guard lunch.
Equipment:
Medium gold plate chest piece, a thin layer of segmented enchanted golden armor (+2 agility, -3 vitality)
Medium gold plate head piece, a thin layer of head protection. (+1 agility -2 vitality)
Steel Spear: Stabbing weapon, you can use accuracy for pinpoint attacks. Critical strikes (1-3) cause bleeding damage.
Name:Earthen Guard.
Species: Earth pony
Description: A white earth pony in golden armor magically enchanted to make their appearances match. They serve royalty and occasionally nobles.
Stats:
Magika: 100
vitality: 15 - 8 = (7)
Strength: 10
Accuracy: 12
Intellect: 13
Agility: 12+4= (16)
charisma: 20
^Strength can negate amour penalties
RADICALS:
Un-armored neck: Guards come equipped with no neck armor, so any attack there just completely ignores all armor bonuses.
Abilities and spells: Including those race specific.
tackle: stuns the opponent and knocks them the fuck over.
Inventory:
Guard lunch.
Equipment:
Heavy gold plate chest piece, a thin layer of segmented enchanted golden armor (+4 agility, -5 vitality)
Heavy gold plate head piece, a thin layer of head protection. (+2 agility -3 vitality)
Steel Spear: Stabbing weapon, you can use accuracy for pinpoint attacks. Critical strikes (1-3) cause bleeding damage.
Name:Pegasus Guard.
Species: Pegasus
Description: A white Pegasus in golden armor magically enchanted to make their appearances match. They serve royalty and occasionally nobles.
Stats:
Magika: 100
vitality: 17 -2 =(15)
Strength: 13
Accuracy: 11
Intellect: 12
Agility: 11
charisma: 20
^Strength can negate amour penalties
RADICALS:
Un-armored neck: Guards come equipped with no neck armor, so any attack there just completely ignores all armor bonuses.
Abilities and spells: Including those race specific.
Stun blast: Critical hits (1-3) may cause paralysis an even unconsciousness towards criminal scum.
Inventory:
Guard lunch.
Equipment:
Light cloud steel plate chest piece, an extremely thin layer of segmented armor infused with cloud and enchanted to change appearance (+1 agility, -1 vitality)
Light cloud steel head piece, an extreme thin, light layer of head protection. ( -1 vitality)
(it's just painted gold)
Steel Spear: Stabbing weapon, you can use accuracy for pinpoint attacks. Critical strikes (1-3) cause bleeding damage.