The New Deadric Prince

by Thatpaladin

Chapter 1&2- the Adventurer and the Prince

Load Full StoryNext Chapter

I do not own any of the Elder Scrolls games or MLP.


It is strange, how your life can change in just a short amount of time. Back then, back when I was free to walk Tamriel as I pleased, before my evolution, even before my arrest in Skyrim, I was a simple Breton. My parents named me Mihovil, meaning "Who is like the Gods?".

Seems funny now that I stop to think about it.

My life in High Rock was ordinary, I grew up learning magic from my humorless father and swordplay from my loving mother. However, my life became much more existing when I left my home and traveled east into Skyrim. Before leaving I had gotten into a fight with my father and looking back, I can't even remember what we had fought about. I hope that it had been about something important, for I never saw them again and I hate to think that they blamed themselves.

On my way into Skyrim, I ran into a injured Nord dressed in blue armor, and healed him using Restoration magic. It was only later that I learned he was a part of a group called the Stormcloaks , and that they, and by extension anyone helping them, were enemies of the Imperial Empire.

I was captured and was carted into a small town called Helgen. It was a small but, peaceful town from what I could remember. I was taken there with the captured Stromcloaks and one cowardly horse thief to be beheaded for our crimes. However, it was not my day to die, for just as I was placed on the chopping block, I saw something that hadn't been seen in four eras. A dragon...or THE dragon as one might call him. For the dragon that I saw and had, ironically, saved me from death was Alduin, the first born of Akatosh and the world-eater.

After escaping a burning Helgen with an Imperial named Hadvar, and making some friends in the small town of Riverwood, I made my way to Whiterun to warn the local Jarl about the danger I had seen. It was during my time there did I learn about my destiny; after helping the court mage retrieve a stone tablet from a cave, I was told that a dragon was sighted near the city. I was asked by Jarl Balgruuf, the ruler of the city, to help support his guards in killing the dragon. He said that I was the closest thing to an expert they had due to my unique experience with the creatures.

Although I don't think that running away from a fire-breathing dragon with my hands bound and urine running down my leg counts as experience, but I digress.

The fight was intense but quick; between the guard's arrows and my magic we were able to bring down the beast. It was after killing the dragon did my life change, for I watched as the fallen creature began to burn away and some sort of energy was released from its body and sped towards me. I absorbed the energy and had begun to hear whispers, a tongue speaking a language that seemed both foreign and familiar at the same time. It was called the Thu'um the language and magic of dragons.

The Thu'um as a wondrous gift given to mortals by Akatosh, the god of dragons and time. By speaking words in the language of dragon, one could cast spells, the first of which I learned was the powerful and personal favorite, unrelenting force.

After returning to Whiterun, a thunderous voice spook and though I didn't know what they had said (a dragons roar was quite damaging to the ears, as I had come to understand), I learned from the jarl that I was something called a Dragonborn, a mortal born with the soul of a dragon. The thunderous voice was the group called the Greybeards calling for the Dragonborn to their home to High Hrothgar, for they wished to teach me on how to use the Thu'um or The voice. However, I was young and with youth comes stupidity.

After hearing about who they were, the thought of them reminded me of my stubborn father and made me uneasy. I choice not to go to High Hrothgar. Instead I choose to do what a passing Redguard had installed into my head.

I choose to become an adventurer, and what adventures I had.

With a housecarl Balgruuf had given me named Lydia, I traveled all across Skyrim. Doing good and other, less savory acts. I joined the Collage of Winterhold and became the Archmage, though I left the everyday tasks to an elderly mage named Tolfdir. I joined the thieves' guild and although they wanted me to become the Guildmaster, I gave that "honored" position to a Nord named Brynjolf. He was a good man, or as good one can get while leading a group of pickpockets. I also joined the Dark Brotherhood, a group of assassins lead by a dead woman named the night mother. It was a very interesting experience; for I had rebuilt it after it was nearly destroyed, murdered an emperor and most importantly, I made my second traveling companion. He was a dark horse by the name of Shadowmere, a twisted being loyal only to me.

Although he always seemed to prefer carrying Lydia, stupid horse.

While I had fought against powerful and deadly opponents, the first real challenge came when vampires began to appear all over Skyrim. After joining the Dawnguard, a group of vampire hunters, I went though many trials, and made two more friends, a vampire named Serana, whose father was trying to use her for some prophesy and an undead dragon by the name of Durnehviir, who had been trapped in a Deadric plane. After storming the castle that the vampires called home, I fought with Serana's father, a powerful vampire by the name of Harkon. What a battle it was; me, with my spells, swordplay and bastardized use of the Thu'um, and him with his centuries of experience and unholy powers granted to him by the Deadric prince Molag Bol. Although Serana and I were able to defeat him, it was my first taste of real power. Hearing how one of the more...unsavoury Deadric princes had made a mortal man into that powerful a monster, I wondered how a friendlier prince might make me more powerful.

By that point, I was no stranger to the princes. I had meet Nocturnal, the Mistress of Shadows, the true leader of the thieves' guild. I had also helped the prince Clavicus Vile be reunited with his better half Barbas. But by actively looking for them I had many a different experiences with them, many some might not believe. I helped goddess of twilight, Azura cleanse her artifact, I joined the Mad-God Sheogorath at an entering dinner party and made the king of the hunt, Hircine, proud by hunting and killing one of his most deadly creations, a were-wolf.

I even made friends with two of them. The first was Sanguine, the prince of debauchery and passionate indulgences. After sharing a drink and a night Lydia will never let me forget, I become what he calls his "drinking buddy". The second was Meridia, the prince of energies and the living things. After returning her large (and heavy) gem to her shrine, and killing the necromancer that had defiled it, I was given her weapon, the bright and magnificent Dawnbreaker. Before leaving, however, I chiselled off a piece of her gem and had it placed into an enchanted necklace. As I placed it around my neck I heard her voice scream into my mind. Knowing my idea had worked, I said that, as her champion, she should be able to communicate with me whenever her wished, and not when it was conveyant for me.

I took the silence the followed as her satisfaction with my successful experiment.

However, time is an unhappy mistress and my wondering adventures had shown me to a set of deadly eyes. As I was walking towards Whiterun next to my two companies (stupid horse), we were attacked by mysterious warriors in robes. They called me a false Dragonborn and attacked me and Lydia. Although they were no match for the three of us (Shadowmere can be quite dangerous when need be) they had me worried. While use of my Thu'um was known, the only people to know of my dragon blood were the three in Whiterun and my close friends.

Following their trail back to an island off the coast called Solstheim, I found most of the island where being pupated to create and restore old stone relics. After meeting a Skaal Nord woman named Frea, I, she and Lydia descended into the temple that had been rebuilt. At the base we discovered a black book and by reading it I was transported to a Deadric plane. It was Apocrypha, the home of the prince Hermaeus Mora, the ruler of the tides of Fate and treasures of knowledge and memory. It was here I found the man who had been controlling the people of Solstheim, the first Dragonborn, a man named Miraak.

He was a cocky bastard, but he was powerful. In our first encounter, he defeated me with a single Thu'um and sent me back to Solstheim. After getting help from Frea's father Storn, the Skaal elder, a Dark elf wizard named Neloth and Hermaenus Mora himself, I was able to learn the words of power that had made Miraak into such a monster. After Storn sacrificed himself to Mora to aid in my quest, I was finally able to enter Apocrypha, and fight Miraak. The battle was the hardest I ever fought, for not only was I alone but Miraak kept absorbing the dragons he had tamed to heal himself. After what seemed like an age I was finally able to defeat him, and as he laid broken on top of that tower, Mora delivered the final blow. As he died he warned me of Mora, and not to trust him.

I never did in the first place.

However, what happened next was shocking and horrifying to say the least. As he died, Miraak began to burn and the same energy that came from the defeated dragon, speed towards me. I had adsorbed Miraak into myself, and that was the first time I had ever vomited. His power felt sick, I guess spending an untold time in a twisted Deadric plane does that to one's soul. I also thought that, if I had lost, that would have happened to me, to have my soul consumed by a mad man and adding my power to his own. I feel low, lower than ever before. Dragons are one thing, while Durnehviir had shown me that they are not mindless beast, they weren't mortal. I never talked with the dragons that I had absorbed, and I never given the fact much thought until then.

After leaving Solstheim, and returning to Skyrim I was depressed. For a month I didn't leave my quarters at the college and I didn't wear my necklace. It wasn't until I was visited by Sanguine himself did I leave my room. The first time we drank I had two sips of his unique alcohol and I had a night I would never remember; this time we drank three bottles. I awake two days later, in bed with Lydia and a goat. I warned her to never spook of that day, and I think she enjoyed hanging it over my head it a little too much.

After my depression had passed, I was more than determined to meet with the Greybeards. We made the pilgrimage up the mountain, walking up the famous 7,000 steps (which was annoying, walking next to Lydia who was being carried by Shadowmere). While the Greybeards were more peaceful then I had thought them to be, they, like most people I had seen though-out Skyrim, they had a task for me. While I was sent to get the horn of their first and founding member, I had found that someone had gotten it first. That was how I meet the last two blades; old dragon hunters, turned emperor guards, turned criminals. They were a woman named Delphine and an eccentric old man named Esbern.

It was though helping these two was I reintroduced to Alduin who, while knowing what I was, didn't seem to remember me, but I sure remembered him. It was he who was bring the dead dragons back to life. While I couldn't act while the first-born of Akatosh resurrected another dragon. Once he as living, however, killing the new dragon wasn't that hard.

After that I began to help Delphine by not only infiltrating a Thalmor (high elf) Party, and reuniting her with Esbern, but we were also able to find an ancient temple were we learned of a shout that could hurt Alduin. I meet with the leader of the Greybeards, an old dragon named Paarthurnax. He helped to me to find the shout Dragonrend, the only shout created by humans, used to bring down and kill dragons. I got the shout by using an Elder scroll, an artifact that is a "fragments of creation from outside time itself".

Paarthurnax's words, not mine.

By using the scroll, was able to look into the past, when the heroes of old used the shout to weaken Alduin I learned it and watched as they used the Scroll to send the dragon forward in time, to my time. Returning I found Alduin close by, however, with my weapons, experience, powers, and with Paarthurnax helping, I was able to defeat him but not stop him. After talking to Paarthurnax, I needed to find out where Alduin went and I hatched a plan, I needed to capture a dragon. After helping the Greybeards harbor a temporary truce between the two civil warring factions in Skyrim (the Imperials and the Stromclocks), I used Whiterun to capture a powerful red dragon named Odahviing. I struck a deal with the dragon, that by letting him go, he would fly me to where Alduin was hiding.

Odahviing had flown me to a ancient temple that had been built deep into the mountains called Skuldafn. The temple was filled with creatures called Draugr, undead Nordic warriors and mages who guard the leaders of the dragon cult, the dragon priests, or powerful treasures. At the top of the temple is where I found a portal, a portal leading to a place called Sovngrade. Sovngrade is a realm where Nords go after death. It is a place of great food, strong drink, epic songs and constant brawls.

It was nice, for a Nordic afterlife.

It was, that is, before Alduin had placed a thick fog that covered most of the ground, and was using the cover to land on the ground and eat the spirits of the dead. Were it not for my clairvoyance spell showing me the way, I might have not made it to my destination. After fighting the large guardian of the bridge Tsun (i've seen Minotaurs with smaller muscles) I made across the bone bridge and into the Hall of Valor, where most of the spirits dwelled.

Inside the Hall of Valor I found many of Skyrim's old heroes, and after exploring I found three old heroes that were waiting for me. They were the same three that had stopped Alduin in the past and were inching for a rematch against the beast. Together, we lifted the fog and the four of us fought Alduin with all our strength. Even with all my powers, weapons, spells and Meridia giving me some of her power, the fight with Alduin lasted hours. He was much more powerful then the battle we had in the world of the living.

Finally, after hours of blades, spells, fire and an innumerable uses of the Thu'um, Alduin fell. In a thunderous voice that made the very ground below us quake, the world-eater began to burn away. Unlike the other dragons, his spirit energy that was released started to travel towards the heavens. However, as it was traveling upwards, I felt the power of Miraak began to bubble and surface in my body. With such low magicka and with no strength left, there was no way I could repress the power.

That's when I heard Tsun call out to me. Looking up I saw the energy of Alduin speeding towards me. As it hit, I felt pain as I have never felt before. My entire body, my being, my very soul was on fire. The pain turned seconds to days as what was the first born of Akatosh became a part of me. While the pain only lasted for a few seconds, I felt blessed beyond all when the pain ended. I lost conscious, and the last thing I heard was Meridia calling my name.

I awoke a month later.

I was in my Arch-Mage quarters at the College of Winterhold, covered in bandages. The first being I saw wasn't one of my friends. It was Nocturnal, the Deadric prince of shadows, that was sitting next to my bed. I tried to speak but she cut me off. She told me that Alduin was finally gone forever, and that all my friends were fine. Quieting, she told me that the power that I had gotten from Miraak was the reason that Alduin's power reacted, and traveled towards me. The World-eaters power then fused with Miraak's and then began to fuse with me. However, because Miraak had spent so much time in Apocrypha, he had become more Deadra then man, and both powers had now mixed with mine.

Shocked, I asked that did she mean by this. She said that the Deadric powers had now mixed with my body and soul, and with the power and strength of Alduin backing it, I had become something that was comparable to only seventeen others in the supernatural plane of Oblivion, the home of the Deadra.

I had become the Eighteenth Deadric prince.


Chapter 2

Nocturnal didn't tell me much about my transformation but she did give me the basics on my new powers and what needed to be done in the near future. Firstly, I was told that my Daedric powers would manifest soon, determining what my spheres of influences would be, such as her being the night and darkness. Also, my powers would develop according to my values and personality rather than my mortal abilities, which in turn would also grow stronger.

Secondly she said, that once my powers developed, my magic would find its way into Oblivion and would create my own plane. While the basic form would develop on its own it would be up to me to create the details, the environments and the Daedra that lived there. Nocturnal said that while the Princes could alter life, we cannot create it, which was the role of the Aedra or the Nine divines. So my personal Daedra would have to come from somewhere.

Thirdly, my appearance would change, into what she couldn't say but that it could be anywhere between my own human appearance to something not unlike Hermaeus Mora.

I prayed to the Gods that it wouldn't be that bad.

Three months have passed since then my powers have finished manifesting, and my transformation is complete. While my shape was still manly human, there were some differences. Whatever hair I had changed into a shoulder length, jet black scale-like hair (1), my skin lost all pigment and had become ghost white, my eyes had become similar to Alduin's and my nails and teeth were now pointed. I had also grown taller, and was about the same height as the thieves guild leader Brynjolf.

I looked like a demonic Nord.

My powers that had developed had shocked few but were surprising in their own right. Meridia told me that my spheres of influences here of harmony, and of heroic deeds, not something that was expected of a Daedric prince, but made sense. I had a checkered life, what with joining the thieves guild and the dark brotherhood, but I had lead the fight against many deadly villains and had fought to save lives. As well my abilities in my mortal life had been in harmony as well, with my Might, Stealth and Magic being in balance.

You don't become a thief without learning how to be sneaky first.

The first time I had stepped into my Plane of Oblivion was about a month after my transformation had completed. At first it actually looked similar to Tamriel but it had an air of peace and tranquility that the mortal world leaked. Meridia told me this was due to my magic, just as Apocrypha had tainted Miraak, my magic enlightened and calmed the energies of the mortal world. Knowing this I began to alter my plane using my powers over the lands. With three continents, each with environments ranging from large mountains to flat badlands, my plane began to take shape, with everything taking two months to alter. However, after the completion of my plane something interesting began to happen.

In the mortal world of Nirn, Lydia and the thane of Whiterun, Jarl Balgruuf , had a shine built in congratulations to my "promotion" (their idea not mine). The Statue was built using enchanted marble, was about ten feet tall, and was located just east of Riverwood, the first town I visited in my adventures. While the Statue had attracted tourists, it also attracted many animals and beastly creatures(2), with many of them disappearing after spending some time in the area. It turns out that the animals and creatures were lured there by my harmonious magic and were pulled in when they had absorbed a small percentage of it. Meridia said that a shrine built to honor or worship a Prince becomes connected to him, and that the beasts of Tamriel could sense this connection.

While most animals that had come to live in my plane gained some intelligence, some beasts such as Minotaurs became sentient. As well some Dragons had appeared and created their own kingdom and a new species had appeared due to a magical accident when arriving. A mixture of the eagles and saber cats of Skyrim, the Griffins were a mighty predator. However, I had still not created my own Daedric race. After closing the path to my Plane (still unnamed at this point) I thought of what my own new "children" should be. One day I was sitting outside of Whiterun with Lydia and Shaowmere, my two must trusted companions. While talking to Lydia, Shadow had taken his chance and eaten my food right out of my hand. Angry, I turned to yell but stopped when an idea appeared. While he was stubborn, violent and ate meat, Shadow was magical and had a sense of honor and loyalty to him that was nothing short of everlasting.

I never know what it looked like for a horse to have a weary look on its face in till that today.

While Shadow would be the perfect father to my new race, there needed to be a mother who was equally magical in light to be balanced. To this end I talked to the Princes I was connected with for an answer, and I got it from the King of the Hunt, Hircine himself. Well, Sheogorath was the one who pointed he in the right direction. He said that like myself, he had once been mortal and had taken the position of Mad-God when the old one gave him the position. He said that while he was mortal, he had killed a Magical horse called a Unicorn and had given its horn to the hunter for an artifact. While Hircine had given the horn to me for free, the idea of prey that could think like a mortal excited him, Sheogorath had a price. When my plane was fully completed I was to help a "spirit child" of his into my realm, to stay. I agreed on the terms that if he went too wild I could imprison him. He agreed.

I mean, it was just one Daedra, what damage could he do.

After having Meridia and Hircine revive the (thankfully) female Unicorn, I brought both her and Shadow in my plane, and began to expose them to large amounts of my magic. After a full day, both the Unicorn now named Moonlight and Shadow had both been transformed. They were differently proportionate and had become smaller, almost like they were now ponies instead of horses. Also, they lost much of their hard/solid features which became smooth and gained larger eyes, a much more mortal-like face, an image on their flank and the ability to talk. The image, named a cutie mark by Moonlight seemed to represent their talents and abilities, with Moonlights being a spell tome and Shadows being a bloody ebony dagger in front of a tombstone. They both argued to my plan for them to create the Daedric race, on one condition. Moonlight asked me to keep their offspring mortal, with their souls traveling to the great beyond instead of the normal act of them returning to the Plane like the other Daedra. She never said her reason but I argued to it, with one altered condition. While their souls would pass on to the beyond, these with strong powers would have their essence and strength remade; new body, soul, memories and life but with the power of their former life's added to their own. She agreed.

A Daedric prince couldn't have his greatest fighters dying on him now could he.

Shadowmere and Moonlight mated and 11 months later they had given birth to four children, each different then the next.

The first was a Unicorn, male with a white coat and dark red mane. He was weaker than his siblings but could use and manipulate magic into spells like his mother after her transformation.

The second was a male pony similar to Shadow, and had a green coat with a yellow mane. While he had no extra features, and couldn't use magic like his siblings, he seemed tied to the Plane , which allowed him to grow anything from plants and tree to even gems and crystals from simple rocks. He was also the strongest of his siblings with more strength and muscle then all three others combined.

The third was a bit shocking. It was a female with a light blue coat and a sliver mane. It seemed that the magical essence of her unicorn brother had mixed with the plane control of her second brother. While she didn't have a horn and couldn't cast spells , she had grown a set of wings and could manipulate the weather in the plane to her whim, from rain, snow, fog and even the winds, nature was at her call.

The fourth was something I could only describe as special. It was a female and was shaped similar to her siblings, but had vastly different features. With a hard shell replacing fur, insect wings, sharp teeth, and holes seemingly at random throughout her legs, wings, horn and hair, she appeared monstrous when compared to her brothers and sister. Not only that but it seemed she had some abilities of all her siblings, just not the same extent; she could cast spells, fly and create a cocoon like material from her own magic and body.

Shadow liked her the most.

Not to say he didn't care for all his children, but he had the best connection to her and named her Sithis, after the being that gave him his purpose. After that, while Shadow and Moonlight had many more pony children, none looked like Sithis, but to our (mostly Shadows) relief, we found that she bread similarly to the insects that she shared appearances with and would breed her own sub race.

With my plane of Oblivion established, there was still two things left to do.

The first was to name it. I thought long on the subject, but it was Durnehviir who was the mind behind its title. It would be called Ro'fahdon, a word in the Thu'um or Dragon speech meaning Balance and Friendship, the land of Harmony.

The last step to becoming a true Daedric Prince, or at least a it was according to Nocturnal, was to create my own artifact. I had given the ones back to their Princes when I had become a Prince, but it was now time to create my own. The first attempt was a failure, or least in my eyes, an amulet that increased ones magic power greatly but drained their sanity and health as a result. After hiding it in a deep dungeon in Ro'fahdon, I created my second artifact. A blade, called the Silver Horn, it was a long sword with the flat side resembling a unicorn horn and the blade shined a dull sliver. While it kept the holder in perfect health(3) and helped to heal injuries, it was more a weapon for Nirn then a object for peace.

After about three months I still had not created anything after the sword. One day, however, a young Altmer female named Jorana Jorthar(4), came to my shrine. She had left her home in the Summerset isles to become an adventurer, and had wanted to explore Skyrim first after hearing about the tales and adventures of the Dragonborn. Having been on the opposite side of this conversation myself, I couldn't resist sending her on a quest. I gave her five modified soul gems and one modified grand soul gem, and told her to see six people across Skyrim and have them place some of their magic inside the gems.

My original reasoning was for mostly sentimental value alone. While my friends visited my shine and talked with me often, none wished to enter Ro'fahdon and be exposed to my harmony magic. As well, they would not live long lives, not like me. I wanted something to remember them by, when the time for their passing had come. Two weeks later she returned, and for her troubles I named her my Champion, and gave her the Silver Horn as a gift.

It wasn't in till the gems were exposed to my magic did the amazing happen. Each transformed into an artifact, not an individual but a part of a set, with each taking a virtue from the persons magic in the gem.

The first of the five regular gems turned red and had the virtue of Loyalty. The magic had come from Hadvar, whose Loyalty to the Imperial Legion and to his friends never wavered.

The second turned purple and had the virtue of Generosity or Self-Sacrifice. Its magic had come from Serana, who had given everything including; herself, her ideals, and even her own people to stop a great evil with no thoughts of a reward, expect perhaps her own life.

The third turned blue and represented Laughter or Joy. It was filled by Brynjolf, who taught me to enjoy life and to enjoy the small things in life, even if that small thing was someone else's coin purse.

The fourth turned orange and seemed to contain the virtue of Honesty. This one had the magic of the night mother, a ghostly corpse who lead the Dark Brotherhood. During my time with them we had meet and spoken many times and had developed a special bond. And in all those times, she never once spook a lie to me, not always the whole trust, but never a lie.

The fifth gem turned pink and was the gem of Kindness. This gem had been filled by Frea, the Skaal. While she put on a cold front, she had a heart of gold and was always there to shoulder the burdens of her people.

The last and only grand soul gem represented the virtue of Friendship. This one was filled by Lydia, who had been my dearest friend and most trusted companion. It was this Gem that would unite the others, and would be the center point for all the other virtues.

I held the six close to my chest, each representing the six things needed to have balance and peace in one's own home and one's own self. Loyalty, Generosity. Laughter, Honesty, Kindness and Friendship.

The different Elements of Harmony.


Author's Note

Hey everyone, and thanks for reading. Now there is something about this chapter that will be different from the others. This one includes the fanfiction chapters 1 and 2 as you need mlp references in the first chapter, and this one doesn't. Cause this story has been on Fanfiction for a little while, and I am now starting to import it to here, the first 5 chapters should come out quickly, but the ones after that will take some time. just an FYI.

Don't feel bad if you don't comment. I can read and look at lots of content on the internet in a day, so I know that not everything can get a post. But anything you leave is welcome. Also, please don't feel bad if I don't responded to comments, again I do allot in a day, especially with university on my ass. If its a really important question, Ill update the chapter so everyone can know the response.

This story is mature but that is mostly for any swearing and to not get into trouble/play safe. While there might be some blood, it will be no more then in something like edited Dragon ball Z battles, some blood and wounds but no saw stuff. There might also some winks in that other area, but there will be no sex scenes or writings, just so you know.

Take care everyone and thanks for reading.

P.S. Here are the connections to the numbers above;
1) Think of the Queen of blades hair but with smaller segments, about the size of a finger nail, and black in colour.

2) Creatures I count as the non-earth natural animals like, minotaurs ,dryads and dragons.

3) The sword keeps the person in perfect health in terms of poisons, diseases, fat levels, etc but while it helps healing, it doesn't give them wolverine class regeneration/powers. In game sword would be "The wielder is immune to disease and poison, and Regenerates health 50% faster".

4) I LOVE Jojo's bizarre adventure and I like naming PC's with Jojo style names, like an example of a character in the manga/anime is JOnathan JOestar if you see my meaning.

Next Chapter