Mane 6 VS. Pandora

by Sunman145

Gem enchantress, Beast mistress, and Rodeo rider skill description

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Gem shield(A big diamond that is that a couple inches taller than commando’s turret, When it spawns, it will look like a jagged spike pointing upwards with curved arrows pointing outwards on the side of the spikes. Appears in different colors that match to the color of the element, that color will deal the element damage, the element that it can control is slag,shock,fire,corrosive,and explosive. The Gem shield can also use it power to put a shield that blocks bullets and attack the enemies outside the shield ) (cooldown:200 sec)(you throw the gem on the ground like a grenade and it will grow like a plant, and it will chose it element effect and it will charge it’s shield) (it will attack enemies that is close to the shield) (there is a chance that will not have any elemental attacks, when it doesn’t have any elemental attack it will deal no damage to any enemy) (chance of elements for gem shield: Fire:50%,corrosive:50%,shock:50%,slag:30%, explosive:30%, none:40%) (shield capacity: 50 Increase per level, health:100,increase per level, shield recharge rate: 90), shield delay:7.00, duration: 150 sec.)

Gem enchantress (Rarity)

                                                     Elemental  Enchantress

A skill tree that increase elemental damage and chance. also increase duration of gem shield.

  1. More aura power.

Increase all elemental damage by 2% per level

⅕-2%

⅖-4%

⅗-6%

⅘-8%

5/5-10%

  1. Gem shot.

Shoots out a small gem that explodes on contact of an enemy or an object dealing explosive damage. This skill has a 6% chance of shooting a gem from the any gun type (expect rocket launcher) (this skill deals no critical hit damage)

⅕-6%

⅖-12%

⅗-18%

⅘-24%

5/5-30%

  1. Scatter gems shot.

(Kill skill)

Killing an enemy gives a health regen of 0.4% and if the death was caused by a Gem Shot, it will disperse into three smaller gems shot the same effect of the gem shot skill. Increases per level.

⅕-0.4%

⅖-0.8%

⅗-1.2%

⅘-1.6%

5/5-2.0%

  1. Shields are always fast.

⅕-+5%,-5%

⅖- +10%,-10%

⅗-+15%,-15%

⅘-+20%,-20%

5/5-+25%,-25%

  1. Building diamonds and giving gems.

A skill where you can stack up to 50 for an increase accuracy by 0.10% and has a 10% chance to shoot a elemental (shock,corrosive, fire) gem at a enemy or to increase the duration for the gem shield by 5 seconds. Increases per level. You use 15 stack to active this skill. Killing an enemy with a SMG or elemental effect can give a 1 stack (the gem will home towards the shield but will not home towards enemies.)

⅕- 50 max stacks, 0.10%,6%,5sec

⅖- 100 max stacks,0.20%,12%,10sec

⅗-150 max stacks, 0.30%,18%,15 sec

⅘-200 max stacks, 0.40%,24%,20sec

5/5-250 max stacks,0.50%,31%25sec

  1. Two is better than one

(Action skill upgrade)

The gem shield can now hold up to 2 type of elemental effects and increase chance of getting elemental effects by 20%.

1/1

  1. Elemental aura

Increase elemental chance and damage for all players inside the shield gem by 3% per level.

1/5- 3%

2/5- 6%

3/5- 9%

4/5- 12%

5/5- 15%

  1. I’m called an enchantress for a reason

When you melee it can cause a random elemental damage. Fire, Shock, Slag, Explosive, Corrosive(100% chance of that enemy to gain that elemental effect) Cooldown rate: 20 seconds

1/1

  1. Anti-Elemental spell

Increase Elemental resistances from shock,fire,corrosive, and explosive by 6% per level.

1/5- 6%

2/5- 12%

3/5- 24%

4/5- 30%

5/5-36%

  1. Novas, Novas everywhere.

Grants gem shield an abillity to give a random Elemental nova shield to all players in range for 10 seconds. Increase duration for 4 sec per level.

1/5- 10 seconds

2/5- 14 seconds

3/5- 18 seconds

4/5- 22 seconds

5/5- 26 seconds

  1. Time to end with a Bang.

After the duration of gem shield is over, gem shield will explode at a huge blast radius causing an explosive damage to nearby enemies.

                                                               Gem Nurse

A skill tree that heals your team and increase shield strength for you and the gem shield and you can place two gem shield .

  1. Healing gem.

Gem shield can now regen any player’s health that is in range at the rate of 0.4. Per level.

1/5- 0.4

2/5- 0.8

3/5- 1.2

4/5- 1.6

5/5- 2

  1. The bigger the better.

Increase your shield capacity by 5%.

1/5- 5%

2/5- 10%

3/5- 15%

4/5- 20%

5/5- 25%

2.Better shield aura.

Increase shield strength for gem shield by 6%. (The more damage it takes, the less shield power will be lost.) (example:20 damage - 10 shield power-110 shield capacity = 100 capacity left)

1/5- 6%

2/5- 12%

3/5- 18%

4/5- 24%

5/5- 30%

  1. It dangerous to go alone, take this.

Reviving a player gives a random chance for the player to gain a boost for increased movement speed, quicker shield rate, decrease shield delay, have a faster reload speed, etc. for 10secs

(nothing that increase damage)

1/1

2.Vampire.

Any enemy that was killed by the Gem shield Elemental attacks or any player in range killed an enemy. A healthy orb will heal any players in range. The lower the player health the stronger the healing.(The orbs come from the killed enemy)

1/5- 1 life orb

2/5- 2 life orbs

3/5- 3 life orbs

4/5- 4 life orbs

5/5- 5 life orbs

  1. Diamond shield spell. (kill skill)

Increase your shield strength by 3% for a few seconds per level but decrease your movement speed by 1%. for a few seconds.

1/5-3%,1%

⅖-6%,2%

⅗-9%,3%

⅘-11%,4%

5/5-14%,5%

  1. Better healing gem. (skill upgrade)

Gives Gem shield a 35% chance to revive you and your teammates inside the gem shield.

1/1- 35%

  1. Shield diamond. (skill upgrade)

Gem shield can also regenerate you and your teams shields at the rate of 0.4 per level.

⅕-0.4

⅖-0.8

⅗-1.2

⅘-1.6

5/5-2.0

  1. You need health….stats! (kill skill)

killing an enemy increase health gain by 1% for a few seconds and heals nearby teammates.(aura around you) increases per rank.

⅕-1%

⅖-2%

⅗-3%

⅘-4%

5/5-5%

5.cooling down... Oh wait I am back!

increase the cooldown rate by +5%.

1/5- 5%

2/5- 10%

3/5- 15%

4/5- 20%

5/5- 25%

6.Oh look, my twin sister.

You can place down 2 gem shields.

                                                                   Generosity

A skill tree that increase team EXP gain, gun damage/ gem shield elemental damage, and loot drop.

  1. Harder,faster,stronger.

increase gun damage by 3% and bullet speed by 4%, increase recoil reduction by 5%

⅕- 3%, 4%, 5%

⅖- 6%, 8%, 10%

⅗- 9%, 12%, 15%

⅘- 12%, 16%, 20%

5/5-16%, 20%, 25%

  1. The more the merrier.

Increase team EXP gain by 1%.Bonus for critical hit kill by 2% per level. Increase the amount EXP for each team member nearby

⅕- 1%, 2%

⅖- 2%, 4%

⅗- 3%, 6%

⅘- 4%, 8%

5/5-5%, 10%

  1. You Dropped something! (kill skill)

Killing an enemy increase chances of more loot from other enemies by 20%

⅕- 20%

⅖- 40%

⅗- 80%

⅘- 120%

5/5-180%

  1. Gem landmines.

damaging an enemy has a chance to cause a gem landmine appears behind a nearby enemy dealing explosive damage. (percent is 6%)

⅕- 6%

⅖- 16%

⅗- 21%

⅘- 27%

5/5-33%

3.Spawn, grow, pull. (skill upgrade)

When you spawn your gem shield, it has a 7% chance to have singularity effect causing enemies to be towards the gem shield.

⅕- 7%

⅖- 14%

⅗- 21%

⅘- 28%

5/5- 35%

3.One, two, three, multi kill!(skill upgrade)

The gem shield can able to chain it’s elemental attacks to attack other enemies nearby (up to 5 enemies)

1/1

3.Oh look shiny!

increase chances of weapon drop,ammo drop, grenade and/or mods, by 8% (does not affects rarity drop)

⅕-8%

⅖-16%

⅗-24%

⅘-32%

5/5-41%

4.Can you stay a little longer?

increase duration for gem shield duration by 5 sec.

⅕-5 sec.

⅖-10 sec.

⅗-15 sec.

⅘- 20 sec.

5/5- 25 sec

5.Double everyones fun!

increase exp gain for player outside the gem shield by +6%, +3% for players inside the gem shield each time they kill an enemy.

⅕-+6,+3

⅖-+12,+6

⅗-+18,+9

⅘-+24,+12

5/5-+30,+15

6.Added security(final skill upgrade)

Gem shield is able to drop Gem landmines outside the shield and deal explosive damage for any enemies nearby.

1/1

Beast mistress (Fluttershy)

War cry: a scream or a loud song/music that damages enemies ears. If you go down the zookeeper skill tree you able to spawn animals. The scream is narrow and fast. (Duration:10 sec)(You are able to see the shock wave going fast towards the direction that is pointed) (cooldown: 120 sec.) (damage:30-70) (any animals in the direction of the scream will gain either defensive buffs or damage buff. 50% for the animal(s) get the damage buff, and 50% for the animal get defensive buff) (not every animal will get same buff a small 2% chance of the animals get the same buffs)

                                                           Make a Better War Cry

Increase the width, add buff to your war cry and to yourself.

1.FUS RO DUH!!(skill upgrade)

when you use your war cry it causes enemies to be knocked back but it doesn’t increase damage for war cry.

1/1

1.I Need some water.(you can’t add a skill point to “Give me some water” if you added a skill point to this)

if you lost health and the duration of war cry is over. You will slowly regeneration health at the rate of 0.2 hp for a few seconds.

⅕- 0.2

⅖- 0.4

⅗- 0.6

⅘- 0.8

5/5- 1.0

1.Give me some water!(you can’t added as skill point into “I need some water”  if you added into a skill point into this skill)

When you have full health and War cry’s duration is over you have a increase movement speed by 2% and increase gun by 3% for a few seconds.

⅕- 2%,3%

⅖- 4%, 6%

⅗- 6%, 9%

⅘- 8%, 11%

5/5- 10%, 14%

  1. Heavy metal music!(skill upgrade)(You can’t added a skill point to dubstep if you added a skill point to this skill)

When War cry is activated, you can hear heavy metal music during the duration of War Cry.

This skill increase Cooldown rate by 5%. For people who like heavy metal, but don’t like dubstep.

⅕- 5%

⅖- 10%

⅗- 15%

⅘- 20%

5/5- 25%

2.Dubstep music!(skill upgrade)(You can’t added a skill point to heavy metal music if you added a skill point to this skill)

When war cry is activated, you can hear dubstep music during the duration of war cry. This skill increase duration by 4 seconds. For people who like dubstep but don’t like heavy metal.

⅕- 4 sec.

⅖- 8sec.

⅗- 12 sec.

⅘- 16 sec.

5/5- 20sec.

2.Why not both?(skill upgrade)

When you activated war cry you will hear both dubstep and heavy metal. This increase War Cry's damage by 5%.  For people who like both dubstep and heavy metal.

1/5- 5%

2/5- 10%

3/5- 15%

4/5- 20%

5/5- 25%

3.a better microphone.(Skill upgrade)

Increase war cry width by 20%

1/1

3.Jump around! (Kill skill)

When you kill an enemy you get a 1% jump boost. this skill stack to the maximum of 5. you get a stack per kill.

⅕- 1%

⅖- 2%

⅗- 3%

⅘- 4%

5/5- 5%

3.You can have that back!(skill upgrade)

When a enemy throws a grenade or projectile will be send back to a direction that the enemies are. The more skills added to this the more projectiles are going back to the enemy.

⅕-1

⅖-2

⅗-3

⅘-4

5/5-5

4.Nitro fun!

Any friends and animals in the directions of the War cry will gain a 1% movement speed and reload speed for a couple of seconds.

⅕-1%

⅖-2%

⅗-3%

⅘-4%

5/5-5%

4.Going! Going! Gone!(skill spree)

before you active your war cry you and your teammates have 2 second to place down down grenades or any throwable object in front of the direction that the war cry going.(if it the commando’s turret or gem enchantress gem shield is placed in front of the direction war cry, it will open up or appear until it reaches land after war cry pushes the objects.) (if there is no objects in front of it in the seconds given it will active.)

⅕- 2 sec.

⅖- 4 sec.

⅗- 6 sec.

⅘- 8 sec.

5/5- 10 sec.

5.defection (holy skill spree)

You have a 2% chance to deflect enemy projectiles during the war cry.

⅕-2%

⅖-4%

⅗-6%

⅘-8%%

5/5-10%

5.FUS RO DAH BRUTAL!(brutal skill spree)

You have 4% chance to kill an enemy with War Cry.(you need FUS RO DAH to add a skill point to this skill) War cry can push enemies to anything that might explode,is sharp or to fall off from a cliff. The war cry doesn't gain any damage increase

⅕-4%

⅖-8%

⅗-12%

⅘-16%

5/5-20%

6.The sky devil.

You can now active war cry in mid air, The attack will be in a downwards angle.

1/1

Kindness

This skill tree lets you spawn animals that also illegal to pandora and help you take out many enemies at once

1.Time to feed the animals. (stack)

When an enemy with a sniper rifle or shotgun can get 1 stack (you can increase the animals duration by 0.5%) increase reload speed with sniper rifle and shotguns and by 0.5% for each stack. Max stack: 100 (most of the stacks will disappear when you use action skill and in fight for your life)

1/1

1.blood wolfs.

When you use War Cry, 2 wolfs will spawn out there of cages . The cages spawns to the right and left sides of you.They are able to deal normal melee damage 10-40 damage. health bar 20 (per level)(15 stacks of time to feed" to activate)

1/1

1.Turtle shell shield.

increase shield capacity by 3% . (per level)

⅕ +3%.

2/5 +6%.

3/5 +9%.

4/5 +12%.

5/5 + 15%

2.mama bear is free! (kills skill)

increase gun damage by 4% and increase damage reduction by 6% for a few seconds.(per level)

⅕-4%,6%

⅖-8%,12%

⅗-12%,18%

⅘-16%,24%

5/5-20%,30%

2.Ruina.

During your War Cry skill, Ruina the hawk. Runia is a fast hawk, and she can deal 20-40 damage to any enemies. it spawns from the sky

1/1

2.They are still hungry........

Increase the max stack cap for "time to feed the animals" by 50

1/5- 150 max cap.

2/5- 200 max cap.

3/5- 250 max cap.

4/5- 300 max cap.

5/5- 350 max cap.

  1. stop, drop, roll!

-3 status effects duration and Increase movement speed by 1.

⅕- -3%, +1

⅖- -6%, +2

⅗- -9%. +3

⅘- -11%,+4

5/5- 14%, +5

  1. Animal horde!(skill upgrade)

When you use your action skill, you can press the action skill button again to send the rest of your animals that have not been sented out yet

(cooldown: 60 sec during war cry)(cost 100 stacks to active+ the amount of stacks need to spawn the animals)

3.Well fed animals

increase max health for the all animals by 5%.(per level)

1/5- 5%

2/5- 10%

3/5- 15%

4/5- 20%

5/5 -25%

4.Larger claws! Rawr!

Increase damage for all animals by 3%(per level)

1/5- 3%

2/5- 6%

3/5- 9%

4/5- 11%

5/5- 14%

  1. Medic dog.

You are able to spawn a medic dog to health you, your animals and other teammates at the rate of 1.5 sec (health: 40) deals no damage to any enemies (durations: depends on how many stacks are added)  (cost 25 stacks to spawn) (if you have runia added into your skill it will spawn from runia carrying him, if not it will jump over your head)

1/1

4.Translizer bullet.

you have a 7% chance to shoot a tranquilizer bullet . This cause an enemies to become slowed and slagged for a few seconds. This skill only can be active with a non-elemental sniper rifle, or a non-elemental shotgun.(per level)

⅕-7%

⅖-14%

⅗-21%

⅘-28%

5/5-35%

5.Bat powers!!

Each time you kill an enemy with a melee attack you gain health by 3% back.

⅕-3%

⅖-6%

⅗-9%

⅘-12%

5/5-15%

5.Big papa bear!

This skill can able to spawn a bear with 40-90 damage. it a chance to smash the ground dealing explosives damage and knock back enemies. (health 100) durations (depends on how much stacks you have) (50 stacks to active) it will spawn from a really big cage from the ground.

1/1

5.Free food!(skill upgrade)

when you use War Cry on a enemy, it will attract animals towards that enemy and attack that enemy.

1/1

  1. Stealthy panther.

you can spawn this animal at any time (when war cry skill is active, when war skill is in cooldown and even to if you down) this animal can insta-kill or really damage one (repeat ONE) enemy. This animal has no health (cooldown: 300 seconds) and can’t be shot by enemies. (100 to active)

1/1

Deadly Pather

This skill give you better gunplay, give you the skill to insta kill enemies and have better ways of seeing enemies.

  1. Shooting and jumping .

Increase shooting while Jumping Accuracy by 2%

⅕-2%

⅖-4%

⅗-6%

⅘-8%

5/5-10%

1.Panther movement.

You have a 3% less chance of being spotted by an enemies. Jumping and shooting an enemy can deal “panther pounce” damage which double gun damage when jumping when you kill unaware enemy .

⅕-3%,

⅖-6%,

⅗-9%,

⅘-12%,

5/5-15%,

2.Beedrill bomb!

You can throw a Beedrill bomb, a skill that drills through an enemy’s shields and explodes. Deals explosive damage. (chance of activating this skill is 6% when you throw a grenade) increase damage per level. this skill doesn’t insta kill enemies.(it fly's in the air and will homes a enemy that is nearby)(It will look like a giant bee with drill, and a grenade strapped to it body.)

⅕-6%

⅖-12%

⅗-18%

⅘-24%

5/5-30%

  1. Eel touch.

when you get hit by an enemy melee, it will deal shock damage to the enemy that hit you. (chances of activating is 8%)

⅕-8%

⅖-16%

⅗-24%

⅘-32%

5/5-40%

3.Panther vision 2.0 (kill skill)

when you kill a enemy you can see through enemies through walls and tag up to 5 enemies. Increase melee damage by 4%. Tagged enemies has a increase critical hit damage when it is hit from a teammate or you. (aim to tag your enemies)(the tags last for 10 Seconds)

⅕-4%

⅖-8%

⅗-12%

⅘-16%

5/5-20%

  1. Watch out for foxy! (Melee overdrive)

When you have jumped into the air you can press the melee button when you have a enemy in your crosshair you can dash towards that enemy and it will cause you to go into an animation when you kill an enemy, you can damage any another nearby enemy by dashing towards that enemy but the damage is decreased each time you use it. (you can only attack 3 enemy with this skill) (damage: 100-200, decrease this skill damage by 50 for each enemy you attack) (cooldown: 200 sec)

1/1

3.Death cries.

When you active war cry, there a 6% chance of enemies will scream causing them to be stunned for a few seconds.

⅕- 6%

⅖- 12%

⅗- 18%

⅘- 24%

5/5- 30%

4.Panther pounce with claws! (You need Panther movement to add a skill to this skill)

if you add a skill with “panther movement” you can increase chance of enemies not seeing you by 3%. when you get behind an enemy that did see you and using melee can insta-kill an enemy ( the chance for the instakill is 6% and a icon on the screen can tell you can insta-kill enemies, can’t kill bosses, you can badly damage Badasses. A animation will active when you successful melee an enemy )(you can take damage while in that animation and the animation will cause enemies to shoot you) (if you get too close to an enemy, they will notice you and attack you.)(this skill won't work on Pandora's monsters)

⅕-3% (6%)

⅖-6% (12%)

⅗-8%(18%)

⅘-11%(24%)

5/5-14%(28%)

4.True sight. (kill skill)

When you kill an invisible enemy, you have a 7% chance to go to "True Sight mode." This mode let your see all enemies for  10 seconds. You will see everything in light yellow, black, and light green colors, enemies will be shown in dark red to light blue color.This mode will not let you see the mini map.

1/5- 7%

2/5- 14%

3/5- 21%

4/5- 28%

5/5- 35%

5.A shark with missiles.

Increase gun damage by 3%, increase health by 4% and increase recoil reduction by 10%

⅕-3%, 4%,10%

⅖-6%, 8%,20%

⅗-9%,12%,30%

⅘-12%,16%,40%

5/5-15%,20%,50%

6.Spirit of the phoenix

This skill actives when War cry is activated, you can summon phoenixs. Increase War cry's duration and cooldown rate by 20 seconds. (2 big phoenixs will spawn it will deal fire and explosive damage on impact. It will home towards enemies)

1/1

Rodeo rope (You throw a rope that wraps up any enemy, and hold for a while) (Range:50 steps, duration 15 seconds)

Rodeo rider (applejack)

Rope them up. (close range or long range action skill depending on skill added. It also a skill where you can “combo” with your rodeo rope skill.)

1.Thicker rope.

(you can’t get thinner ropes after you add a skill point in this skill)

When you active your skill decrease range but, can hold a enemy for a 1 sec. longer.

⅕- -5 range, +1 sec.

⅖- -10 range, +2 sec.

⅗- -15 range, +3 sec.

⅘- -20 range,+4 sec.

5/5- -25 range,+5 sec.

  1. Thinner rope

(you can’t get thicker ropes after you add a skill point in this skill)

when you active your skill you can increase range on Rodeo rope but decrease how long you can hold a enemy.

⅕- +5 range, -1 sec.

⅖- +10 range, -2 sec.

⅗- +15 range, -3 sec.

⅘-  +20 range, -4 sec.

5/5- +25 range, -5 sec.

2.Boa squeeze

when the duration of rodeo rope is over, the enemy gets stun for a seconds.

⅕- 1 seconds

⅖- 2 seconds

⅗- 3 seconds

⅘- 4 seconds

5/5- 5 seconds

2.Got Ya! (melee override)

you use your rope to catch an enemy and pull an enemy close to you. (cooldown: 120 sec)

1/1

  1. Dynamite shot.

When you shoot an enemy, you have 7% chance of that enemy dropping a grenade and exploding after a few seconds.

⅕- 5%

⅖- 10%

⅗- 15%

⅘- 20%

5/5- 25%

3.Slag ropes.

You have a 7% chance to slag an enemy with rodeo ropes.

⅕- 7%

⅖- 14%

⅗- 21%

⅘- 28%

5/5- 35%

3.Spikey ropes.

Rodeo ropes can now deal damage to enemies that are roped up. increase duration by 5 seconds. Damage: 15-30 every 5 seconds

1/1

3.Field goal!

You can now deal heavy melee damage and massive knockback enemies while their roped up. (You kick them when you melee them)

⅕- 3%

⅖- 6%

⅗- 9%

⅘-  11%

5/5- 14%

4.Multi rope throw.

When you active your skill you can throw rope up to 2 enemies at the same time.

⅕-2 enemies

⅖-4 enemies

⅗-6 enemies

⅘-8 enemies

5/5-10 enemies

  1. My brand!

Increase cooldown by 5%

⅕-5%

⅖-10%

⅗-15%

⅘-20%

5/5-25%

  1. Rope trap.

when You throw a grenade you have a 5% to leave a trip trap where the grenade lands that ropes up a emeny. For a 1 second

⅕-5%,1 sec

⅖-10%, 2 sec

⅗-15%, 3 sec

⅘-20%, 4 sec

5/5-25%, 5 sec

5.Apple punch!!!!! (melee overdrive)

a punch that deals heavy melee damage and knockback the enemy.(300-500 damage)(Cooldown rate:200 seconds.)(You will replace the “Got ya!” Skill if you add a skill point to this skill.)

1/1

6.No control.

When the duration of rodeo ropes are over and you DIDN'T kill the enemy that was roped up

that enemy can only use melee attacks.Bosses will have a couple seconds with no control of their weapon before they can use it again.

1/1

The New Sheriff

This skill tree lets you get stacks that helping you to become a real cop and really increase accuracy with your weapons mostly pistols.

1.My first and My last.

First shot of a reloaded magazine has increased accuracy by 3% The last shot of the magazine has increased gun damage by 4%

⅕- 3%,4%

⅖- 6%,8%

⅗- 9%,12%

⅘- 11%,16%

5/5- 14%,20%

  1. The new cop in town. (stack skill)

Each time you kill an enemy with a pistol(any fire rate), shotgun, or fast as you pull trigger assault rifle. you gain a stack (which increase aimed shots accuracy by 0.5% but decrease hip fire accuracy by 0.5 % for each stack) max stack: 50. (slowly losses stacks when you go into ‘fight your life’ and/or use a fast fire rate automatic guns)

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2.Hand cuffs.

When you rope up an enemy, you gain 3 stack of badges.

⅕-3 stacks

⅖- 6 stacks

⅗- 9 stacks

⅘- 11 stacks

5/5- 14 stacks

2.Self-defence.

when a enemy melee you can have a 4% chance of blocking the attack and deal double it’s damage back (This will get you in a quick animation that deals damage to the enemy) (a icon a will appear over the enemy head to tell you can block it attack)( and for the math part of this skills is : 26 melee damage-> player but the player counter the attack, so it melee damage 26 + 26= 52-> enemy) (different animations for different enemies)(boss can counter your attack if the boss still has full-half health)(The counter damage is weaken when the enemy has a shield)(Enemies that only melee has a chance 10% to counter your attack also but you can counter his counterattack by pressing the melee again but it will a weaker counter damage)(if you don't press the counter button, the enemy will counter your attack and deal double damage to you)

⅕-4%

⅖-8%

⅗-12%

⅘-16%

5/5-20%

  1. Draining rope spell.

When you rope up an enemy with a shield, they will slowly lose their shields. If the enemy doesn't have a shield they will lose health instead for 2 seconds

⅕- 2 seconds.

⅖- 4 seconds.

⅗- 8 seconds.

⅘- 10 seconds.

5/5- 12 seconds.

3.Promotion! (stack skill/upgrade)

When you reach the maximum stack for rank 1 (which is 50) you get a different stack call rank 2, this skill Increases aiming and moving accuracy by 0.5% but decrease jumping and shooting accuracy by 0.5%. (max stack: 30 and need 100 stacks from rank 1 to active)

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3.New badge case.

Increase the maximum stack by 50 for rank 1.

⅕-100 max stack

⅖-150 max stack

⅗-200 max stack

⅘-250 max stack

5/5-300 max stack

4.Weapon training.

Increase non-elemental pistol,assault rifle and shotgun reload speed by 4% and recoil reduction by 5%

⅕-4%, 5%

⅖-8%,10%

⅗-12%,15%

⅘-16%,20%

5/5-20%,25%

  1. Bullet time.

When you reload an empty magazine. You go into this mode called Bullet mode. This Mode lets you to use regan ammo by 1.0 second (every type of ammo, grenade, and rockets) and increase fire rate by 30% and recoil reduction by 35% but, slowly loses rank 1 stacks by 0.3 seconds. (when using an automatic rifles does not effect the decrease the stack speed) (reload a empty magazine to stop bullet mode)

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4.Quick and painful punishment. (kill skill)

When you kill an enemy, you get a 6% movement speed increase and 6% gun damage for a few seconds.

⅕-6%,6%

⅖-12%,12%

⅗-18%,18%

⅘-24%,24%

5/5-30%,30%

5.Apple strong.

Increase max health by 4% and melee damage by 6%.

⅕-4%,6%

⅖-8%,12%

⅗-12%,18%

⅘-16%,24%

5/5-20%,30%

6.Stay down!

When you rope up an enemy, you can kill other enemies to increase the duration by 5 seconds.

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Up in your face (increase health, melee damage and weapon speed)

1.Lighting reflexes

increase reload speed and melee speed by 5%.

⅕-5%

⅖-10%

⅗-15%

⅘-20%

5/5-25%

1.Elemental resistance vest.

Increase resistance to explosives, fire, shock and corrosive by 1%

⅕-1%

⅖-2%

⅗-3%

⅘-4%

5/5-5%

  1. I work out.

Increase melee damage by 6%, max health by 1% and recoil reduction by 4%

⅕-6%,1%,4%

⅖-12%,2%,8%

⅗-18%,3%,12%

⅘-24%,4%,16%

5/5-30%,5%,20%

2.I am just too fast or you're just too slow.

Increase weapons swap speed by 8%, increase aiming speed by 9%.

⅕-8%,9%

⅖-16%,18%

⅗-24%,27%

⅘-32%,36%

5/5-40%,45%

3.The cowgirl grim reaper!(kill skill)

when you kill an enemy you gain a health reagan at 0.4 and gun hip fire accuracy by +5% for few second.

⅕-0.4, 5%

⅖-0.8, 10%

⅗-1.3, 15%

⅘-1.7, 20%

5/5-2.1, 25%

  1. Death's rush.

when you rope up an enemy, you can perform a dash towards the roped up enemy. dealing heavy melee damage and knockback the roped up enemy.

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3.The final four.

When you have four bullets left in your clip, it deals extra damage by 9%.

⅕-9%

⅖-18%

⅗-27%

⅘-36%

5/5-45%

4.Tripping ropes.

When you rope up a moving enemy, it will trip on the rope and fall dealing falling damage. 20-50 damage.

⅕- 20-50

⅖-  40-70

⅗-  90-110

⅘-  130-160

5/5- 180-200

4.Danger zone!(melee overdrive)

When you jump, you can press the melee button and do a ground slam which knockbacks enemies and deal explosive damage to all enemies around the smashed area. (cooldown: 100 sec)

4.Gun control.

You have 1% chance to make a enemy drop their weapons by using your melee.

⅕-1%

⅖-2%

⅗-3%

⅘-4%

5/5-5%

5.squeezed dry.

When you rope up a enemy, you have a 15% chance for that enemy to drop ammo,health,and grenades for a few seconds. ( Badasses and rare enemies will drop weapons and grenades mods, relics, etc.) (The more skill points the more loot will drop)

⅕- 15%

⅖- 30%

⅗- 45%

⅘- 60%

5/5- 75%

6.1=16

You have a 30% chance of shooting 16 bullets with one bullet. But this doesn’t increase the amount of pellets being shot of a shotgun. (math: shotgun shoots out 24 pellets but it will only shot out only 16 pellet when the skill is activated) this skill doesn’t work with sniper rifles and rocket launchers.

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