The House

by Risec

Rating: teen
Tags: Dark
Length: 1622

Based on a horror game

Once owned by a family of wealthy ponies, no one has entered this house since the family committed suicide due to reasons unknown.
They say the house is haunted… that it's former owners roam it's halls.
You decide to find out once and for all.

This is based on the scariest games I have ever played, it is called The House.
Play it at your own risk, I couldn't sleep for days.
http://jayisgames.com/games/the-house/

Published 1970-01-01 00:00:00 UTC
Last updated 2012-05-20 09:44:02 UTC

Enter The House!

The House

Written by Invader Nik

Based on a popular flash game

DO YOU DARE ENTER THE HOUSE?

It is a cold night as you approach the old abandoned structure, it's very presence sends shivers down your spine but you shake it off. Your a big pony. The moon's light guides you past the old sturdy gates. You inspect your equipment

1x Torch

1x Camera

and for confidence

1x Revolver with bullets

You breathe in and calm yourself, ghosts are superstitious nonsense.

You slowly trot toward the door barricaded with planks of wood, You smash your forehooves against the planks and they break apart. You open the old white door and it creaks loudly. You are inside some sort of living room, the moonlight casts scary shadows but you dismiss them. Instantly you notice a picture inside a frame, you pick it up. There are three ponies on it, a mare with a kind face, a stern stallion wearing a business suit and...

In the middle of the two is a filly with a strange face, she smiles awkwardly and there are black rings around her eyes. You set the photo down and you hear strange noises upstairs.

Probably just rats, you think to yourself. You approach a big recliner with a piece of paper on it. The yellow paper was scrunched and folded. You read.

It is my first day working here and already I have a bad feeling. It's that girl... Maybe I should leave...

You hear a bump and you see a faint shadow pass, shivers run up your spine. Using your magic you shine your torch where you saw the shadow and a piece of paper falls down.

You pick it up with your magic and shine the torchlight on it.

It reads

Daughters Birthday

The paper seemed cut hastily, you put the paper in your pocket and back out toward the door before you stop yourself.

You were always a coward, hiding in your parent's bed when you were little. That's why you had no friends in school! You were too chicken to do anything.

You try to fight these thoughts and decide to continue. You take a look around the room when a red liquid begins to poor out of a small vent above the family portrait. It covers the frame in blood, you pick up the picture and inspect the liquid.

Blood. No it can't be blood! But the horror continues as you examine the painting once more, the faces of all three ponies are replaced by skulls. Your eyes open wide but you calm yourself. You put the frame down and see a ghostly form sitting in the recliner, it smiles at you before disappearing with a whisper. You feel the revolver in your leather jacket, it makes you feel better. Before going upstairs you will inspect the kitchen.

THE KITCHEN

You enter the big fancy kitchen, it's bigger than the one you had growing up. Everything is covered in dust and all the cutlery and plates and stuff are packed away neatly where they belong. You go up to the sink and turn the tap on expecting blood. Dusty brown water trickles out. You feel as if something is watching you but you simply dismiss it. You open the shelves to make sure there are no skeletons or any other nonsense. You then find a bible lying on the counter, it has bloody patches and is ripped at the corners, you flip through the book to discover pen lines and circles around words. Underneath the book is a yellow piece of paper. You pick it up and read it.

FORGIVE ME FOR WHAT I HAVE DONE

I CANNOT TAKE IT ANYMORE

The words are written in blood. You begin to sweat and scrunch the paper. Another shadow passes through the window. You shine your torch out the window, nothing. You turn around slowly and half expect a ghost standing there. Nothing. Suddenly the tap squeaks and blood pours out of it, so much that the nozzle shakes. The sink fills up with blood and overflows.

This can't be real, no it just can't.

A faint outline of the same thing in the living room appears, it's face is black and it just stands there facing you. You pull out your revolver and point at the ghostly form. It vanishes with more whispers. Your eyes open wide and you are now sweating like mad. Your shirt is drenched even though there is a cold draft in this demonic house.

Your stomach rumbles and you open the old fridge to see nothing, a putrid smell comes out and you close the door. You walk out the kitchen toward the study.

THE STUDY

You approach the study, a big leather chair behind a desk to your right and an old TV set to your left. You examine the leather chair and make sure there are no abnormal marks on it. Clean. You sit down on it and examine the old papers on the desk, you flick on the desk lamp and it comes to life with a dim light. You pick up one of the papers and look at it. The Manehatten Shipping Company. No wonder why this family is rich. The M.S.C disintegrated thirty years ago. These papers are proof they are genuine. You study the papers. Money, taxes and shipments. You pick up what appears to be a pay cheque. 36,000 bits!

Why would these people kill themselves? You say out loud. A strange whisper immediately responds and you get up. Nothing. Outside, a dog howls. You ignore it and put the pay cheque in your pocket. A shiver runs up your spine and you can't help cringing. You walk out the door to reveal the living room. The place you started, the door you entered was now firmly closed. You look at the door then look at the stairs. What will it be chicken?

With a sigh you trot toward the stairs.

The Second Floor

You ascend into the darkness, your torch barely makes the darkness vanish. You climb the last stair and you face a corridor with a ripped and faded carpet. Old pictures hanging on the walls. You examine one, it shows the family on a beach, the same scary filly with the black rings around her eyes was standing away from her parents. A bump distracts you, you turn and see a pair of rats running out of a door frame, the feeling that you are being watched increases dramatically. You pull out your revolver and slowly move toward the door. You turn and are immediately shocked. This room appears to be the little filly's. The wallpaper is ripped and scratched, everything looks so abnormal. There are strange drawings on the wall. You look at one of them.

There is a carving of what appears to be the family, but the filly is standing holding an object. Then it moves to the parents lying dead and the girl crying. There is a lot of these carvings in this room. You hear a noise and turn around to see a figure. Not the one from downstairs, this one was smaller and has a black mane. It is the filly! You stare at it. It doesn't move. Tears of fear run down your face and you open fire upon the form. It vanishes and you stand there hearing the sound of the shot echo throughout the run down house. In your mind, the brave adventurous side clashes with the scared side. You stand there trying to think of what to do. The ambience in the house vanishes as if the ghosts are scared of your weapon. You slowly walk forward, more shivers run down your spine. Your shirt is now fully drenched, you pull out the camera and switch it on. The digital beep gives you more confidence. You switch it on and hold it with your magic along with the torch light. You begin to narrate.

The camera gives you enough confidence and you proceed. You look around the house, examine the other rooms and film your ghostly encounters. You approach the last room and open the door. Inside is a portrait of the business stallion and a smashed window. You look around, the room smells of dust and blood. You examine the portrait, you can hear ponies whispering, you look out the window but see no one.

Satisfied that you broke your strict no-scary policy you begin to walk back when the portrait falls down with a thud. Behind is a hole, you examine it to find a fancy revolver with a leather handle. You pull out the chamber, 3 bullets are missing. Underneath the revolver is a letter.

Seven O'Clock. October 1960

As an important business stallion, it is my duty to report to my employer. But I cannot, there is one thing I need to do, One very impor...

The ink was too faded to see. You hear a scream and a form appears right in front of you. It is the filly, she stares at you with the scary awkward smile. You stand there for a second and scream. You gallop down the stairs and smash through the door, you pass the metal fence and gallop as far as you can from the ghostly house. You switch your camera off and put it away.

You did it! You say as you come to a gentle trot. You enter the city centre. The other ponies pay no attention to you.

You figured out the mystery of The House.

The End

Want to visit The House? Visit

http://jayisgames.com/games/the-house/

Do it at your own risk!