Escape from the Everfree - Choose Your Own Equestria Adventure

by AppIejack

Rating: teen
Tags: Adventure, Twilight Sparkle, My Little Pony: Friendship is Magic
Length: 6444

When you find Fluttershy isn't at home even you are here to help her with her animals, and her Angel bunny pointing at the Everfree forest, trouble may have just started!

CHOOSE FROM 12 ENDINGS

You are Twilight Sparkle. You volunteered to help Fluttershy with her animals, but when you discover she isn't home, and all signs point to trouble, you may find yourself in the Everfree forest alone desperately looking for her! Will you bring her home safely, or will you be devoured by hundreds of voracious snapping vines? Start with event 1... and meet your destiny!

Instructions:
Start with Event 1. At the end of an event, you may find instructions such as:
Go to event 12.
In this case, go to your next event. However, you will usually find choices at the end of an event, such as
If you wait and see what happens, go to event 16.
If you walk towards them and see what is going on, go to event 22.

Make you choice, and turn to the next event to meet your destiny!

Published 2015-06-06 15:00:01 UTC
Last updated 2015-06-06 15:00:01 UTC

Event 5

“Pinkie! Wait!” you call, chasing her from behind.

You run extra fast this time, hoping not to lose Pinkie. She disappears through some bushes. You trot over and see something that brings you great joy: It’s Fluttershy and Pinkie Pie a few metres in front of you, safe and sound! You feel overjoyed and run towards them.

Suddenly, Pinkie Pie yells “Look out!” but it is too late. You backhooves trip over a lump of rock on the ground and this sends you flying and landing on a huge expanse of poison joke flowers!

THE END

Event 14

You do what Pinkie has told you to. You stand in the doorway.

“Pinkie! Where are you going?” you ask.

“Just gonna fetch you somepony! Just don’t move!” Pinkie replies, bouncing happily.

“Is that you have found Fluttershy?” you shout.

“Yes!” Pinkie calls out from a far distance.

And she returns a few minutes later with the yellow pony to prove herself right.

THE END

Event 20

You want to help Fluttershy, but you have not become reckless. You know that you should not disturb Fluttershy when she is performing the stare.

You close your eyes and cover your ears as well. You don’t want to hear the distressing noise. A minute pass. Then another. You are sweating all over your body. Then, suddenly, what sounds like rocks breaking enter your ears. Did Fluttershy succeed? Or… did she fail? You tremble when you think of the latter.

Then you feel a hoof on your back. You stand up and open your eyes. Fluttershy is alright. The cockatrice is gone. You are very happy that Fluttershy is fine. You embrace her into your hooves. Then, the noise of a chicken squeaking draws your attention to some bushes on your left. “There is Elizabeak!” Fluttershy says happily.

Now, you can finally return to your friend’s cottage with her safely and help her with her animals!

THE END

Event 8

You decide to tell your friends about this. After all, there is safety in numbers. However, you know that your friend Applejack and Rarity is not in Ponyville. Rarity should be in Canterlot helping Sapphire Shores with the costumes for her next concert, and the Apples are visiting Braeburn in Appleloosa. They will not be back until tomorrow. That leaves you with only two other friends: Rainbow Dash and Pinkie Pie. Rainbow Daah should be in her house and Pinkie Pie should be in Sugarcube Corner.

Sugarcube Corner is closer to you right now. You plan to talk to Pinkie Pie first before you talk to Rainbow Dash, and take both of them to searching Fluttershy. But then you think again. Maybe you should take Rainbow Dash only. She can fly and inspect the forest with you, and she is brave and agile. You’re not even sure if Pinkie Pie can help. She would most likely panic and become crazy like last time when your future self visited you. However, Rainbow Dash is too reckless. Pinkie Pie on the contrary, is more careful. Maybe her Pinkie sense can also help. Either way, you have to decide who to visit first.

If you visit Pinkie Pie, go to event 2.
If you visit Rainbow Dash, go to event 10.

Event 9

“Grab my hoof!” you shout. Rainbow Dash clutches to your hooves.

“On three, I will pull as hard as I can, and you try to yank off as hard as you can! 1,2,3!”

You pull and pull. It is not working. You try to fly. No effect. Rainbow Dash is stuck.

She is not only stuck. “Um, Twi, I think these vines are getting tighter…” Rainbow tells you, panicking, as one small vine coils around her throat. “Ugh… I can’t… breathe…”

More and more snapping vines surround Rainbow Dash and begin to wrap up her body. You watch the entire scene, horrified. The snapping vines is devouring Rainbow Dash whole!

“Save… yourself…” are the last two words Rainbow Dash manages to stutter before she is dragged into the dark, shadowy realm. However, you also don’t get the chance to escape. Another vine grabs you from behind, and you meet the same fate. You last thought is to hope that maybe a hundred years later, somepony will find your bones and write a book about how you got trapped, warning other ponies not to die like how you two did today.

THE END

Event 21

“Is there any safer ways?” You ask.

“Why, Twilight Sparkle, are you scared?” Zecora asks you back.

“A little,” you say. “But I’ll do anything for my friend,” you answer firmly.

“Nevermind that I asked. You’re a good mare, Twilight. But we have visitors outside,” Zecora says.

Suddenly, the door crashes open, making a loud noise which scares you. “Twilight!” Pinkie shouts in the doorway. “I know you want to ask me what I’m doing and why I’m here, but there’s no time! Just stay here and don’t go away! Or else Equestria is doomed!” With these words, she runs away from you again.

Shoot. What are you going to do? Are you really not going to follow your friend?

If you follow Pinkie Pie, go to event 5.
If you stay where you are, go to event 14.

Event 28

"Fluttershy!" you cry out happily. You leap forward, press her on the ground, and grab her. "You're safe!" you say, giving her a warm cuddle, embracing her in your hooves tightly. At that moment, you don't want her to escape from your hooves. You nuzzle her gently. Then...

You realize your bodies have stuck to each other.

"Get off me-" Fluttershy tries to yank you off, but her hooves stick tightly to your belly instead. Looks like she will not escape from your hooves for a long, long time.

* * *

Somewhere very far away, in a place where only these two can observe your hilarious movements, Celestia and Discord laughs abruptly, completely entertained by your foolish attempts.

THE END

Author's Note

WAIT. How can you see this ending? I didn't connect this with any events... You must not have followed the instructions!
Err...
Don't tell Fluttershy, or Twilight, or Princess Celestia, or Discord about this ending. Okay? Good!

Event 1

Author's Note

Ah hope you'd enjoy this story despite mah awful English. Be sure to share about the ending you read and tell us what you think about it! Consider followin' for more stories!

Event 1

The sun sets. It is a serene evening without a single sound, except your own hoofsteps.

Alone, you walk along the path slowly, enjoying the scenery of Fluttershy’s garden. She has decorated her garden nicely for her animal friends, who mean a lot to her. There are always birds in the trees, critters in bushes and chickens in her shed, like today.

Ever since you got your own castle, you have the feeling of meeting your friends less and less often. Tonight will be a good opportunity for you to spend some time with Fluttershy together. After all, you promised to help her look after her animals. She has asked you to meet her at her cottage, where you are going towards now. However, the lights are out.

You knock on her door. Nopony answers.

You knock a few more times. Suddenly, the door lets out a crack. It is not locked! You step in.

“Fluttershy?” you asked.

No Fluttershy. You light up the room, and you realize something is wrong. The animals are gone – Fluttershy is gone!

You quickly go upstairs to check her bedroom. No Fluttershy or animals. She is not in her cottage. But how is this possible?

She would never abandon her animals.

You run down the stairs. Suddenly, the animals come out from the dark. They have been hiding from something. And their faces tell you that something is wrong.

Fluttershy’s most beloved bunny, Angel, comes to you and points at the open window, then at the clock worriedly. You gasp – he is pointing at the Everfree Forest! Does this mean Fluttershy has been in the Everfree forest for a long time? Why?

He leads you to the door and points at the forest again. Seems like he wants you to go into the forest and find her!

You notice one of her chickens is not in her cage! Maybe Fluttershy went into the forest to look for her chicken after all!

You are not afraid of the Everfree Forest. You have been there countless times. But Fluttershy is terrified to walk into the forest alone at night. You feel that you should look for her. It is quite dangerous. Maybe you should tell your friends. They need to know what is going on. Then you can search for Fluttershy together. But that will take you some time. Should you go into the forest immediately, or should you find your friends first?

Make your first choice now!
If you go into the Everfree forest immediately, go to event 3.
If you find your friends, go to event 8.

Event 2

You arrive at Sugarcube Corner.

You knock on the door, and the usual Pinkie Pie swings the door open with her party cannon exploding behind her, leaving a bunch of confetti and stuff on your mane. Then she starts screaming at you.

“Hello Twilight! I’ve just baked some super-duper cupcakes with delicious icing on top! Would you like-”

“Pinkie! Fluttershy is gone!” you yell, interrupting her speech.

Pinkie stares at you. Dramatically, the confetti seem to float in the air. You have no idea how that is possible.

Suddenly, she jumps up and down. Then she dashes out of the house.

“Follow me! I know where she is!” Pinkie shouts, running away before you can say anything.

Well, typical Pinkie Pie.

“Wait!” You run after Pinkie, but she is too fast. You lose sight of her quickly. You slam your head hard. You wish that she is doing something meaningful like last time with the parasprites.

You lose two of your friends. What should you do now? You can try Rainbow Dash of course, but how much time will you lose? Perhaps you can try to follow Pinkie Pie in the direction that she ran away. That may give you a chance to catch up with her – or maybe not. Either way, you need to go into the Everfree forest to look for Fluttershy.

But then you think of a pony that can help. A zebra, Zecora! Maybe she knows what to do. She is the wisest zebra you know in all of Equestria, after all.

If you try Rainbow Dash, go to event 10.
If you try to follow Pinkie Pie, go to event 13.
If you find Zecora, go to event 4.

Event 3

You run into the Everfree Forest quickly.

You remember all the possible dangers in the Everfree forest. Snapping vines, poison joke flowers, spring traps, crocodiles, evil creatures, and maybe evil spirits too. And cockatrices. You were once turned into stone by one of these, and that feeling is just horrendous. But you are not afraid. Locating Fluttershy is the most important thing to do and no difficulties can stop you.

You call Fluttershy several times, but there is no answer. After about fifteen minutes, you hear a noise coming from your left. You stop. Then you hear it again. It sounds like a pony walking on grass. Are they hoofsteps?

Could that be Fluttershy? Your first instinct is to follow them, but then you think carefully. That may not be Fluttershy. It may be other creatures, and you don’t want to run into some monsters or vicious plants. And what if they are not hoofsteps after all? Maybe you should ignore them. The Everfree forest is no playing matter.

If you follow the sound, go to event 11.
If you continue your search, go to event 19.

Event 4

You head to Zecora’s hut in the Everfree forest.

Zecora’s hut has a very mysterious aura. You can hear her mumbling incantations inside a few metres away. You knock on the door very politely, hoping not to disturb. Zecora answers the door. You see that she is brewing a huge pot of potion.

“Ah. Please come in, my dear Twilight, and tell me what brings you here at this time of the night?” Zecora asks. You feel very relieved when you step into her hut.

You are about to tell her the answer to that question. But before you can say anything, she speaks again quickly. “I prepared a new magical potion in noir that nopony had ever tried before. It will show your biggest desire but it may be illusions and lies.” It is like she already know what you are thinking.

"Can that help me find Fluttershy?" You enquire.

Not saying anything, she spoons out some of the black liquid. “You’ll feel awful and you may die. Do you still want to give it a try?”

Do you?

If you drink the potion, go to event 26.
If you do not drink the potion, go to event 24.
If you ask Zecora if there is any other way, go to event 21.

Event 6

There is no time to lose! Quietly, you sneak away and pick up a broken branch nearby a tree. Then, you walk behind the cockatrice.

“You! Just who do you think you are, going around turning others into stone?!” Fluttershy confronts the cockatrice angrily. By now, you are already behind the cockatrice. You raise up the branch.

“You should be ashamed of yourself… Twilight!” Fluttershy sees you. “What are you doing? Stop! Hitting animals is just outrageous!”

But it was already too late. Fluttershy’s stare was broken. The cockatrice looks at you at a menacing way, but slides away without turning you to stone. It seems to be laughing at you, at your foolishness. You slump onto the ground, defeated. When have you become so reckless?

Go to event 12.

Event 7

You try to concentrate. Your horn glows with energy. It has to be powerful enough to fire a magic beam. You cannot breathe, and your stone coat numbs your nerves. You feel your neck is ossifying. You feel that you are already losing your senses…

“NO!” Fluttershy cries. Seeing you hurt makes Fluttershy boil with anger. “You will not hurt my friend. YOU ARE NOT GOING TO HURT EVEN ONE FUR ON HER BODY!” She screams at the cockatrice, gritting her teeth angrily. Her usual lovely form disappears and what replaces it is a Fluttershy now fuming with rage. She glares furiously at the cockatrice. Her stare is more powerful than that of the cockatrice. Its eyes are now meeting hers. You break out of your stone body. You are so glad to have your senses back!

But then, your horn suddenly generates enough power and shoots out a blob of energy. You gasp in horror as it flies towards Fluttershy… which luckily, only evaporates a part of her mane, and dazzles a tree nearby. You sigh in relief. The cockatrice is not so lucky. It is shaking in fear. Any living thing will crumble upon an angry Fluttershy. The overwhelmed cockatrice slithers away, not before turning Elizabeak back to normal. Nice Fluttershy returns.

“Are you alright?” Fluttershy asks you. “I’m fine. And you?” “Never better.” she replies with a pink grin on her face. Both of you chuckle.

Under Princess Luna’s magnificent moon, two ponies slowly disappear from the Everfree forest, laughing and talking with each other. Maybe another problem will appear tomorrow morning, but nothing is unsolvable under the powerful magic of friendship.

THE END

Event 10

Find Rainbow Dash! Quickly!

When you knock on her door, Rainbow Dash is sleeping. At first she tells you to go away (She is in the middle of a dream about her adventures with Daring Do) but after telling her that Fluttershy is in the Everfree forest for a long time she bounces off her bed instantly.

“Did you say Fluttershy? Missing? Everfree forest? C’mon! We have to get her now!” She says, taking off immediately.

“Wait!” you shout, as she suddenly comes to a stop. “What’s the matter?” Rainbow Dash asks, impatiently.

“What about Pinkie Pie?” You ask.

“There’s no time for that! She will slow us down! A pony as awesome as me is enough! Now let’s go, quickly!” She says, flying away. You shake your head and follow her.

You inspect the forest from above. You also use an illumination spell. This makes your horn glow. Your field of view is enlarged by a little, but 60 minutes have passed and you still cannot find anything.

You look to your left. Rainbow Dash is a few feet next to you, concentrating on every detail of the mysterious woodland.

“Rainbow Dash?” you say.

“Yes?” Rainbow mumbles, still focusing.

“Don’t you think our progress is a bit too slow?” you say.

“Don’t tell me you are impatient,” Rainbow Dash calls back.

“I think we can search in different directions, Rainbow Dash,” you suggest. “We can double the efficiency by that way.”

“You sure about that, Twi?” Rainbow asks.

You think about it. It is true that searching in two directions can speed up your search, but if there is danger, two heads are better than one. However, how much extra time will that cost you?

If you stick together, go to event 17.
If you search in different directions, go to event 18.

Event 11

The sounds are coming from the left. You turn direction, hoping that it is Fluttershy. After a few minutes, the sounds become clearer and more frequent. You can almost be sure that they are hoofsteps. You run faster and faster, and soon come to a clearing. It becomes brighter. A few metres in front of you, you see the shadow of whom it may be Fluttershy. But she isn’t the only pony there. You see another shadow next to her, but you can’t tell who it is. Maybe it isn’t even a pony. Then who, or what it is?

You stand behind a rock and estimate that the two shadows are a few feet apart. They are not moving. This makes you wonder what they are doing. However, you don’t think you can reach them unnoticed. There is nothing nearby that can hide you, not even some bushes.

If you wait and see what happens, go to event 16.
If you walk towards them and see what is going on, go to event 22.

Event 12

But Fluttershy has gone. You perch next to her stone cold body, and ponder despairingly.

There is nothing you can do now. You think about poor Fluttershy, locked in a stony prison, unable to move, unable to talk and play with her friends, unable to sing with her birdies and play with her critters;

You think about her frightened animals, how they will react and what they will do when they hear that the one they love most has turned into stone;

You think about you and your friends, and the colors that is lost from your lives when the Element of Kindness is no longer active among you.

Maybe Pinkie Pie will stop smiling for the rest of her life. Maybe Discord will become evil once again and bring Equestria to eternal chaos. You start to think that won’t matter. Suddenly, tears along with the bittersweet memories come pouring out from your eyes, blinding you with every precious memory that you have made with Fluttershy. Each memory is fresh and clear, like frames of photos inside your album. They seem so realistic… it feels like the hands of time have gone backwards to the moment where the image is living in…

You wipe your tears and your blurred memories away. Some say petrified ponies can still see, hear and feel things. You really hope that this is true. Maybe at this moment Fluttershy is crying, just like you, bleeding tears inside. Only if you could alter the hands of time, you think, mournfully. You think about what could have been avoided if you have made the correct decisions.

THE END

Event 13

Trying to follow Pinkie’s direction, you run into the Everfree forest. You keep on running and running. How long have you run? You have no idea. Suddenly, you see the first gleam of the sun rising joyously above you. It is sunrise already!

You are still running, and your face smacks into something hard. It is a huge boulder! You look around, but this is not the Everfree forest that you know. Where are you?

“But this is impossible! Where have my friends gone? Where am I?” You are confused. Your voice seems to echo and the world suddenly starts to spin. More and more thoughts and voices crams into your head. It is like your head is going to explode. You get dizzier and dizzier, until all you can see is a field of blackness. You collapse onto the soft grass, unconscious for many hours.

When your pupils finally regain focus, you find yourself lying on your bed in the castle, circled by your friends. All of them look very worried. Fluttershy is the first to speak.

“Twilight! We are so worried about you. I found you lying on the floor with piles of books near you this morning.”

After that, your other friends speak, interrupting each other. “We are all very concerned about you… Please don’t study all night long again… We don’t want to see you hurt… This is not good for your health… As the princess of friendship, you have to keep healthy to spread friendship over Equestria…”

“Oh, by the way you were kind of… screaming and twitching when you were asleep. Did you have a bad dream?” Pinkie Pie suddenly says.

All that you remember is reading a interesting story called Escape from the Everfree last night until one o' clock. Have you been dreaming ever since?

THE END

Event 15

You think fast. Your head is now running with hundreds of spells that the Princess has taught you. Rainbow Dash is screaming now. You panic. The spells seem to tangle into a ball and you feel your skull is crushing you brains. The more you fear the more painful it is. You try hard to concentrate and all of a sudden out of nowhere, a small flash blasts out from your horn and cuts through the attacking vines. Rainbow Dash falls on the ground, a little bit dazed. You performed an unknown spell. But the good news is, she is safe alright!

But it is not over yet. A thick, vicious snapping vine crawls towards you behind your back. It is just about to snatch you when Rainbow Dash suddenly swoops in and carries you into the sky. If she was a little slower, it would have been you crying for help.

She lands nearby some trees and bushes and puts you down. “You saved my life, Rainbow Dash,” you say gratefully.

“That is really sappy,” Rainbow Dash comments. “But you saved mine too. I’ll take that this time!” she chuckles. You two hug and share a short, tender moment in each other’s hooves. Then, and only then, do you see large masses of snapping vines chasing you from behind.

“RUN!” Rainbow Dash yells. You and Rainbow Dash bolt for your lives! Closely behind you are hundreds of voracious snapping vines that are crawling upon you. One of them whacks Rainbow Dash on the hoof. The pain is enough to make her fall to the ground. You turn back, and your eyes widen in dread! You run towards Rainbow Dash as fast as you can, and immediately, you teleport yourselves out of here. It was just in the nick of the time.

Poof! You and Rainbow Dash drop onto the ground right next to the entrance of the Everfree forest, puffing and panting.

“That. Was. Close,” Rainbow Dash stutters breathlessly, still shaking in fear.

“We made it out alive!” You exclaim. “But we didn’t find Fluttershy,” you say in dismay.

That’s when you see a certain yellow-furred, pink-maned pony running to your hooves from the Everfree forest. “Rainbow Dash! Twilight! Are you both alright?”

THE END

Event 16

You back up a little, trying to get a clear view yet making sure that they don’t discover you spying on them. A few minutes later, the second shadowy figure moves away.

If the other shadowy figure is Fluttershy, you think, then she should be returning to her cottage immediately. She will be safe. However, it does not seem to move. Five minutes have passed, and it is still standing there! You think something is not right. Is that shadow really Fluttershy, after all? Have you been mistaken?

You walk towards the shadow and decide to have a look. As the sight of that thing enters your eyes, you jump up in shock. That can’t possibly be Fluttershy…

Go to event 12.

Event 17

“Let’s stay together, Rainbow Dash,” you say. “I don’t want to leave another friend now.” Fluttershy’s disappearance has worried you too much.

“Don’t worry because I’ll save you heroically if you are missing,” Rainbow Dash jokes. “But stick to me if you are feeling scared.”

You don’t say anything. Both of you fly forward for about thirty minutes. Suddenly, Rainbow Dash spots something and points at it. “There! Near that tree, is that Fluttershy?” She says.

You look ahead and see a shadowy figure at where Rainbow Dash is pointing. You and Rainbow Dash fly faster to catch up with it, and you can gradually see the outline of the figure clearly. It is Fluttershy, safe and sound! You have found her!

“We have been searching for you for almost two hours. We are very worried about you,” you and Rainbow Dash tell Fluttershy together.

“Don’t worry. A cockatrice is not a problem for me,” Fluttershy says, showing you the wobbling pet chicken that she is holding in her hooves.

THE END

Event 18

“I think we should try different directions,” you tell Rainbow Dash. “How about you go left and I go right? We will meet right here after an hour, and see if we can find anything.”

Rainbow Dash disagrees with you at first, but finally she reluctantly agrees. You cut a symbol on a tree nearby with your magic. Then, you and Rainbow Dash split into two directions.

The Everfree forest is very quiet and quite comfortable. Few ponies actually discover the calming nature of the Everfree forest. You fly for about a minute, enjoying the scenery of mysterious vegetation growing all around you when you suddenly hear a sharp scream from behind. It sounds like – Rainbow Dash! You quickly turn back and fly towards her as fast as possible.

You know there is trouble as soon as you see her. She is attacked by snapping vines! Those black, spikey trailing plants are one of the most vicious and dangerous species in the Everfree forest. Once they are stimulated, they will track down whatever touched them and curl themselves around the unlucky creature until they die of suffocation. A pony carelessly running into one of these is very pesky and unfortunate.

Rainbow Dash is crying for help. There are too many of them, and they have already wrapped around her forehooves and left wing. You only have about less than one minute to save her before it is too late. These vines are quite small. Maybe you can try to pull Rainbow Dash away. Using magic seems much sensible. You can summon a pair of magic scissors, but you forgot the spell! What are you going to do? You have to act fast!

If you try to pull Rainbow Dash away, go to event 9.
If you try to think of any useful spells, go to event 15.

Event 19

You ignore the noise and continue onwards. You see many shadows but none of them turned out to be Fluttershy. They are all strange looking plants. Then, you feel something under your hoof. You look down, and gasp in horror. You have stepped on a poisonous rattlesnake! It wraps its body around your throat and you start to choke.

You try to teleport away, only failing to do so, and getting weaker and weaker. Maybe this is your end, and you won’t see your friends ever again. You do not give up easily and light up your horn slowly, desperate to try again. Hopefully in any second now you will perform the teleportation spell and survive. The snake is coming towards you. It is going to bite you on the neck and the deadly poison will kill you in seconds. Suddenly, a bright flash dazzles the snake as well as teleports you away in the very last possible moment. This is your first lucky escape, and you don’t want it to be your last.

You are suddenly very afraid of the forest. You know the forest is filled with dangers, and your courage is starting to decline. Still, you have to find Fluttershy, and you feel hopeless about it. You wish that you have brought your friends along with you. If only you have done so, you won’t be standing in the dark and coldness alone.

Then, you recognize a familiar black iris next to you. You remember that its flowers point to Zecora’s hut. Zecora is a zebra enchantress who knows everything. Maybe she can help you. She has helped you to overcome your fears many times before. You hope that you can still find her hut by following the plant.

If you find Zecora for help, go to event 4.
If you continue to search for Fluttershy, go to event 23.

Event 22

You call out Fluttershy’s name. This will give away your location, but if one of them is Fluttershy, she will answer you right away. You can at least make sure that Fluttershy is still safe.

“Twilight?” You hear Fluttershy reply. You run towards the shadows happily. You smile, but it quickly disappears when you see the cockatrice next to her!

“Let’s get out of here!” You say, trying not to look at the cockatrice. Together you run away as fast as you can, noticing that Elizabeak, Fluttershy’s chicken, lies on the ground next to you, petrified. You run for about a few metres when Fluttershy trips over a rock and falls onto the floor. “Ouch. I’ve hurt my left hooves!” She cries.

You are not going to leave Fluttershy alone. You look back. However, as soon as you turn your head, you see the angry cockatrice glaring at you. Its eyes lock up with yours. Uh-oh. You shiver as your tail immediately turns into stone. Nopony can divert their eyes when a cockatrice is staring right at them, and you can only be back to normal if the cockatrice stops staring at you.

“Help!” You yell. Fluttershy hears you, but there is nothing she can do. She tries to get up but falls back onto the ground. “Twilight!” She cries, as she looks at you tearfully as your wings turn into stone as well.

You really don’t want to experience petrification again, even if Fluttershy can save you in the end. Your only option left is to use a spell. You can teleport yourselves out of here. Or, if you are powerful enough, you may be able to try the magic beam you learnt from a book. The cockatrice is turning your front hooves into stone. Better act quickly, or…

If you teleport yourselves away, go to event 25.
If you fire a magic beam at the cockatrice, go to event 7.

Event 23

But then, what about Fluttershy? Time is running out. She must be terribly afraid now, too. Even she has the courage to face a cockatrice when you were turned into stone. Why can’t you overcome your fears? Thinking of this, you turn around and start tracing the sound again. You are going to take the chance. You are not a cowardly pony who is afraid of helping a friend who helped you when you are in danger, and you will totally not demonstrate that now. You run faster and faster, hoping that you are fast enough to catch up with her.

You bump into something soft. You rub your head, puzzled. Then, you realize it is Fluttershy! You have never felt so happy. However, Fluttershy doesn’t seem to be very excited. “What’s wrong, Fluttershy?” you ask, confused.

“A… cockatrice...” She stammers, shaking with fear.

Then, a big cockatrice appears on your left. “Quick!” Fluttershy demands. “Behind me! Do it! Fast!” she says, before you react by lying on the floor and covering your eyes. She is going to perform the stare!

It seems like she is saving you from danger again.

You peek around and see a broken branch lying next to a tree. Maybe you can sneak behind the cockatrice and hit it with the branch. You want to help. Your instinct tells you to stay on the ground, however.

If you try to sneak behind the cockatrice and attack it with the branch, go to event 6.
If you do nothing, go to event 20.

Event 24

You look at the bubbling pot with thick, black gooey substances. You sweat uncontrollably. Finally, your courage fails you. You step back and say, “Um, I think I better go back to finding Fluttershy now, but thank you a lot.”

Zecora nods. “Very well, if you insist. But beware. Don’t let your heart fall upon your fears.”

You do not understand what she means. You leave her hut, and search alone in the forest for about 45 more minutes. By then, you are extremely tired and worried. You hope that Fluttershy has gone back home already. You decide to go back to her cottage.

You walk out of the Everfree forest and head to Fluttershy’s cottage. Oddly, her door is locked tightly, nailed with some wooden planks. Moreover, her garden is in ruins and only weeds and fungi are growing. You force the door open, and nearly fall to the ground with shock. Bones are everywhere. Spider webs covered the house. The room is quiet and gloomy, like it was empty for a thousand years. Carefully, you go upstairs to Fluttershy’s room. You see a mare-sized skeleton lying on her bed. Surely, it can’t be Fluttershy… can it?

Dazed by all this horror, you pass out and fall to the ground, never to wake up again. Looks like you have found your friend, but not in a good way.

THE END

Event 25

Quickly, you use the teleportation spell. You are very good at this spell, so you perform it effortlessly without any mistakes. You and Fluttershy immediately disappear from the scene and return safely to her cottage.

You land on the floor with hooves pointing at the ceiling. It’s very good to be safe. You are about to get up and ask Fluttershy if she is okay. Then you find out that you cannot move your hooves! You look at them. They are now just lumps of rock attached to your living body. Suddenly you realize your mistake. Although by teleporting away from the cockatrice you successfully stopped it from turning you into stone, you did not turn your petrified body parts back to normal. Only when a cockatrice stops its stare can it turn you back to normal.

It seems like that is your only choice to get back your normal body. But right now, you’re just too tired. Feeling awkward, you ask Fluttershy if you can have a sleepover at her cottage tonight. She says yes. With that, you drop off to sleep immediately.

THE END

Event 26

You take the spoon, still hesitating if you should try the potion or not. Then you think about Fluttershy, afraid of noises and spooky things, trapped in the Everfree forest. Firmly, you levitate the spoon and drink every bit of the liquid.

The potion takes effect quickly. You drop the spoon, and fall onto the floor. You are spluttering white foam and violent cramps are hurting your body. You eye sockets squeezes your eyes. Something seems to crush your skull, and you feel like your soul is being dragged away from your body. You think that this is the most painful torment in the world. Nevertheless, you think it is worthy if it helps you to find Fluttershy. After a few seconds, you feel nothing. You no longer control your body. In fact, you seem to be seeing everything in another perspective with your spirit. Your see the hut, Zecora, and yourself on the floor. Suddenly, you feel your spirit leaving the hut and going into the forest very quickly. You pass through many interesting plants and living things, and finally, you see Fluttershy trapped in a spring trap! Once touched, these green plants will think that it is being attacked and will release its tentacles and grasp the thing, no matter what it is. It is similar to a snapping vine plant, but the difference is that the victim will not die instantly when captured by the spring trap. Then, you see something else in the distant. It is the castle of the two sisters! Now you know where Fluttershy is! Suddenly, your vision blurs, and your soul is sucked back into your body. Exhausted, you manage to say “the castle of the sisters” before blacking out.

You wake up, lying on your bed and find your friends next to you in your castle. There is Applejack, Pinkie Pie, Rainbow Dash, Rarity and… Fluttershy! “Are you feeling better?” She asks.

“Much better. Are you alright?” You say. Fluttershy nods.

“If it weren’t for you, Zecora wouldn’t have told us where Fluttershy was, sugarcube,” Applejack says. “Thanks to your courage and determination, Fluttershy here is safe and sound.”

“I think you need to rest for some more,” Rarity says.

“Yeah. You’ll need more energy to try my delicious cupcakes,” Pinkie Pie adds.

“And to race with me,” Rainbow Dash adds.

You smile. You promise to help Fluttershy with her animals once you are better. After that, you will be spreading the magic of friendship over Equestria with your friends again. After all, that is your work!

THE END