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The Elder Scrolls III: Morrowhinny

by Nova Union
Twilight gets trapped inside a video game with no clue how she got there or how to escape. Exactly how helpful will the magic of friendship be in a land fraught with political turmoil and withering gods?

“Each Event is preceded by Prophecy. But without the hero, there is no Event."
When Twilight wakes up on a boat docked at Seyda Neen, she realizes she is trapped in her favorite video game. Despite her intimate knowledge of the game, she finds herself utterly unprepared to rise up to the challenges face-to-face. Now caught up in the machinations of the most hostile, xenophobic province in the Arena, the Princess of Friendship must find a way to escape the game with her morality intact.

I do not own MLP:Fim or TES: Morrowind. They belong to Hasbro and Bethesda Softworks, respectively.

Teen
Incomplete
Crossover
Gore
My Little Pony: Friendship is Magic
Adventure
 
TM

6012 words: Estimated 30 minutes to read

2 Chapters:

  1. Outlander 2015-08-17 21:27:45 UTC
    2849
  2. Balmora 2015-09-24 16:58:58 UTC
    3163