Fallout: Equestria - Shattered Memories
Introduction: Equestria Reborn
Previous ChapterNext ChapterIt's amazing how much the world can change within a period of ten years.
Ten years ago, the land of Equestria was a wasteland brought about by the fires of a war that had raged centuries before. Within this wasteland, disease and death were a common, everyday occurrence. If Raiders weren't doing the killing, then Slavers were ambushing unwary travelers and capturing the survivors. However, despite all the bloodshed that stained the land, a Hero emerged from the oceans of red to rise above the chaos and deliver salvation onto the land.
This Hero was named Little Pip. When she emerged from Stable 2 in search of her friend, she was all but prepared for the atrocities that would send Little Pip through hell and back. For almost three months, the "Stable Dweller", as she was nicknamed by DJ Pon3, brought hope to the wasteland as she defeated the Slaver Lord Red Eye, annihilate the hive-mind entity known as the Goddess, and give the Grand Pegasus Enclave a nice kick to their over-inflated ego.
However, despite these magnificent victories, Little Pip ultimately gave herself up for a final victory: returning the sun.
Putting herself into a device created by an old world, war-time project, Little Pip broke the cloud barrier that had hung over Equestria since the loss of Cloudsdale. Now, the sun had returned to the dead land, returning light and warmth to the desolate wasteland.
While Little Pip gave herself up, her sacrifice allowed the arrival of an old face to a new land. With the help of Little Pip's friend Velvet Remedy and a zebra named Xenith, Fluttershy was freed from a transformation spell that had turned her into a weeping willow deep within the Everfree Forest. After her release, Fluttershy was a broken mare, a shell of her former self. However, with help from Little Pip's friends (and some magical statues), Fluttershy recovered. After ten years, Fluttershy had become the leader of the Followers of the Apocalypse, a group dedicated to helping the Equestrian Wasteland rebuild itself to its' former glory.
Life is good in Equestria now. The land is thriving and any evidence of the wasteland is nearly erased. Ponies no longer fight over scraps of food, but rather work together to take care of acres upon acres of farmland. Ponies no longer have to worry about being sold into slavery, or be ripped to pieces by Raiders. The New Canterlot Republic has managed to organize the various factions of the old wasteland into a single force that works together.
Everything seems to be going back to the way life was before the Balefire bombs.
However, like all cancers, the wasteland has begun to strike back. Mysterious murders have been happening, slavery has gone underground, and bands of bandits have been assaulting trade routes. But these are just the top layer of the concoction that makes up Post-Wasteland Equestria.
So this begs the question: Where does betrayal rank on the list of possible atrocities?
My name is Sure Shot, a Corporal in the New Canterlot Republic Armed Forces. For me, life was going well. That is, until I got thrown into a web of lies and deceit that threatens to unravel the NCR and throw Equestria back into the deepest level of hell itself.
The kicker? I don't even remember how I became part of this mess.
In fact, I don't remember a thing...
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