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Fallout Equestria 4

by RedlinRanger
Fallout Equestria 4 is set in a post-apocalyptic Equestria in the year 2277, 210 years after a devastating Great war Happen, in which a New Stable Dweller emerges from an underground bunker known as Stable111.

Warning: If you have not play any fallout games, There might be some reference comments section may contain spoilers.

Story Take Place 18 Years before Littlepip stepped from Stable 02, into the Equestrian Wasteland to find Velvet Remedy and the events of fallout project horizons and Pink Eye.

Stable Dweller woke up after 200 years of long-term cryogenic suspended animation, his wife was taken from him by a group of ponies that they call them self the marked mare's who are the meanness evil tough son of a bitch, in the whole damn equestria wasteland. the lone wanderer now leaving his stable to find his love from the one that took her.

Note 1
Marked mares are the remnants of the Old Equestria Army and and the Zebra Empire soldiers stationed at Hopeville the town with is 120 mile west where ponyvile is at, They also hardened ghouls with a fiery red color, their skins peeled off by the violent storms of the Divide. Because of this, their skeletal muscles are exposed, giving them their red appearance. They are also considered ghouls, in that the intense radiation of their surroundings is keeping them alive. To protect their new skin (or more likely, themselves), they continue to wear tattered clothing from their respective factions. They maintain their clothing from scavenged pieces of scrap, such as fallen road signs, license plates, and other bits of metal. In order to feed themselves, marked men have resorted to cannibalism, evident in the hunks of human meat and flesh found nearby their encampments.

Note 2
(The minutes mares) Hopeville Minutemen come from the farms and the town of Hopeville for what remain of the large town , giving up more comfortable lives in favor of traveling around the region to "protect the people at a minute's notice". Though their numbers have dropped dramatically since the Quincy Massacre, small knots of Minutemen can still be seen throughout Hopeville today, shepherding traders and travelers through dangerous country. While their kit can vary widely, they are almost always seen wearing their distinctive up-turned hats and button-down uniform, armed with their weapon of choice, the laser musket.

Incomplete
Adventure
Crossover
Sad
Dark
 

9075 words: Estimated about 1 hour to read

4 Chapters:

  1. Introduction 1970-01-01 00:00:00 UTC
    462
  2. Prologue 1970-01-01 00:00:00 UTC
    1747
  3. Kidnappers/Leaving the Stable 1970-01-01 00:00:00 UTC
    1197
  4. Welcome to the Wasteland/Old World Blues/???b 1970-01-01 00:00:00 UTC
    5669