My Little Corruption

by nohen

EXTRA - Status, Allies, Skills (28.11.2016)

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Name: Zexis Chikelu
Gender: male
Race: Zebra
Skills: Smooth Talking, Alchemist: Apprentice, Applebucking Kicks (basic)
Traits: huge cock, big balls, high affinity to element (Plants), dominant, charismatic, intelligent, Affinity for Alchemy (Potions and Powder), Libido, strong, handsome, Resistance to magic (Dark), fast, tough
Abilities: Everystallion, Natural Fucker, Natural Enchanter, Enhanced Dominance


Relationships

Big Macintosh

Willpower: 5/10
Corruption: 10/10
Lust: 7/10
Secrets: Siscon, wants to be dominant
Traits: massive cock, massive balls, extremly strong, huge body, Misogynist

Thunderlane

Willpower: 5/10
Corruption: 0/10
Lust: 7/10
Secrets: Rainbows Ex, locked
Traits:strong, very fast, handsome, dexterous

Mr.Cake

Willpower: 6/10
Corruption: 0/10
Lust: 2/10
Secrets: secretly resents Pinkie Pie for not helping, locked
Traits: locked

Discord

Willpower: 9/10
Corruption: ?/10
Lust: 6/10
Secrets: Not telling!
Traits:Would like to know, huh?

Spike

Willpower: 5/10
Corruption: 4/10
Lust: 8/10
Secrets: repressed puberty, dislikes Starlight Glimmer, lusts for Twilight Sparkle and Rarity
Traits:loyal, locked

Sweetie Belle

Willpower: 1/10
Corruption: 4/10
Lust: 5/10
Secrets: locked
Traits: jailbait, submissive, intelligent, locked

Apple Bloom

Willpower: 0/10
Corruption: 4/10
Lust: 7/10
Secrets: locked
Traits: submissive, obedient

Mrs. Cheerilee

Willpower: 0/10
Corruption: 7/10
Lust: 9/10
Secrets: wants to be loved by her male students
Traits:intelligent, high libido, bitchy

Diamond Tiara

Willpower: 4/10
Corruption: 5/10
Lust: 4/10
Secrets:locked
Traits: pretty, rich, locked

Silver Spoon

Willpower: 2/10
Corruption: 4/10
Lust: 5/10
Secrets:locked
Traits: submissive, rich, locked

Dinky

Willpower: 5/10
Corruption: 2/10
Lust: 4/10
Secrets:locked
Traits: poor, pretty, submissive, locked

Twist

Willpower: 2/10
Corruption: 3/10
Lust: 6/10
Secrets:locked
Traits: intelligent, submissive, locked

Rumble

Willpower: 6/10
Corruption: 9/10
Lust: 8/10
Secrets:wants to fuck his classmates
Traits: dexterous, agile, handsome, very dominant, locked

Button Mash

Willpower: 2/10
Corruption: 4/10
Lust: 8/10
Secrets: locked
Traits: dominant, locked

Pipsqueak

Willpower: 4/10
Corruption: 4/10
Lust: 8/10
Secrets: locked
Traits: dominant, locked

Applejack

Willpower: 8/10
Corruption: 0/10
Lust: 2/10
Secrets: Is afraid of losing the farm
Skills: detects lies
Traits: very strong, tight ass, strong willed

Princess Twilight Sparkle

Willpower: 10/10
Corruption: 0/10
Lust: 1/10
Secrets: locked
Traits:Genius, beautiful, locked

Starlight Glimmer

Willpower: 7/10
Corruption: 3/10
Lust: 0/10
Secrets: locked
Traits: locked

Spoiled Rich

Willpower: 6/10
Corruption: 7/10
Lust: 3/10
Secrets: Wants to control all of Ponyville, Angry at her daughter
Traits: intelligent, dominant, locked

Tin Soldier

Willpower: 5/10
Corruption: 2/10
Lust: 6/10
Secrets: locked
Skills: Battle-butler
Traits: extremely tough, strong, intelligent, locked


Allies

Bird Hoof

Advantages:Orphanage, Informant
Status: loyal

Big Macintosh

Advantages: Enforcer, physical Labor
Status: temporarily loyal


Slaves

Daisy

Willpower: 0/10
Corruption: 8/10
Lust: 9/10
Secrets: shamefast, in love
Traits: submissive, strong orgasm

Lily

Willpower: 0/10
Corruption: 6/10
Lust: 10/10
Secrets: Slut in Love
Traits: submissive, sex addict

Nurse Redheart

Willpower: 0/10
Corruption: 9/10
Lust: 7/10
Secrets: Special Service
Skills: Job: Nurse, Job: Whore
Traits: submissive, big tits, big butt, natural cocksucker, bitchy, Size Queen, masochist

Scootaloo

Willpower: 0/10
Corruption: 9/10
Lust: 10/10
Secrets: former prostitute, loves to be abused
Traits: Maso-queen, small breasts, agile, extremely submissive, libido


Mindbroken

Roseluck

Traits: hugely submissive, sex junkie, massive libido, mind broken

Zecora

Traits: huge tits, cumdumpster, mind broken


Recipes

Sarmandos Suggestion Powder 2.0 : A powder that is made out of Poppy Seeds, magic stone and Fools Salt. If ingested orally, it places the affected person into a state of mind, where suggestions are most effective. After the improvement the effect are now stronger than before and will lead to medium alterations in the subjects personality depending on the suggestions. These changes are now stronger and will be permanent, most of the time. Most effective if subject is asleep. Preferred ingestions method: Spiced up drinks, that hide the powders recognizable taste. Can now be put on surfaces and ingested over skin-contact.
Alternative ingestion method: Contaminated utensils, like clothing or bedsheets. Keep in mind, that ANY suggestion will lead to alteration and that the state only last for forty minutes.

The Emotion Hormone Pill: This pill, which is won from Bullfrog Tears and Blood Lotus overloads the biological hormone production and causes an amplification of desires and a decreases of mental inhibitions of the subjects mind. Basest wishes and thoughts are said out loud, and a stronger application or a weak resistance to the drug can cause sever changes in the subjects social behaviour. Particulary useful as an interrogation method or to implicate rivals.
Caution is advised: Extended exposure to the drug, can cause severe changes in the subject personality, as the rewiring of the mind becomes permanent.

Lust Trinket: One of the lowest form of enchanments. Barely even magical, this talisman relies more faith in its abilities and associated emotion, than actual power. Even though it has its uses as an easy to hide object, that induce a gradual accumulation of lust in the targets body, that only grows stronger with passing time and proximity. While it´s uses a rather mundane and there are multiple stronger alternatives, such aprhodisiacs, this trinket serves as subtle tool for corruption and is a good starting point for further studies in the field of enchantments.

Aphrodisiac-Incense: This is a simple incence, made out of several aphrodisiacs. It burns slowly over an hour and raises the libido and lust of everyone, who smells it. This is a slow, long-building effect that requires some time to show its effect. Once it hits, however, it raises one lust permanently and makes the subject more susceptible to suggestions and lustful actions.
Only way to defend against it is by taking the antidote beforehand or getting out of its sphere of influence.

Truth-Amulet: This amulet is enchanted with a simple truth spell. This spell functions as a compulsion for the target to reveal its deepest, darkest secret. It had only limited charges and, depending on the targets willpower, can expend more than one of these charges to force its effect, before it needs to be recharged. The target itself is not aware it is being manipulated, unless it is proficient in magic itself.

Arcane Tattoos: This ink allows oneself to inscribe spells on ones own body, enabling spellcasting even for those unskilled in the magical arts. The amount and power of the spells depends on the craftmanship of the tattoos and the quality of the ink.
Caution: Spells stronger than the enchanting ability of the user, can put enorm stress on ones body. In extreme cases they will such things as: Spontanous combustion, loss of limbs and or brain hemorrhage.


Traits, Abilities and Skills

Skills
Smooth Talker - Zexis skill at lying and deceiving has become great enough to even fool people, who are suspicious of him. He can charm mares, who don´t have a positive opinion on him

Traits
Affinity to alchemy (Potions and Powder/Amulets/Enchantments) - A Talent for the alchemical arts. While no substitute to real skill, one has easier time aquiring proficiency in Alchemy.

Affinity to magic (Fire/Wind/Earth/Water/Astral/Dark) - A Talent for the magical arts. At the earliest level, one can feel the aether around him and at higher levels manipulate it in subtle ways. At the highest level (third level) one aquires the ability to use magic, even when someone is normally not capable of it.

Libido - One can perfom longer during sexual intercourse. At the highest level, ones sexdrive can last up to hours at a time and strenghtens ones sexual skills.

addictive cum - Semen produced from ones body has an addictive quality. At low levels it awakens a liking to the taste, but at higher levels can lead to an addiction akin to a strong drug.

strong - Physical prowess and power. Also slight boost to appaerance. At higher levels, one can perform herculean task, like dragging a house with him or holding furniture with one arm.

handsome - A pleasant and good looking face. Boost to appearance. At higher levels, one can charm people just with his looks alone. At the highes level it even works on persons, who are normally not interested or even outright dislike the character.

fast - Physical speed. Also slight boost on physical prowess. At highest level, one can move faster than an top-athlete and only magical or heroic speedsters can outrun one.

Resistance to magic (Fire/Wind/Earth/Water/Astral/Dark) - Gives slight restistance to a certain form of magic. At lower levels, one can shake of the worst effects of spells of the chosen category. At higher levels it grows into defence against almost all effects. At highest level it turns into outright immunity. Multiple restistances can be aquired. However each must be leveled up seperately.

dexterous - Flexibility and physical skill. At higher levels one can climb almost smooth surfaces. At highest level it allows to dodge fast moving projectiles and spells.

big cock (lvl. 2: huge cock) - One is gifted with a penis, whose size and length is over the average. Boosts sexual performance. At higher levels the cock grows, but still can be used for sex, even with pussy who normally couldn´t take him. This trait can boosted indefinitely. The cost grows exponentionally

big balls - Boost to semen production and sexual performance. At higher levels the potency of the produced cum and its attributes grows, as well as the volume.

Affinity to element (Plants) - A talent and natural understanding of the element. At lower levels, one has easier time aquiring skills associated with chosen element. At higher levels this trait grows into pseudo-magical manipulation of said element. At highest level, one is bound with the element and aquires attributes associated with it, as well as complete mastery. This is not actual magic and a more primal skill, all but lost.

dominant - One has a dominant personality and a strong will. Asserting ones self over others is easier with this trait. At higher levels, one can withstand some mental spells, as well as outright controlling the weakwilled and submissive.

charismatic - Social skills. At lower levels, sympathy and acceptance is gained easier. At higher levels, one can persuade people into doing things, they normally wouldn´t agree to. At highest level it gives one the speech skills and Charisma on par with a Great Leader or Hero. Also gives a slight boost to appearance on each level.

intelligent - Logical skills and learning abilities. At lower levels, one is faster in thought and mind than the average person and more creative. Gives a slight boost to aquiring new skills. At higher levels, one can think and learn on the same level as a genius. At highest level, one can calculate and learn in an instant. (Example: analyze and use spell after seeing them for the first time)

Affinity for Martial Arts - A talent and instinctual understanding of the martial arts. At lower levels, one has an easier time aquiring martial skills. At higher levels one will achieve the body control of a professional fighter, as well as higher capabilities for combat. At highest level, one is able to learn the most complicated fighting skills, as well as unlock the Skill "Ki Control".

tough - One possesses a tough physique and natural endurance. Boost resistance against physical damage. At higher levels includes resistance against diseases and poison. At highest level one can potentially survive attacks, that would normally kill someone.

Abilities

Natural Fucker - This ability gives a major boost to sexual performance. It also gives one the supernatural attribute of making sexual intercourse addictive for the victim, boosting their lust.

Everystallion - A Person is one with the crowd, if he chooses to, with this ability. Despite outlandish, or even disturbing, appearances, one can still melt into the background or just not arise suspicioun. Any prejudice about race, gender or status can be softened.

Enhanced Dominance - This ability enhances one dominance beyond it´s current threshold. A level 1 dominant character is treated as level 2. It is possible with this ability, to exceed the maximum level of the trait.

Mutated Dick - This ability mutates ones penis. It gains additional girth, as well as barbs and further stimulating ridges. Its colour will change to black. This enhances ones sexual abilites and lightly corrupts the recipient of this sexual organ. This ability can be developed further

Natural Enchanter - This ability gives one access to the enchanment skill. Even without knowledge beforehand, the character will now be able to start his career as an enchanter, as if he already been trained in the basics.

Memory Changer Potion - This is a one-time ability. The character gains access to the corrupted Memory Potion. This potion was originally created by the shamaness Zecora to aid Twilight Sparkle, during the Tree of Harmony Crisis. It cannot be recreated or used more than one time. It gives one access to the memory of the person, who drinks it. One can then change and corrupt these memories as ones pleases. This corrupts a target completely. This ability does not work on Lesser Gods and upwards and has only a weak effect on Demi-Gods.

Current Traits: huge cock (2 CP), big balls (1 CP), high affinity to element (Plants) (4 CP), dominant (2 CP), charismatic (2 CP), intelligent (2 CP), Affinity for Alchemy (Potions and Powder) (4CP), strong Libido(2 CP), strong (2 CP), handsome (2 CP), Resistance to magic (Dark) (6 CP), fast (2 CP), tough (2 CP)

Other Traits: Affinity for Martial Arts (2 CP), dexterous (1 CP), addictive cum (2CP), Affinity to magic (Fire/Wind/Earth/Water/Astral/Dark) (2 CP)


Further Information

Astral: Astral magic is most common form of magic and at the same time, the most rare. It is used by almost every unicorn in its form of telekinesis, which has a huge variety of applications and different levels of strength. However higher form of astral magic is much mor difficult to perform, as it relies heavily on magical theory and therefore requires a trained mind and a huge knowledge of magical studies. Those who fulfill these requirements, find themselves having access to spells that can range from shield spells to outright mind control. However one should note, that what astral magic has in versatility, it lacks in strength. A fire spell will almost always break through an astral shield of the same level. As such this type of magic is generally considered to be most useful in subtle applications or when wielded by a quick thinking mind, who can make the most out versatile magic.

Dark: Dark magic is energy in its rawest form. It is considered the first use of formal magic in ancient history. As such it generally considered to be an outdated discipline, only used by villains and barbarians. However dark magic has some advantages over other, more civilized forms. Dark spells do not require much use of spell matix or other complex rituals. Instead they can be channeled quicker and more powerful, than any other spell discipline, enabling hard hitting sorcery and quick casting. It triumphs over any other form of magic of the same level and is best suited for violent applications. However outside of that, there isn´t much use for it. It also drains its users magic reserves rather quickly, as the exchange of energy to magic is crude and ineffective. A loss of control can spell desaster for any foolish practitioner, so caution is advised. However, should one be able to master this most dangerous of all magical displicines, few would be able to stand in ones way.


Lore of Mundus

Griffon-Aeries

”There exist numerous Griffon Aeries over all of Mundus and they all are different from each other. With cultures as diverse as pony kind’s. Around three thousand years ago, griffons were the dominant species. Their Aeries had conquered half of the known world and were divided into three Aeries. Griffonstone was in the North, occupying the Goldbeak Mountains. They possessed the greatest wealth of them all, with deep mines driven into the mountains where they worked their slaves, mostly ponies. Their empire, which included what would later became Equestria, fell after five hundred years when the monster named Arimaspi broke into their palace, killed their king, and escaped with the Idol of Boreas. After that the Griffonstone Aerie broke apart into numerous smaller Aeries, who all vied for dominance."

"To the West, on the Continent of Lemur, was the Aerie Highwing. It was the most powerful one, with huge armies and swathes of steppe lands. Where the griffons could hunt and feed their population. Their society was built on the back of zebra slaves, who worked the fields and served as game for the griffons to hunt. Their Capital was on the lonely mountain Kimajajeu, from where they overlooked the entire steppe. However, that nation crumbled to dust as well. As it turned out, Kimajajeu was a dormant volcano and in 2300 B.E. (Before Equestria) it erupted, destroying Highwing and killing most of the griffons there. All that remained of them, were some outpost and smaller Aeries, but they fell when the Zebras saw their chances and rebelled. That was the point where Zebrica began its first steps as a nation."
"And the last Great Aerie is Loch Beack. It lies in the Old World and is the only aerie that survived the ravages of time. The griffons there settled in a mountainous and hilly region on the Island of Alba. Other than Griffonstone and Highwing, they abolished slavery after they lost a war with the native ponies of that island. The loss of that war also drove them to the north of that land and ironically, that secured their survival. They had not idol as keystone to their society or had to fear a slave-uprising. They were divided into clans and elected their king and this decentralisation made sure that a sudden crisis would not cause their aerie to collapse. They would continue warring with the southern pony kingdoms, but last I heard of them they were still independent."

Zebrica - Early History

As I already mentioned, the Fall of Highwing, caused a widespread rebellion among the zebra slaves. Unable to contain this uprising, the griffons soon either retreated into their aeries, to weather the storm, or were overrun. After that war was over, the zebras united under Zara Shuku, a powerful shamaness who in turn crowned herself High Priestess of the Spirits. The Theocracy of Zebrica was born."

"For a while, everything went well. The young nation was thriving, new alchemical arts were discovered and the commune with the spirits of the lands was discovered, which empowered the priesthood, as they were able to enrichen the soil and bring life-giving rain. That early golden age continued for about two hundred years, give or take. Until, one day, Zara Shuku - who at that point, achieved immortality - disappeared. No zebra today knows where she has gone to. Some say she has wandered over to the Spirit Plane, others say she grew weary and disappointed over her fellow zebras. Fact is, Zebrica had lost it´s leader and protector."

"And enemies soon appeared at their gates. A upstart young nation of sphinxes, called Kemet, soon attacked them with an army of chariots and undead, under the leadership of a Godking. The priesthood tried to resist them, but failed. The first war forced them to pay tribute in form of gold and slaves. The second war took half their territory from them. And the third war reduced them to a single city. When the fourth war arrived, it seemed like that would be the end of Zebrica."

"But they were lucky, in a sense. First, a valiant young hero arrived, who overthrew the incompetent priesthood, and installed himself as king. His name was Zanjawe and he managed to fend off the invading sphinxes, by assassinating their Godking. But that alone, would not have saved them, if it were not for the foolishness of priests of Kemet. In their desperation to save their ruler, they bound his soul to his dead body, essentially reviving him as an undead mummy. But by doing that, they tore open the barrier between life and death. Soon their kingdom was ravaged by the dead and torn apart. Amidst all that chaos, Zanjawe lead his small army and reclaimed a large portion of zebra land."

"The undead plague would eventually pass, but Kemet was split into a lower kingdom and a upper kingdom and would not be reunited for the next four hundred years. Zanjawe however, would soon be assassinated himself and his title fell into the hands of his brother. The zebras would fall apart into numerous tribes, with the zebrican king only having nominal rulership over them."

Origin of the Everfree Forest

"Now the Everfree is the product of my war with Celestia and Luna. I told you, that the two had escaped my conquest of the Three Tribes and the corruption of The Founders. They hid in the Everfree Forest and build their Castle there. As mentioned before, they attracted refugees and formed a small nation. When our war began, the Everfree was an old, but peaceful forest. And the Sisters had made sure that the will of forest was on their side. Any attempt I made on entering these woods would be met. Not only by their soldiers but also by the spirits of the land, as well. And they could attack my borders from it at any time."

"So naturally, I began corrupting it. Since the Will was peaceful and desired harmony, it was on their side. I needed to make it angry and evil and I thought it would then choose mine. Foolish, in hindsight. I started by having orgies at it fringes, defiling virgins with my demons. Then I let them give birth at the roots of trees and baptized the infants with my corruption, letting the magic and the fresh violated souls seep into the ground. The Sisters fought me at every turn of course, but I made my way slowly into the forest, inch by inch. After a decade of that, I successfully corrupted a large portion of the forest."

"As it turned out however, the Will did not choose my side. Instead it lashed out against everything that it deemed foreign. Animals turned feral and monsters began to dwell under its leaves. Vines began to rape any passersby and nymphes began pull soldiers into the trees to devour them. Not all was lost, as the Sisters lost their protection of the Everfree and despite the added dangers, I could finally engage them in open combat. The war took up in pace and the myriads of spells from either side twisted the forest even more."


Author's Note

So, this is our data sheet.

Here all the information about relationships, traits, points, etc. will be stored. It will be updated every chapter and I will put a date into the title, so you know how up to date it is.
I also hope, that the description for the traits cleared some things up and will help with further strategies. More traits will be added, when they pop up.

Keep in mind, that this is NOT an actual chapter. Any suggestion posted here will be ignored. You can still chat, comment and formulate plans, but be aware that neither Zexis or Eros can hear you.

I repeat: NO SUGGESTIONS!

Other than that: Have fun. :twilightsmile:

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