Ride The Fire

by MEGA LM ShiroHige Pony

3 Their talk about it

Previous Chapter

"E ... EH? !!" -Twilight's face was covered instantly with an intense crimson tone "Girls, I ... I'm fine, you do not need to worry too much, and my bed is not big enough for 3. It's not like the whole house exploded, Sure, sometimes I levitate things by accident, but every time it's less frequent. "

"But I can not help it, Twilight, I'm worried, yes, it was Director Circh who pushed you to use that magic, but I was also part of the problem, and I still feel really bad and sad because of the pain I caused you."

"I should not have screamed at you either, I was angry, okay, but my anger only hurt you at the end of the day, and yes, it's obvious that we do not have enough room in your bed at all, anyway." said Sunset, managing to hide his disappointment.

"Well ... I can sleep on the floor, I just need a thin mattress, I'm sure Sunset thinks the same."

"Well, they're under my bed, we just have to get them out of there."

The 3 girls were anxious to spend the night. Twilight in her mind was screaming with fear, adrenaline and shame, this was the best/worst result and she could only hope that her nightmares (or her obscene dreams) did not take the best of her.

After making the preparations, and taking turns to change in the bathroom for their pajamas, the 3 girls were already about to sleep. Sunset sleeping on the right and Sugarcoat on the left, leaving Twilight's bed in the middle of both individual mattresses. The night had a good climate, so it was not going to be cold or hot.

Fortunately for Twilight, this would be a quiet night, she would not have nightmares or wet dreams, so she could fall asleep quickly. For her roommates, however, it was a bit more complicated, because they could still feel some tension between them. Although the only sound they both heard was Twilight's breathing, so Sunset decided to break the ice.

"Who do you think Twilight will end up choosing?"

"Who will she choose ... What are you talking about?" That question intrigued her a lot, because it was very ambiguous, and for a few moments, she thought she was referring to themselves.

"From the game, which character do you think she chooses?" -she resigned as if the question was not obvious enough, without realizing that she was being very dense at that moment-

"Oh, ooh, ooooooh... That..." -She cleared her throat a bit to answer- "Well, she already has the notions of general commands, and some of the mechanics of the game, so in theory, she could choose anyone. Who would you recommend her, Sunset? -she questioned believing to know what would be the answer of his "Love Rival" -

"If she were a complete rookie, usually Sol or Ky, but as it is not the case, we would have to wait to see what playstyle she likes" -certainly Sugarcoat does not expect that response from the interdimensional girl-

"Well, let's see ... Zoning, Rushdown, Turtle, Puppet Master, Grappler, Stance change, Tricky, All-aroundand I'm not sure yet about Unorthodox and that as far as I remember those are the fundamentals..." -she listed with each of her fingers, the styles she knows.

"Yep, and we have not yet considered the sub-categories like those that have Rekkas, those that are of Charge, those of Power-ups and those that are Ressources / Ammo characters" -answered Sunset. The talk was having the desired effect, since the tension was already decreasing considerably, although it would not be completely eliminated, not while they were still hesitant to confess to the host of the meeting their feelings.

"Knowing Twilight, she probably chooses something that involves multi-tasking, or at least to not be repetitive, should we start by ruling out options?"

"Mhhhhhnnn, for what you have said, we can discard the All-around, Turtle and Grapplers ... The rest of the categories could help her to find her 2, or maybe 3 characters... Any suggestions, Sugarcoat?"

Although Sugarcoat was really beginning to enjoy the talk, the fatigue was already beating her, so she gave the best possible response to be able to leave the subject for another occasion and sleep.

"I can only think of these candidates: Jack-O, Ramlethal, Raven, Sin Kyske, and maybe, I-No or even Zato-1"

"I see you left out almost everyone who is High Risk-High Reward, and Guessing, so I think than that also leaves out the other characters that are UNGA"

"You say it as if the UNGA were something very bad, and that is strange considering that you use Sol" -again, the pig-tails girl responded surprised by the words of Sunset-

"You did not play AC+R with us Sugarcoat, that's why you do not understand ... If I use Sol in Rev2, it's only in the absence of Order-Sol" -she sighed with a little bit of sadness-

"Order... Sol?"

"Eeeeeeehhh~~~~~~, long story short: That Sol was even more Rushdown, and had way more damage output, but he NEEDED to always have his Action Charge and be all the time in the face of the opponent ... And he was not that good at distance combat, it was very difficult for me to play against Zoning and Grappler characters, especially Zato-1 and Potemkin, but I'm pretty exhausted, and I suppose you too, so tomorrow or maybe another day we'll continue discussing about it, goodnight Sugarcoat"

"Yes, it was fun, but I'm certainly tired, good night Sunset, rest"

They both went to sleep, and as if the little snoring of the youngest Sparkle was a kind of spell, the pair of girls quickly fell asleep.


Author's Note

All-around:
These characters have the tools to deal with almost any situation they find themselves in, making them the most balanced kinds of fighters, though they might not excel in any one area. Often used to learn the basics of each game

Examples: Ryu, Ken (SF); Terry Bogard (TKoF); Ky Kyske, Sol Badgoy (GG); Ragna (BB)

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Rushdown:
Rushdown's characters goal is to be in the opponent's face, never give them any breathing room and to always be on the offense. They are weaker when when distanced from the opponent, but are scary when up close with high damage output and mix-ups.

Examples: Cammy, Fei Long, Dudley (SF); Iori (TKoF); Slayer, Order Sol (GG)

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Grappler:
Grapplers are usually big and very slow, but sometimes they can be fast and not so big. When bigger, with more health than the average to make up for their usually slow movement and big size. High damage, and most of their special attacks are command throws.

Examples: Zangief, Alex, Hugo, R. Mika (SF); Potemkin (GG); Tager (BB); Blue Mary, Shermie, Clark (TKoF)

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Zoning:
They typically have low health, but they make up for it with their ability to control space. They are strongest when distanced from their opponent and will attempt to keep them at bay with a variety of projectiles and traps.

Examples: Dhalsim, Menat (SF); Jin Kisaragi (BB); Axl-Low (GG)

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Tricky/Unorthodox:
Characters that could excel in high mobility, capitalizing on their movement to confuse opponents through feints, teleportation or attacking in multiple directions simultaneously. Usually use a mix of long-range and close-range attacks and they might have or not a RANDOM element to them.

Examples: Faust (GG); Arakune (BB);

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Puppet Master:
A special type of fighting game character which involve controlling (usually, but could be more than) two separate entities at once to overwhelm the opponent by attacking in multiple different angles simultaneously. These characters usually require more multitasking than other characters.

Examples: Carl, Relius (BB); Zato-1, Jack-O (GG)

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Stance change:
Characters that involve changing stances or "modes" depending on the situation they find themselves in. These characters are usually execution heavy and require thinking ahead to determine when the best times to switch modes are in the heat of battle. Most extreme cases are like using 2 characters in 1.

Examples: Gen (SF); Amaterasu, Phoenix Wright (UMvC3); May Lee (TKoF)

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Turtle:
They rely on their defense being stronger than the opponent's offense. Their game plan revolves around punishing opponent's mistakes, whether it's by running away with high mobility in order to frustrate the opponent, by countering the opponent's attacks or via other means.

Examples: Guile, Balrog? (SF); Venom (GG)

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Power-up:
They can power themselves up, but usually they’re vulnerable so choosing when to power up is necessary. This can include characters with stances, but stances that transition into each other in a line rather than swapping on the fly.

Examples: Jam, Order-Sol (GG); Hakan, R. Mika (SF); Tsubaki (BlazBlue)

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Ammo/Stock/Unique Resources:
Sometimes, there would be characters which moves are limited and they must replenish (or Unlock them) to keep using them, or they burn their unique resources to do it. They are usually powerful but this mechanic makes you think twice about your next move. They can demand some multi-tasking too.

Examples: Hakumen, Susano'o, Platinum (BB); A.B.A. , Robo-Ky, Sin Kyske (GG)

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Unga:
A fighter who's characterized as having high raw damage, (usually) powerful mixup tools and (usually) ease of use, which helps them overwhelm opponents; also called "Ungaboys". The name is derived from how playing the character is like playing a caveman or gorilla (who says "unga" and similar things). "Unga" is also used as an adjective for things relating to them.

Examples: Sol, Leo (GG); Azrael (BB)