Mud And Blood: Equis

by Corporal Shephard

Rating: teen
Tags: My Little Pony: Friendship is Magic, Second Person, Alternate Universe, Other, Crossover, Human, Gore, Original Character
Length: 1371

It has been a month in Earth, but only some weeks from Equis when the Human-Equine war started. Will Equis fully fall under humanity?

As Humanity nears victory , Equestria is the last area out of human reach, for now.

Set in the planned release of Mud and Blood 4, after they finish Mud and Blood 3.
I own nothing here except the story. Yeah I also on the MNB community.
PS: tech used by humanity was from a thread post about MnB 4 ideas, and some tech to some DooM mods i play.

Published 2017-12-02 05:50:06 UTC
Last updated 2017-12-02 05:50:06 UTC

Recon

Gen. Drake, 1st United Nations Assault Army Commander, 600 Hours.

You reach for your morning coffee in your desk, taking a sip from it. Just as good as those in Vienna.

"Morning Gen." just another thing your fellow commanders tell you every morning. Yet. you are still occupied by the fact it has just been a month and the enemy is already at their last stand. Deciding it was now time to brief the recon commander about the mission.

Colonel Gerald, 33rd Covert Elite Reconnaissance Team Commander, 610 Hours

Waiting in the briefing room for your assignment on this mission, you look into the e-news. It displayed just the usual.

The world just in a peaceful situation even if the war has not ended yet, However, still the biggest news was the deaths of all the enemy leaders in one swift strike. Seeing the e-door open, you know that one of the most best commanders in humanity today is now here.20 minutes later, After being briefed about the mission, and briefing your assigned men, too, you were ready to launch the mission.

Gen. Hoofenburg, 501st Equis Defense Forces Commander, 700 Hours

It was another hopeless day as you know the enemy is at the gates of Equestria. The hopes of all the last soldiers and civilians here diminished after the deaths of lots of high ranking commanders and all the remaining leaders.

Explosives thrown unto your position made morale even worsen, as soldiers frequently ran outside the trenches, getting shot down by the humans. Life was worse in the cities, where everypony stole from each other, infighting in armies, and severe deaths nopony can bear. However, you see the humans not giving a buck about it.

An explosion knocked you out of your chair, and you rush to the nearest bunker. However it was just a single large explosion. You know that the enemy has a plan.

This was going to be a bad day.

Captain Alexander, 33rd Covert Elite Reconnaissance Team Squad Leader, 1000 Hours

You get down from the Personnel Stealth Transport, ready to launch the mission. The mission was to infiltrate the HQ of Gen. Hoofenburg and quickly assasinate him.

Avioding contact while silenty dispatching many enemies as you and your team can. Immediately finding a stallion, you grab him and interrogate on where is the General you are hunting. He tells you that he and other officers hid in a small bunker up 12 clicks north. Imminently pulling out a silenced pistol, you force him to go a bush. When he got to the bush, you fire your weapon at him, blood pouring out of him, some parts of his brain missing.

"Alright guys, give me the c4's" You sternly say to your team. Placing the explosives, even the grenades everywhere outside the bunker, you and you team get to a safe place.

"Time for some fun" you say as you remotely detonate the explosives, blowing the bunker and leaving nothing standing there. You decide to go to the Operations Room of the enemy, which was not a little far away. Engaging stealthily some enemies, yo and your team reach the place. It contained some nasty intel for the CO. "Time to move" you say as you evacuate from the scene and wait for the transport to get you. After some waiting the transport gets into the AO to get you out. Entering the transport, a hologram of your CO congratulating you on a mission done well.

Author's Note

Aftermath

Director Arthur, Humanization Program Director, 5000 Hours

It has been a while since Equis has fallen to Humanity. You know that thanks to futuristic tech and overwhelming number due to artificial planets were factors to victory. Your mission here was easy: remove from the minds of the equines here about Princess Celestia, Princess Luna, and other leaders, even anyone who was not supportive of the program. Give a speech to em', and they are easily brainwashed. You have guards defending you day and night, especially with the new units called psykers which are humans aided by magic here on this planet. What could go possibly bad for your job here?.

You also take a sip of coffee from Vienna. They said it would taste good but it tastes like shit. You decide that coffee from Turkey was better than this.

2nd Lieutenant Alp, Elite Defense Guards Youth

You are a just some guy positioned on a planet to guard some propaganda guy. You are aware that all humans have their bodies enhanced at birth to make them not age when they are 30 yrs old. You know for yourself that this was not a overpopulation problem, as all world problems have been solved by the year 50 000. Anyways, life here is not boring, it was fun just like on your home planet Earth #234. Realizing that this job at least had some perks of itself.

Admiral Vladimir, 66th Heavy Battle Fleet

Being the one of the leaders of a force tasked of bombing strategic enemy emplacements in space, you know the things to do: wait for a hologram message that request support, be given where to bomb, and enjoy the explosions. Retreating to your office, you look up some military files. A project involving super soldiers with near indestructible armor was called the Marine project featuring a Doom Marines and Space Marines. You just put it down and drink some coffee. You do not care what coffee it was. For you had more things to be occupied on.

Author's Note

1st time writing here.

Assault

Gen. Drake, 1st United Nations Assault Army Commander, 1200 Hours

Receiving the mission report from the recon commander, you make a recorded hologram to him congratulating him and his chalk. With large intel on the enemy's defensive lines, you now know where to bombard and assault them. A hit n' run operation will suffice enough, since troops of yours equipped with armor to deflect arrows and survive some magic spells will be able to cripple them for enough time for the main assault platoon to assault.

Major Manefred, 55th Guardspony Corps, 3000 Hours

You wait for attack to come as three hours before, the main defense line has been broken by the enemy. You know that this battle will be heavily one-sided and the enemy has the upper advantage, as the fact that the main defense positions had the high ground. Also, the fact that the evacuation was not really a evacuation, it was the fact that they fled as their leaders have been killed. Knowing that the intel on that position has been probably stolen by the enemy, because the stragglers said they did not bring the intel with them. He ordered every intel in the area must be destroyed to deny the enemy for a while. As you where dumping the intel you had, you see that the enemy has sent their armies already. You tell your men to continue dumping the intel while some prepare the cannons.

Major General Koller, 5th Global Heavy Tank Army 3500 Hours

You grab a binocular and see how the enemy situation is. seeing the fact there is a lot of fire you either think they prepare to fire flaming arrows unto you or are burning intel. You contact Gen. Drake and tell him that the enemy is presumably burning intel. After telling him of the sitrep, you wait until the hit n' run unit arrives.The unit arrives and after some time, tell you the enemy is crippled. Ordering your army to attack with the Blitzkrieg tactic, You believe they would be instantly crushed.Your Army arrives at the defensive lines and quickly bulldoze the enemy, literally sometimes making a red mist of blood with their tracks. Without even a fight you capture the survivors and plan to use them as meat shields when they come into Canterlot.
You know your army is excited to get there and make history and you too are excited, as you are now given permission to enter the city.Some hours later, you and your army enter the city. "This was going to those history books", you think to yourself.