Chronicle of Equus: A Earth Pony Dream

by Vinie

[Characters Sheets]

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[Characters Sheets]

Hello, friends,
I'll put here the status of the main characters as the story progress. Because of this, this entry will be updated anytime a new chapter is released.

Regards.

PS: As a base for the status I use the RPG system GURPS as a base, if you have any question about the power system, ask, and it shall be answered.

Just for clarification on the skill's part:

The skills to use in day-to-day life have to be between 9 and 11.
A pony who uses a skill to get its living should have the skill in between 12 and 13;

When some Ponies go over 14, it means the character is a specialist in its area.

If they got even further, beyond 20, it means they are masters of their craft.

Basic attributes representation:

ST (strength)
Physical Strength of the character

DX (Dexterity),
The agility of the character

IQ (Intelligence)
Mental the capacity of the character

HT (Heath),
The resistance of the character

Will
The mental resistance of the character.

HP (Health Points)
How much damage a character can resist.

FP (Fatigue Points)
The Fatigue, energy and capacity for magic..

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Characters Sheet

Blank Slate Power level < 5
Main character, an earth pony with six yo.

ST: 8 HP: 8
DX: 4 Will: 11
IQ: 11 Per: 11
HT: 4 FP: 4

haracteristics:

Magery +1
The Normal for ponies

Easy to Read;
The ears didn't help in hiding emotions.

Talent (Green Thumb) + 1
All Earth Ponies have this attribute.

Stubbornness
Yes, when he put an idea in his head... it's hard to change his mind.

Pacifism

Cutie Mark (Blank Flank)

Skills:
Research:10; Acting:10; Search:10; Linguistics:9; Literature:9; Speed-Reading:10;.

Emerald Aura - - Power Level < 15
Emerald Aura, a 10 yo unicorn mare considered a genius, being incredible strong for her age.

ST: 7 HP: 7
DX: 10 Will: 9
IQ : 9 Per: 9
HT : 7 FP: 7

Magic Feature:
Distinctive Features (Horn)
Telekinesis + 2
Magery +3 - She has more magic affinity than the average unicorn.

Characteristic:
Curious
the majority of unicorns are.

Unfazeable

Easy to Read

Fanaticism (Princess Celestia)
All ponies love her.

Gullibility
She's young, and learning.

Pacifism: Can fight but not kill.

Chummy
The herd nature.

Combat ability:
Combat Reflexes

Enhanced Parry (sabers) + 1 - Yes, she can use a saber parry attacks with easy.

Skills: Swimming:7 ; Search:8; Observation:8; Leadership:8; Jumping:10; Housekeeping:9; Hiking:6; Climbing:9

She is just a Genius in battle, learning really fast how to fight.
Swordsmare Apprentice (Class): Saber-12, Shortsword-10, Acrobatics-11, First Aid:9, Armory (Melee Weapons):8

Cutie Mark: Blank Flank

Emerald Forest Power Level = 186
Captain of the Fillydelphia guard core, former member of the royal Guard and Father of Blank Slate and Emerald Aura.

ST: 10 HP: 10
DX: 14 Will: 11
IQ: 11 Per: 11
HT: 10 FP: 10

Characteristic:

Magic:
Magery + 1 - The normal for a pony
Telekinesis + 2;
Distinctive Features (Horn);

Mental Characteristics:
Curious; Easy to Read; Chummy; Fanaticism (Princess Celestia); Overconfidence; Sense of Duty to the Nation; Bloodlust For dangerous enemies;
Cutie Mark:A Saber Over A Emerald;

Class Magic Fencer:
Combat Reflexes; High Pain Threshold; Increased Enhanced Parry (Saber) +1; Extra Attack +1;
Fit; Code of Honor (Soldier's);

Skills:
Primary Weapon Ability:
Saber:17;
Fast-Draw (Saber):15;
Special Technic: Emerald Soul: 12
An Aura envelop the user, giving him a temporary magic armor. Enhancing the user strength, mobility and weapon damage. To use this ability the user need to use 2 PF to activate and 1 PF to maintain per second.

Secondary Combat Ability:
Axe/Mace:12; Broadsword:16; Short sword:15; Spear: 13; Thrown Weapon (Spear):15; Armory (Body Armor):12; Connoisseur (Weapons):11; Knife:14; Brawling:15;

Military Ability:
Leadership:11; Strategy:10; Tactics:10;

Other Skills:Climbing:13; First Aid:11; Intimidation:10; Observation:10; Stealth:13;.

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