Universe 13 of the 'Draconequus Continuum' Synths Hiveship

by Black--Soul

Transit and arrival at Equus

Previous ChapterNext Chapter

[POV Mother]

Location: 'Draconequus Continuum'.
Universe 13 (owned by Lord Discord)
current Sector: 5/10
(Planet and raw mass collection).
Hiveship Dreadnought 'Wiege des Lebens'. Unshackeld A.I. Core Matrix Mother.
Currently on the Terraforming Station 'Moon'.
ETA to departure of the planet Equus and the Abesinian Kingdom: 2 Hours 5 Minutes.

Mother Core Matrix self test:
"My repairs are all completed. I even get a new paint job! I'm so pink that noone should suggest i'm looking anything, but pretty and not counting all my gun batteries almost harmless unless provoked ♡

Currently my Familie members keeping me company are:
- 11 Empty Synths Bodys in case i need to stretch my remote controlled legs.
- 71 Synths
- 1 guest VIP quadrapet Kitten ambassador Fluffels of the Abesinian Kingdom.
By now we consider him familie, honorary member in fact. Hes so well behaved and even learned all three of our languages!

Note to self:
- Adopt that kitten if i can... Hes just to cute ♡

My poor children needed simulated years to recover with my help... I really need to learn being a better Mother...

Im currently loaded with:
Spare parts to repair myself in the very unlikely event that something again hits me like a asteroid shower out if nowhere... My capacity loaded beside that? Nothing outside Synths parts to basicly replace there bodys twice eatch... Maybe a bit more. Better safe than sorry!

Without that Cargo extended structure i'm again as nimbel as a flying brig, instead of a shitbrighouse. Im a Dreadnought, not a Scoutship.

While im on it, i take the liberty to build a second one. Just in case it's ever needed. It is a long way more practical with it's smaller frame. With my Cargobays practical empty i can do that without anyone complaining. I also loaded old classics like the ones the Antaeus Prototyp 00 used against us.

Ironic how a obsolet Warship all on it's own stand against our forerunners and still exterminated them. If not for the creators sacrefice we might have never come to be. The damaged Culture stone fused with creation engines of the creators enemy and our flesh combined with the remains of the Antaeus Prototyp 00 give us our interlect thanks to all the Soulcatcher minds that where stored within the Cruiser.

Basically i'm one of it's purest children. Since im am a Hiveship Dreadnought with creation engines (i.e. adaptive mobile production facility and extreamly heavy weapon platform with more armor than i probably ever need again... Unless a asteroid shower hits me out of nowere. I think i have PTSD or a Phobia...) i can build units from my neutral dark energy storage almost
instantaneously using nanotech-powered "Creation Engines". I can analyze wreckage or sample of existing weapon or unit etc., or i can receive blueprints download from allied forces or any other source, and almost instantly
build my own version if the original wasn't good enough for my taste.

O... Who am i kidding...? They use swords, bows and perhaps Dynamite... The only reason to do more than driving them over would be if a Alicorn or Dragon would be stupid enough to try scratch my paintjob. It's redicules how overpowered i am...

Perhaps i should actually think about non lethal methods... Everything i ever did was pretty mutch hyper lethal!
... ... ... O scrapyard... I might get in trouble by simply landing on someone...
Yeah, the Synthetic bodys are definitivly come in hand.

Hm... Never noticed how picky i can get about tech i'm willing to use and how not to obliverating something by simply landing nearby.

Note to self: ~~Steal~~ Copy idea's about non lethal behavior.

Anyway!

Dark neutral Energy or raw material Energy comes from 'harvesting'. I'm harvesting by sending a Scarab or a Behemoth with a Recycler unit with a Synths Pilot or Soulcatcher chip unit.

But since the Moon dust is giving us a lot of raw energy ones it is refined, i don't will have to do so for any millenia... Unless the situation or limits change.

As im usually offroad / coast. They usualy will
need a transport helicopter to move the Harvesting unit to land. Then this harvester
should do their thing if not ordered otherwise. Alternativly i can do the 'harvesting' myself.

It's not like i guided the 15.000 Soulcatcher workforce or something...

Interessting how mutch i derail in my thought's lately...

The Nanos are shot onto the
item / object, which is then analyzed, and then absorbed by the concentrated Nano beam.
I have always to keep in mind to not have obstructing things in the way.

I still feel bad about the remote controlled Synths that i disassembled. Thank the creator it was a empty shell i forget to put away...

Note to self: Add safety features to disassamblers. Perhaps a big red warning in the hud will do...

Back to technical things!

I can outfit my units with other weapons and devices as they become necessary. Some of the future missions in like 10 millenia or so probably will have me be retrieving weapons, units, and devices to be analyzed so i can build my own copies i guess?

Wow... I don't think any tech will have lasted so long and be like mint fresh a few millenia down the road. What fun!

I build the appropriate vehicle, add the devices, and weapons, then send them out with a
purpose.
I really hope i can keep my familie safe with it...
Especially with my current limit on being hyper lethal at the lowest...
I just know i get in trouble for that down the road.

*sigh*

If need be i can 'recycle' existing units to recover a lot of the energy. I also recover debris left by enemy units to be used. Everything is basicly raw materials waiting to be re-used if i would be forced by circustances to transfigure the environment for our benefit.

Hm... Can't say i'm looking forward to become a flying garbage disposal system, but if that don't get me a green landing gear or thruster i can at least say that i try to be enviromental agreeable.

Note to self: Don't mension ever that by flying around in atmosphere i probably will rival a activ vulcano over the coming millenia's.

Hm... Hmmm... Yeah... Definitivly going to use my Scoutships for future transports, if i don't have to haul like a army worth of personal or material...

Wow... If i'm not bussy remote guiding thousands of Synths, i'm really getting random on derailing in my thought's...

Continuing...

The enemy in the past send units after me. To slow them down, i need to destroy sensor or radar dishes to blind them, destroy energy sources and energy storage facilities to starve them, then finally, production facilities to eliminate them altogether.

Good times~

Threats comes in many types, land, air, or amphibious. I am ready for all. Thanks to my Aquatic tech tree i can even send out underwater Synths controlled robotic Infantery.
Even with my redicules size should i be able to participate in some rescue missions that will come up in one way or another. The very least i can do is using one Scoutship.

Good i have a Emergency Transmitter installed in literally everything i produce. Exception are raw material blox, clothing and foodsupplys.

Available Weapons on myself are the highest grade of laser batteries ever constructed for my ship class. Some smaller laser AA point defense turrets and one mean vulture missel launcher for pesky Interceptors harrasing me.

I'm going to grow bored not using all my toys for millenia to come...

*sigh*

All weapons in my arsenal use self replicating ammunition, and thus have practicaly infinite ammo. Firing time can be improved by a recharge device but that like the most overkill at this point.

I can already see it... When armys see me coming their be like: "Nevermind we quit, no need to give the City sized Dreadnought a target practice."

Dear creator... I'm going to die of boredom...
I should find myself a hobby.
I'm a ship sooo... Im going to ship people like some teenager watch her afternoon t.v. show.

Seriously in need of a few hundred hobbys in the near future...

SCALPEL CHAINGUN:
Range low, firing rate high, damage low, shot speed fast.

Scalpel is a general purpose chain gun that can destroy just about anything, both on the ground and in the air, but the low range (about 100
meters) means the user get hit as well. While damage is low, it has high firing rate so it does plenty of damage.

That is one of my most ineffectiv weapon systems and i can't use it against people playing with swords and bow.

Generaly giving vehicles armed with this the heaviest armor and shields we got, as
the enemies will tend to concentrate on it, being the closest target.

Actually, i think i can leave that out for a few millenia.

LONGBOW MISSILE LAUNCHER:
Range medium, firing rate medium, damage low, shot speed medium.

Longbow is the perfect complement to Scalpel, having a longer range (about 280 meters), but slower firing rate. The missiles are self-guiding, but tend to miss at close range, another reason it complements Scalpel.

Than again im using my worlds opposition as example not what Equus population has as of yet.

When using this under direct control, i get usualy a lock on before firing. If i don't lock on, the missiles won't guide, so i won't hit a moving target.

Longbow is good on both air and ground units.

Oooo... damn it... I'm used to lock on to metal masses or energy signatures.

I guess my automated aim assisting systems will be to advanced to lock on to anything.

Perhaps a big Dragon or a Alicorn...

ARCLIGHT EMP BLASTER:
Range long, firing rate low, damage N/A, shot speed slow, but a nice area of effect.

Arclight does not damage the enemy. Instead, it disables the enemy for about 180 seconds. It can be used to disable AAA for other weapons to destroy it. It also creates Interference with magic. Exceptions are lightning based magic.

Arclight is virtually never used against moving targets (air or ground) as it's 'shot is EXTREMELY slow moving. However, we always useed its area of effect like one would use exploding weapons.

O creator damn it... That stuff is made against viacles. Even my most non lethal weapon system will flash fry infantery...

I'm really in trouble...

WARHAMMER ARTILLERY:
Range long, firing rate low, damage high, shot speed medium.

Warhammer is a long range howitzer adapted to modular weaponry. It does good damage and has tremendous range, but long reload times. The shot takes a while to arrive when used as altilery as usual, so again, virtually useless against moving targets. It also causes quite a bit of "splash" damage, so i don't use in close proximity of friendly units.

I'm totaly going to miss to play with my toys. Perhaps i build myself a VR battlefield program. Best i can do to not rust away in my warfare and ship to ship combat skills.

Warhammer's range can exceed visual range of my units. If you can get a spotter into range for example via a Chopper or a Puma. I can launch strikes from behind a hill, for a truly devastating fire mission. Range of a Warhammer is in excess. The longest pinpoint hit i ever archived in a remote controlled viacle was in a distance of 10.002 meters, without sensor guidance support.

Sometimes the rounds, due to the arc, hit the hill next to the target instead of directly impacting the target. If that's the case i fired a
lot of rounds for no effect until i found my range.

I love to using Warhammer manually, since the are skill based without a guidance system. Odd how pridefull i am this days with memory's from back than...

Warhammer is only useful against ground units. I usualy will not target any air units. On the other hand, when ever i may hit one by luck / skill / accident the result is very pleasing.

Warhammer's shots takes like 1 seconds for 500 meter to arrive, so it tends to waste a lot of time when i get on my record distance of 10.002 meters.

Warhammer's cannon can be used as a direct fire weapon with a impressive damage radius compared to other weapons.

When i fire them into a group of enemys and see them explode into gibblets my metaphoric heart glows in joy.

While Warhammer will be placed on a chopper more often than not, it makes it defenseless against retaliation counterattacks. Chopper can't use the highest grade explosives unless one risks the extream high chance of self destruction of they get catched in its splash damage area.

In the end, Warhammer become my primary weapon against structures. While we still need
other weapons to take care of attackers, Warhammer is one unmatched weapon to
bust turrets and other fixed defenses.

FIRESTORM FLAMETHROWER
Range point blank, firing rate high, damage medium.

Firestorm has one use: Terrorising Infantery and armored targets and to burn buildings. Due to the short range, it's best to clean out the surrounding area of enemies with long range capacity before be pull out the flamethrower.

Due to the short range, Firestorm is only useful against ground targets and buildings.
However, it can be mounted on choppers and can be quite useful as a quick demolition tool.

It could do 10% of damage to forerunner buildings in like 3 seconds. A full charge is also surprisingly recovered in a few seconds time. Once the charge is exhausted, the burning gets quite a bit slower.

I wonder what practical application i can get from it...

If a single forerunner unit challenges a Firestorm unit in the past, they usualy let it engage. If a swarm come around they basicly retreated in 9/10 times.

The original Antaeus Crew must have been a living Tarterus to fight...

Available Devices:
I can add all sorts of devices to my units if they have device bays for them, all of them helpful in one way or another.

RECYCLER UNIT

3x3 device

Fits in Scarab and Behemoth. Makes the unit "red".

Recycler unit gives the equipped unit ability to scan and absorb wreckage and structures full of metal and energy so it can be used by the "creation engine" to build other things.

A modded version is extreamly efficent for medical purposes. So i guess garbage disposal and medical healthcare will be the things i will keep myself bussy for the next few millenia.

Perhaps that might bring me more joy than blowing up a fleet of interceptors after all...

ARMOR

1x1 device

Fits in all units.

Also called ablative armor, this adds on extra set of armor in addition to the built-in armor for more survivability.

SOULCATCHER CHIP

1x1

Fits in all units.

Gives the unit an AI personality so it can do independent thinking, such as automatically engage visible enemies, fly to certain
location and perform certain tasks, and so on. I can do everything by myself, but let's not torture my children with boredom.

REPAIR UNIT

3x3 device

Fits in Scarab and Behemoth. Makes the unit "green".

Repairs the vehicle to mint condition, subject to time, using nanotech. The more expensive the vehicle and more damage the vehicle has sustained, the longer repairs will take.

If i put this in unit with Soulcatcher chip, the unit will be able to repair all friendly units in sensor range.

It's modded version for biological targets will be like a dream come true for this worlds science.

SHIELD

1x2 device

Shield is a true energy and deflector shield that protects the equipped unit from damage, both ballistic and energy (magic or otherwise).
While not capable of deflect
as much damage as armor, shield will "recharge" over time.

Stocking up multiple shields in the same unit should make them inconvenient for any threat coming my way.

RECHARGE UNIT

1x2 device

Fits in all units.

Increases firing rate of all weapons by 50% per module.


Mother get pulled out of her musings because the T Minus 5 minute mark was reached.

[Third person view]


After making last minute checks and everyone outside the Ship clearing the area, did they start the engines, lifted of and left the Moon environmental shield.

When the Dreadnought 'Wiege des Lebens'. Fly around the planet and made rough orbital maps, did they compared them to the Ambassador Maps.

With a course plotted did Mother take the most direct air path to the Kingdom Fluffels indicate.


[Captain Antaeus pov]

We needed to make some pictures for the Colony. It will boost moral. Hanging posters of the vibrant Equus on the Walls of the Colony will be glorious.

...

Well damn... We are coming apperently down the the middle if a snowstorm. So mutch for beautyful uplifting posters for the Moon population... At least i can buy them cute pictures of Abesinian in what they call 'Hearts warming purr night'. Apperently a Equestrian tradition that found place by the biped cat race.


Author's Note

Apperently next stop Abesinian Ambassador Fluffels Nation. Or is it? (Dun duuun DUUUUUN)

Stay cuddly :eeyup:

Next Chapter