
Magic and Memory
Grogar, remembering his name but little else, awakens on a distant island inhabited by batponies. Waxing Gibbous, a young batpony mare, finds him and offers to help. They set out into a newly magical world to learn who he is and what happened to him.
Grogar, remembering his name but little else, awakens on a distant island inhabited by batponies. He quickly learns that the world is quite different from the one he knew, and he will need a guide.
Waxing Gibbous, a young batpony mare, finds him and offers to help. She quickly learns that the world is much larger and stranger than she ever imagined, and she'll need a guardian.
They set out together into a world that's still adapting to the return of magic. They want to find out who Grogar is and where he came from, but they may not like the answers.
Written for Shrink Laureate's Generation 5 Bingo Writing Contest with the prompts Skye Silver, Toots, Grogar, Griffish Isles, and Batpony.
Cover art by Short-Tale


10022 words: Estimated about 1 hour to read