Battlefield: Equestria Unit References (Outdated)

by The Grey Pegasus

The Commonwealth

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The Commonwealth (CMW)

Soldier Units

Combat Engineers:

Combat engineers are important part of the Commonwealth's army. They are able to build defensive positions such as small walls using timber, tremches, etc. Wielding six-shot revolvers, pickaxes, shovels, axes, and other such tools, their strength can also be used effectively in up close melee combat. However, as a primarily support and defensive unit, they cannot be sent into an attack, instead staying within the proximity of their constructions.

Commonwealth Riflemen:

Frontiersmen in service, they carry lever action rifles. They have generally good aim and are most effective in medium range, with effectiveness lowering at closer ranges, at a rate relative to how many enemy units remain. They have somewhat decent effectiveness against air units.

Commonwealth Machinegunners:

Armed with the deadly Vickers machinegun, this unit consists of just four men: One man to fire the gun, another to load the gun, and two more men to run ammo up to the gun. With an incredible rate of fire, these guns can decimate charging infantry. However, the gun is heavy, unwieldly, and slow to set up and dismantle. This means the crews are almost completley exposed if caught out in the open or by suprise.

Commonwealth Sharpshooters:

The Commonwealth Sharpshooters are highly trained marksman who operate in pairs. They engage targets from concealed positions and at distances exceeding the detection capabilities of the enemy personnel, without being detected. These sniper teams operate independently, with little combat asset support from their parent units.

Special Units

Huntsmen:

They are they skilled trackers of the Commonwealth, armed with crossbows and large hunting knives. As skilled trackers and with quiet weapons, they make good short to short-medium range stealth units. They also have the ability to set up fairly simple traps, such as spike pits.

Hero Units

Weaponized Robotic Lifeform (W.R.L.):

No-one knows who created W.R.L, or even where he came from. He was found inside a sealed chamber, deep underground, by a team of Commonwealth engineers who had simply been searching a cave system for useful mineral deposits. When approached, W.R.L woke from what he refers to as "Stasis mode". The engineers discovered that he could follow advanced commands, and so put him to use on the battlefield as their ulitmate defensive weapon. W.R.L has a humanoid form, although he stands at about 315 feet, or about 96 meters. W.R.L's full loadout is as follows: Six fully automatic miniguns with a lazer-guided aiming system, four shoulder-mounted, multi-barreled rocket launchers, and, of course, his huge fists and feet. W.R.L is able to replace his own ammunition, as long as he is provided the nessercary materials. Whilst being virtualy indestructible thanks to his super-hard armour, W.R.L must return to the chamber in which he was found, in order to re-charge, thus limiting his range somewhat.

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