The mystery of the Code Maker
The Story Begins : My Big Mistake
Load Full StoryChapter One : My Big Mistake
Okay, so I know Ezekaerum told me all about the dangers of time travel magic. I also know that you should never try time traveling when you are anxious or scared because your emotions play a big part of the spell you are trying to cast. But I
don't think Old "Ezzy" was thinking about how important it would be to finally get the last part of the 'Missing Tomb' cipher, though I can't understand why. It's only one of the most important code we have ever found here in the lost wing of the records hall in the City of Secrets.
Now, where was I? Oh yes! So, I've got all the materials I need for the spell and now I just have to get to the place. The way this spell works is you have to be where you wanna go before you get when you wanna go. Otherwise you will have some running to do. The spell just moves you through time, not space, so if you are in the wrong place you might end up in a lake, or a forest, or even in a dragons lair, in which case you really don't care what you wanted in the first place, you just want to get out of there. I've gotta hurry though, I know someone is after me to stop what i'm trying to do. Old "Ezzy" says i'm just being paranoid, but I sometimes think he might be in on it, so I can't very well take his word for it, now can I?
Leave it to me to be the only trustworthy person working on this. But like I was saying, I have to hurry. If I get there late I won't have enough time to cast the spell. And all this doubling back to lose whoever is following me is eating up my time. Hmm? Now I
know you should not do what I'm thinking about doing, but it would save a lot of time and energy. If I just find someplace to hide, I could combine the time spell with a teleportation spell. That way I can get the spell cast in time and still make it to the 'Lost Library', the resting place of the missing tomb of the 'Missing Tomb' cipher.
