A Quiet Rune Scribe

by BlueDragon64

Chapter 87

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APR 12 Sunday.

I return from my morning run and start showering after I get home. After I'm nice and dry I check on the sunstone, it's working as intended and has collected a small amount of solar magic.

The bright yellow gem with a rounded appearance and a slight glow to it, it's opaque and seems to be working correctly. I hold the gem and feel a slight warmth from it on my hoof, I place it back and make some tea before heading to my workroom.

Now that I have several more gems I can experiment with a few more things. In the past there were two main things that limited what I could do with the gems I had, The first is the gem's magical capacity, and the second is how much magic a gem can handle going through it.

But now that I have the Iron Gem I have an interesting idea I want to try and make, it shouldn't be too hard. I found the three-inch gray, and slightly see-through gem and set it on my desk with four small rubies. First I have to enchant all of them to hold and gather magic which takes several minutes to draw the matrix out so many times.

With how much I use this spell I should relearn it later, once I'm done with that I leave the gems to the side and start working on a spell that's going to be needed for this idea to work. I've made a variation of the linking spell before but I'll need to make another one for this.

This one will be for moving much more magic at a time than the others. I roughly know the max a small ruby can channel through itself without causing damage to itself, but it varies so I'll undershoot that just to be safe. I add another rune to this linking spell along with a lot more math to improve the transfer rate and make it more stable.

This takes me longer than I thought it would but after a few hours, I'm done and can start using it. I link three of the rubies to the Iron Gem and have them all push their magic into it, even all three of the rubies dumping all of their magic into the Iron Gem at the same time isn't enough to hit its transfer limit.

Once that's done I start working on the more complicated part of this spell. The transfer capacity of gems is mostly dependent on the size of the gem, and also its quality and clarity to a lesser degree. So I take the same modified linking spell I just made and modify it again.

I make it have several different rough amounts of magic it will discharge at a time based on percentage and depending on what I set it to. I also added a small scanning spell to the Iron gem to detect when another gem is touching it, once that happens it uses that output to attach the linking spell to the gem while both are touching.

I don't have a dial to control the linking spell so I improvise by carving a tiny wooden cube the same size as a die. I carve several numbers and have the spell determine what number is selected by using a rune for up, it's basic but it will work. This setup lets me change the amount of magic transferred.

Once everything is in place and double-checked I leave the three connected rubies to the side to gather magic and place the last ruby next to the Iron stone without letting them touch. It should be obvious that I'm making an improved invention I made a while back.

At the time I used Steel wood to help a gem charge faster, but that had a few downsides. First I needed to relink the Steel wood blocks every time I wanted to charge a different gem. Second, it was an improvement over just letting gems charge normally but was still slow, this new charger will speed things up a lot.

It will fill gems as fast as possible with the limits gems have. Once everything is double-checked I move the unused ruby and let it touch the Iron gem. I see what little magic the three other rubies have collected drain into the last ruby at a visible rate.

I leave it be to test how well it works, I mark down the time and start working on a different idea I had to help more than just me. That's right I've found a way to make more work for Celestia and help ponies as a byproduct. I've done something similar to this in the past but this time I am better equipped.

I grab my cloak and set it on a desk in my workroom. The material my cloak is made from is canvas, and canvas is already water resistant and because of that it's by far the most common material used for cloaks and tents, and I want to improve that aspect further.

The canvas is tough enough to have a very simple enchantment on it, nothing powerful but what I'm planning is very small. I basically want to make a spell you could enchant into any durable enough piece of cloth to be hydrophobic and to do that I'll use two runes.

A rune for protection and a rune for fluid, it won't be a perfect spell and it will probably only repel water. If you dunk it in water it will still get wet, but it should protect against rain and most other fluids. I work on the spell for a few hours before I have something that should work well.

I enchant my cloak and use my flask to test it, it works decently well but like I expected it's a weak effect. But it still works and I can give it to Celestia next time we meet. While I'm lost in thought about other things I could test, I'm interrupted by Entropy.

I hear her caw and turn around to see her holding a letter, I raise a brow at her. "Where did you get that?" She tilts her head and moves the letter from her beak to a talon before holding it out to me. "Thanks? Here." I walk with her into the kitchen to feed her a few berries.

But while doing it I feel something else lands on my back and I jump a little, I quickly turn my head only to see Philomena standing on my back. I sigh, "Well that answers one question, I'm guessing you also want some?" I see Philomena's eyes lock on the berries I'm feeding Entropy and take that as a yes.

After rewarding them both I open the letter.

Dear Shade. I'm writing to tell you that our meeting will be delayed by a week because of some unforeseen circumstances, nothing concerning but you'll probably see something about it in the newspapers soon. Our next meeting is on April 18 at the same time as our planned meeting, I hope to see you there.

Further, I wanted to ask how you're doing. You've been handling this well but I also want to remind you to be patient, things like this take time to heal and that's normal.

Stay well, and remember I'm here if you need to talk. Signed Celestia.

A smile forms on my face as I read this, she normally sends me letters, and after our meeting where I admitted my troubles her letters always ask me how I'm doing and remind me she's there if I need her. It's a small reminder that I don't need it, but I am happy to receive it regardless.

I find some paper and a quill to start writing out a response.

Dear Celestia. I'm doing well, thank you for the book. It's been helpful and I've been doing what you suggested. But I'm still having a few problems. Sometimes I find myself a little lost in those emotions, but I feel like it's better than just pushing it all down.

I'll be at the meeting, and now you've got me curious about what's going on. But I know better than to try and get involved in politics.

Also, I made another spell, it's small this time I promise. I'll include the spell and what it's used for with this letter along with an update on the progress of the B.L.P spell.

I hope whatever is happening goes well. Signed Shade.

I write down the spell and instructions along with an update on the B.L.P spell before sealing it all in an envelope. I look over and see Entropy preening Philomena's feathers, how does that even work? Her feathers are made of fire. I leave those questions for now and place the letter next to them.

Both look at it for a moment before Entropy walks over and picks the letter up, she vanishes a second later and I spend the time it takes her to deliver the letter petting Philomena. Philomena's feathers are interesting in several ways that I've seen while interacting with her.

Her feathers are made from pure flame that doesn't create any form of smoke. They have a present warm feel to them and feel soft, the flame is less like actual flame and denser, unlike normal flames you can actually feel an odd texture to them that is hard to describe.

And you can also feel the feather's spines, the fluff is pure flame but the feather spines are still solid which leads to an odd sensation while petting her. Entropy interrupts my train of thought again by reappearing next to Philomena and after a moment looking annoyed at her getting all of the attention. I pet both of them for a while before giving both of them some more berries and leaving them alone.

I find my wood carving knife and the wooden carving of Entropy. Sadly this isn't the one I was working on last time, that one had a bad cut that cracked the wing. The good news is that this one is basically complete and just needs a few smaller touches.

I spend a while just finishing it while Entropy and Philomena mess around and play. Turns out that while Philomena isn't as smart as Entropy she's still pretty smart even for a bird, and also loves to throw things around, as I learned when I narrowly moved out of the way of a wooden ball.

On the upside, it's interesting to watch two teleporting birds fight over different toys by stealing them from each other and teleporting to a different area of the main room. After a while, Entropy seems to decide to stop playing and take a nap on her perch, and Philomena, after seeing that decides it's time to head home teleporting out of my home with a small flash of flame. Maybe I should make Philomena something?

Then again Celestia can get her just about anything she would want. After things calm down I finish up with the wooden carving and put it away, I sit down with some fresh tea and start practicing my spatial sensing, I move three small pieces of scrap wood around me while I do this.

I'm getting pretty good at sensing space and I feel like I could probably unlock my space affinity if I really tried, but I think it's best to improve more before doing that just to be safe. Once I'm out of magic I take a notebook and start working on a few problems while waiting.

Specifically, I'm working on a few ways I could potentially make prosthetics, but it's slow going and It seems like this isn't something I can finish soon. It's just too complicated and I don't know enough to make it work properly right now, and I haven't found any potential solutions to needing so many different types of prosthetic limbs.

After working on this for a while I decided to do something I haven't in a long while. Getting a little flash of inspiration I grab a small sapphire and start Enchanting it into an Illusionary book, which is what I've come to call my new illusion information storage, next I look through my sketch books and find what I'm looking for.

My old star maps, I should make more again soon, maybe in the forest although that might not be the best idea considering what happened last time. I start drawing copies of the star maps in the illusionary pages while making sure to stay as accurate as possible to the originals even if that means including mistakes.

I work into the night and stop after seeing the time, I call Entropy over and have her take us to the forest and back a few times before she tires out and I take a shower while she rests. She can make eight trips back to back now and I might need to find a further away place soon.

When I'm clean and dry I feed both of us and head to bed, I have work tomorrow and I need some rest


Author's Note

Thanks for reading. :]

There are many more people here than last time I asked this and I didn't really do anything for 200k, and we have all these new gems to use. So any ideas for inventions or useful things Shade could make? No pressure if you rather not, this is just something to have a little fun and see what crazy things we can all come up with.

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