Dragon's Lair : Equestrian Edition

by Quick Fix

Misty Room

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Jumping through the doorway, the door once again shuts. The sound of a thump lets you know that the beast isn't going to be able to get you now.

From that bright room, Dash now stands in a very dark and fogged up room. A skull on a rope hangs from the ceiling and two gates on the right and left remain shut as she takes in her surroundings.

A loud hiss comes from the ceiling, letting Dash know something is in the room.

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A long snake snaps out of a hole in the ceiling and OPENS its large jaws.

  

Attack!

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