Parallel Worlds

by VulpiBard

Prologue

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Long ago, four great beings met together to create a new world. The beings were known as Sol, Nox, Tret, and Oblivion. Each being took charge over one fourth of the creation. Sol created the ground and water, forging the earth itself and all it's features, Nox created the sky, placing all the stars and moons with care, Tret made the living creatures, plants, and animals. Oblivion was placed in charge of keeping the balance on the world, he made the Astral Plains, Fae Forest, and Arcane Pools to help with this cause.

After the world was created, the four deities created the first four races to inhabit it, Tret's Vauguard, a magical blend of plant and animal, Nox's Kissan, furred humanoids, Sol made humans and Oblivion made the Mer. The races at first seemed to get along well, but eventually the humans grew spiteful of the other races, they had no great power like the others, and even their Deity's creation was barely visible underneath the forests Tret had created, or the dim light of Nox's stars, rebellion ensued and the humans began conquering the other races lands, hunting the Vauguard to near extinction and driving the Kissan and Mer deeper into their own territories.

Eventually the deities came to an agreement with Sol, making the sun and clearing the northlands into plains suitable for the humans. From then on the four races lived in blissful ignorance of each other, managing their corners of the world to perfection, until one creature, an accident overlooked by the deities, rose to power. Calling himself Reconditus, he upset the order of the world, creating many more races. The demons, dragons, chaotics, giants, and more were among his creations, this spawned the forgotten age.


Shortly after the forgotten age, 1450 years ago, the Chaotic Empire's 1st legion, consisting of 4667 soldiers, unpredictably attacked the western corner of the central continent of Priomh, namely the Needlewood. Using their arcane magic to warp the land's magic beyond repair, they easily killed off the crippled and unprepared soldiers before anyone could react. After this, they raised a massive land wall that would eventually be known as the western mountain range. the immortals Sarel and Tevel hastened to their brother Tenebris' aid with armies of their own, but by the time they had arrived, Chaus, leader of the chaotics, had already destroyed him. Disheartened by the death of their comrades, the solar forces were quickly beaten and pushed out of the land. Preparing defenses of their own from the west, the immortals settled in for a long stand off.

During the fourth year of the stand off, the chaotics sent out their second legion to invade the south. Uncaring for the fate of her northern neighbors, the goddess of the desert Harena put up no resistance against the intruders, opting instead to turn a blind eye to the struggle. The chaotics quickly moved through the desert, it being so similar to their homeland of Corruptillicom. They pincered the defending kingdoms between their forces and began destroying them. Tevel and Sarel, seeing the Imminent destruction of their people, fled to the east with any able to follow, leaving the chaotics to rule the heartland.

Chaus, leader of the invaders, led his army in a crusade. Gaining the allegiance of many dark races native to Priomh and calling upon allies from distant shores, including lizardmen, goblins, valkyrie, and trolls, even some of their former enemies joined by their side. As their empire rose, they marched north, where there were rumors of a lush and verdant jungle that may easily supply them with the power and recourses they needed to finish the war. For the first few months they met no resistance, settling in abandoned towns and creating cities of their own. on the fourth month, they finally met their match.

The giant Ogres and stone golems known as Tenets came in droves, fiercely pushing the Chaotics out. It had been them that originally inhabited the small towns the chaotics found as they entered. The ogres regrouped to fight the invaders when they first heard of their landing, intent to keep the jungles which they regarded as their holy land. They fought and destroyed the chaotics first legion, sending Chaus retreating with his broken army back to the needlewood. Trusting the race so closely regarded as their brothers, the tenets, to keep the jungle controlled, the ogre horde marched out in their own crusade to free the forests that for so long lived in ignorance of their existence.

In the sixteenth year of the war, Levr, king of hunters and famed warrior of the northern isles, landed with his armies in the shoulder of land between the jungles to the north and the plains to the east. Rallying the other deities to once again fight back, he and Sarel lead a conquest with the ogres to the southern deserts, where they hoped to turn Harena to their side once more.

Upon reaching the desert border, they were greeted with the second legion's defensive branch, as well as yet another new race that the chaotics had brought with them from their own country. The race consisted of giant worm like creatures known as crawlers; they burrow deep into the sand to search for water enough to sustain a force for years and had armored shells that made them invulnerable to common weapons.

Cut off from pursuing their plans, the new united army had no choice but to fight to the last man against the wall of enemies. Miraculously, they managed to push through a section and send a team of soldiers to petition to Harena, who still possessed the farthest southern corner of the continent.

Harena willingly gave her allegiance to the chaotics, and so would not budge in her position until the warriors had found a way to break her bonds by summoning the great force known as the soldiers of the sands. With them by their side, they waged war on the chaotics from two fronts and quickly destroyed the army, and with it Harena's allegiance fell.

The celebrations were to wait, however, as there was still a third legion of chaotics building in strength. Yet more previously unknown races were coming to light, most on the side of the crumbling empire. Valkyrie and Lizardmen, who were kept as a secret weapon, were discovered a matter of months after the redemption of the southern deserts, stalking through the central forests and even a few in parts of the jungles and plains. It wasn't until the united armies advance on the needle-wood that they discovered the true extent of the third chaotic legion. Pushed back time and time again over the course of eight years, the allies numbers fell until Sarel finally decided to settle in a sturdy defense.

Ten years past the time Levr arrived and the alliance of immortals began their reclamation and twelve years since the standoff began, a massive gap appeared in the defense of the chaotics. Not wasting any time, Sarel, Levr, Harena, and Tevel all led a march through this gap and the needle-woods. What they found saddened them all greatly. The formerly lush and beautiful forest had become corrupted, pit filled, and infested with monsters at every turn. Still, the company trudged on, hoping to reach Chaus and put an end to this darkness.

The land was in such disarray that a march that formerly took a matter of days to reach the capitol took entire weeks. The entire time, no chaotics or their allies were to be seen, the reason for this and the defense gap was discovered upon reaching the capitol. The chaotics, no longer in control of the great city, had laid siege against it. Chaus had been locked in his own castle with the most elite of his army and the leaderless siege was quickly broken. The invisible defenders of the city allowed passage to the enemies of the empire and the great warriors discovered a battle ground of disturbing proportions. Dead imperials were seen littering the streets, and chasms where great magic had destroyed the very stone of the buildings showed on every street. The closer to the castle that they got, the more bodies could be seen. Some where identified as the new force, a race of animalistic creatures armed with strange and exotic weapons.

Few of their bodies could be found however, the race (known as kissan) had obviously sent a very small force consisting merely of a couple hundred. The remainders of this force were discovered surrounding the castle, but quickly dispersed upon sighting the incoming army. The chaotics defenses fell when they saw their agressors retreating, and they quickly surrendered to the united army.

A mere hour later Chaus was discovered dead and Umbra, a winged black cat kissan, was seen sitting on the throne, with Chaus and Tenebris' scepters both in hand.


Hundreds of years later, few in Gaia can recall what had become known has the Chaos Saga, and fewer still knew the legends of what came before. In one small village in a country to the north, however, I sit pouring over the forgotten lore in hopes that I may reach an understanding of the world. It seems to be, from this kingdoms perspective, that the alliances of old are already mere myth, and the creatures that surround our borders are monsters and not to be trusted. I do not know for myself if this is true, who can possibly know what truly lies outside of our seclusion? How many worlds of knowledge may be opened unto us?

I recently received a missive from Queen Solara herself ordering all scholars in the land to come immediately to the capitol, perhaps this is my chance to find out.


It is as I feared, the ignorance of enclosure has reached even the monarchs of our proud country, upon reaching the castle I learned that I was called to compete with other scholars for the Princes favor. The victor will be chosen to accompany him on a quest to 'eliminate the threats of demons and witchcraft on our borders.' And, more unfortunately, the one called to accompany him was me. Nevertheless, I've sworn an oath to serve my queen and country, and the bonds of loyalty far exceed any personal feelings I may have.

I just hope the gods grant us another way.

~Resin

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