How far do you think a dream can take you? For Twilight Sparkle, that question is not one easily answered.
A request for a dance lesson turns out to be much more
Button meets an unlikely friend when he runs away from home
Twilight makes a deal with a demon, but her motives intrigue the creature
Spike stays after class to discuss his schoolwork with his teacher Ms. Belle. She comes up with an unusual and sexy incentive system to reward good homework habits
The Pie Family partakes in a Hearth's Warming play
Twilight looks to what the future holds for her - a girlfriend, a new world, a new existence. And all the associated fears that come with making a commitment to them
Starlight and Trixie go gift shopping on Hearth's Warming Eve
Magical mayhem at Canterlot High causes the students to turn into their costumes
A certain resident of Klugetown reflects on the holidays and the pony who taught him the value of generosity
Friendship Games is retold, but with less academics and athletics and more card games.
The Mane-iac makes Humdrum an offer he can't refuse
Twilight comes up with an idea to revolutionize Equestrian society. Equestrian society does not approve of her idea.
Twilight tries to save Sunset and Starlight's relationship, but the damage may be too great
Even the brightest flames burn out eventually
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