With no other place to go, Turquoise stops by his sister's, Sapphire's house. They don't exactly like each other and Turquoise definitely isn't doing any favors to try and make his visitation any more berable for his sister.
I'm a nieve little colt who wants to help all of Noriphmy by becoming a murdurous vigilanty called a Falconer. Clearly me and my adolecent mind have thought this plan through and through. Clearly this is the best decision I can make
Hunting monsters and looking for Magic in a land abandond and monstrusly roamed.
Sure, I could run home but now it seems I've got a little accursed problem over in the west. A nation called Freath and from what I heard a few winged creatures lay in my way.
Noriphmy lay over taken and the Falconers come up with a super complex, none collaborated, long term plan to take it back. Some were in there Joel does a thing that may problably result in gunlaws before they even see mass production.
Post Moon-imprisoned Luna doesn't quiet understand what house hold appliances are.
With the arm'ys of Istudious being led by the little know Quariomy Verex, Igneous can only pray that their cofrontation does not erupt into war against the poorly defended nation of Noriphmy.
After almost got mugged by a zebra one late night twilight and rarity, along with the approval of their friends, take up some magical self defense in Black Iron Hard-Hooves Magical Dojo for Muggies.
Falconers are sent on a mission to go retrieve lost Stolen White Magic from a long lost Hexer fortress. Along the way they are trailed by unsavory guest and have a few runins with monsters which is no problem since monster hunting is a falconers job.
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