Equestrian Odyssey: Rise of the Sleepers

by Dracofalcon

Prologue

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Some time after earth discovered warp travel a wormhole was discovered by humanity. A gate was constructed around it to stabilize it. This gate was known as the EVE Gate. The gate led to another universe, New Eden. During the time it was open the greatest colonization effort in the history of humanity was started. Billions upon billions of dollars and manpower were pooled into the project. Man was unstoppable and millions of worlds were terraformed and colonized until one fateful day when the gate collapsed. Without direct support from Earth most of the colonies died. But a few survived and slowly rebuilt.

Many centuries later mankind again found the ability to reach out and touch the stars. Four races the Amarr, the Gallente, the Caldari, and the Minmatar, rose to meet the spacescape they had looked up at in wonder since they were born.

The Amarr are a religious race, conquering and enslaving in the name of their god. Early on they attempted to enslave the Minmatar and add them to their large slave labor force. They are allied with the Caldari against the other two races and are one of the few militaries to have fought the Jove.

The Caldari are run by series of supercorprations who all vie for control, respect, fear, and power on the board that runs the race. They are allied with the Amarr and fought the Gallente early on as the two planets the races inhabited were in the same system and they both rose to the stars at approximately the same time.

The Gallente are a democratic society and are slow to act, quarreling amongst themselves for long periods before acting. They are allied with the Minmatar to further freedom and democracy along with the fight against slavery, and have been fighting the Caldari for centuries.

The Minmatar were thought of as weak and unworthy by the Amarr and much of their race was enslaved by them early on. After the Gallente helped them in a fight against the Amarr they began to build their country larger, they are run by a council of elders, and were the last to get capsuleer technology from their Gallentean allies.

The capsuleers are a product of the four empires and drift farther from them every day. The Caldari were the first capsuleers when they were granted a capsule by the mysterious Jove. Soon after all of the empires had their own capsuleers. The empires expected capsuleers to be their greatest force in the wars, and it was extremely unexpected when it was found that many of the capsuleers had decided to join pirate gangs, and form corporations and alliances of their own. Not many still help the empires and for every capsuleer that helps his empire there are at least four others who care nothing for the empires and only help the empires when large amounts of money is involved. These jobs they take up usually involve a high amount of risk as capsuleers are immortal. As soon as one dies they'll wake back up again in a fresh clone of themselves. Most of them have formed up into their own corporations and small bands of brothers. But many still go it alone, and at the end of the day the thing that matters most to them is how much money they have, and how much money their neighboring pilots have, and some capsuleers will stab anyone in the back to get what they want...


Author's Note

So kind of a short chapter, i mainly wrote it as a prologue to explain some things to readers that don't know what EVE is, and are unaware of the extreme amounts of betrayal that goes on in the game. Also, prereaders wanted!

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