Fallout Equestria: Crescent Rising
Like a Match
Load Full StoryNext ChapterThere is something to be said about war.
No matter the reason, be it just or asinine, thousands would gladly kill a pony they never met and die for his or her country over a piece of rock. War is about property in the midst of rotting flesh and skeletal remains on the battlefield.
Like a match on fire, all it takes to put out the flames is one small blow or pinch. But, that didn't happen.
Instead, in the conclusion of the Great War, unable to find peace between the Equestrians and Zebras, the two let the flames burn away the match from top to bottom. There was nothing left but Scorched Earth by the end.
Centuries later, having witnessed the destruction and suffering inflicted by their descendants, Equines have yet to learn from them.
With Light emerging from the heroic acts by a young pony, the story takes place in the Southwestern regions of Equestria, containing deserts, jungles, and blizzard-ridden mountains. A new faction calling themselves, the New Republic of Equestria seeks to 'reclaim' lost territory by annexing lands and settlements while a reemerging faction from the Pre-War days, called the Empire of Neighpon also seeks to reclaim 'their' lost territory over the vast fertile lands.Fighting has already began, and the question every pony should be asking is: "Will somepony put out the flames before it's too late?"
This story begins approximately 10 years before Little Pip walked into the Equestrian Wastelands, the Bringer family os traveling across the Marevada desert, escaping the Equestrian Heartland from the North. Their two children, one 14 and the other 7 years old, is along with them and like many, the family will soon find themselves in the middle of war.
The events that will transpire will push one pony to look for answers and truths. She will see how poisoned truth really is in Equestria.
Because truth is the first casualty of war and War... War Never Changes
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