
When You're Evil
Using her psychic powers, newly freed crystal pony Crystal Gaze just wants to make an honest living with her power. However, when she runs into the spirit of karma themself, her life goes from strange to stranger.
Free from the Crystal Empire's cursed clutches, Crystal Gaze sets up shop in modern Manehatten in order to make use of her special talent in this new age. That talent, of course, is being a psychic who can tell vague futures, predict possible love interests, and even better, not see ghosts. That's what she intended to do anyway. But, when the malicious spirit of misfortune and karma decides that her home is now his new playground, she'll have to work even harder to make an honest living in a world where the concept of non-unicorn psychics is less than reputable.
Story inspired by Voltaire's When You're Evil
Cover Art still in progress.




4472 words: Estimated 22 minutes to read
1 Chapter:
- The Game Begins 2016-10-04 20:15:29 UTC4472