Lunar Shattering
⚠ WARNING: For Custodes Solaris eyes only ⚠
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This document contains classified material designated strictly for the use of the Solar Guard. Unauthorized disclosure or distribution of this information is a direct violation of the Royal Military Code, Article 47, Section 9, and will result in imprisonment, court-martial, and possible execution in times of war or crisis. Breach of these protocols will be prosecuted under Royal Military Code 4.17.19 to the fullest extent of Equestrian law.
Fuck off
Weapon characteristics outlined in this document are to be discussed only with other Custodes of Solaris force or higher-ranking officers. Under no circumstances should this information be shared with other branches of the Royal Guard or external entities.
Weapon Designation: Harmony Enforcer M.1K
The Harmony Enforcer M.1K is the latest iteration in the line of mana-infused crystal -powered weapons, designed to replace the aging M845 Solar Spear and outdated M710 Flash models. Originally developed in the year AFSSC 845, the M845 saw limited production due to its reliance on older, less efficient crystal and gem enchantments. With the advancements in thaumaturgical engineering and the need for improved versatility for the Guard the M.1K was introduced to bring the Custodes Solaris arsenal up to modern standards for defence of Crown and Country.
Unlike its predecessors, the M.1K boasts the ability to be reused up to 10 timesbefore requiring, the replacement of its internal crystal array and focus lenses. Additionally, it is capable of holding a fractured magical crystals crystal of up to 3 inches ~~in diameter,~~ providing the user with flexibility in available ammunition.
7 tops TRUST ME. Considering how those Cunts are using it id say Max 5 :)
Note: For detailed information on acceptable and standardized munition, including types of crystals, refer to page 48 of the "Manual of Regulated Munitions (MRM)."
Parameters:
Reload and Charge Time:
- Unicorns: The standard reload time for unicorn operators is 5 seconds, with an additional 10 seconds* required for the crystal to fully charge the rifle.
- Pegasi and Earth Ponies: Due to physiological differences, pegasi and earth pony operators are expected to complete reloads within 7.5 seconds*. The extended time accounts for pegasi's flight adaptations and earth ponies' physical strength.
Effective Range (Distance of Fire):
- M1000.1P (Pegasi Variant): ~~Effective range of~~ 600 hooves~~.~~ Good Luck
- M1000.1U (Unicorn Variant): Effective range of 700 hooves.
- M1000.1E (Earth Pony Variant): ~~Extended range of~~ 1000 hooves~~, due to the use of larger crystals and enhanced stability in the earth pony model.~~
Try 300 Feet Dumbass
*The Charge time depends on the used crystal, 3 inch crystals take and approximate 9.4 seconds to charge the internal crystal array.
Variants:
- Heavy Earth Pony Variant (M1000.1E): Heavier and longer than other models, this variant is designed to house larger crystals, with a capacity for crystals up to 4.5 inches. The increased weight is balanced by earth ponies’ natural strength, allowing them to handle the larger munitions with ease.
- Light Pegasus Variant (M1000.1P): Shorter and significantly lighter, this version is adapted to prevent injury during flight. The lighter frame accounts for the pegasi’s hollow bones, ensuring the weapon does not compromise agility or put strain on their wings during combat maneuvers. Special straps are issued to be attached to the standard issued Solaris Armor.
Unicorn Variant (M1000.1U): Specifically designed for unicorn use, this variant features a smaller trigger and a reinforced trigger guard, as the unicorn operator leverages magic rather than physical strength to handle the weapon. The compact trigger design allows for smoother manipulation using telekinesis, reducing the risk of accidental misfires while maintaining precision.
Bayonet Attachment:
The Harmony Enforcer Bayonet is a specially crafted, double-edged blade designed to be mounted to the muzzle of the M.1K series. Made from tempered steel with a reinforced hardened alloy core, the bayonet is ideal for close-quarters combat when firing position has been over run (NOTE: Prioritise the usage of other standard Melee-Weapons not to damage the M.1K internal crystal array) The blade itself is 8 inches in length and is designed to channel residual magic from the weapon, allowing for enhanced durability and sharpness.
How to Attach the Bayonet:
- Ensure the weapon is unloaded: Always confirm the weapon is unloaded before attaching the bayonet to avoid accidental discharge.
- Locate the attachment mount: Near the muzzle of the M.1K series, you will find a bayonet mount with a locking mechanism.
- Align the bayonet: Position the bayonet’s mounting groove over the attachment point, ensuring the blade is facing outward.
- Slide into place: Slide the bayonet along the mount until it clicks securely into the locking mechanism. Ensure the locking latch engages fully to prevent the bayonet from dislodging during combat.
- Test for stability: Gently tug the bayonet to ensure it is firmly attached before entering combat.
Note: Bayonets should only be used in situations where long-range capabilities of the weapon are no longer effective or when engaged in close combat. Misuse of the bayonet can result in injury to the operator.
Reminder:
1)"Find" another one 2? and tie em up together
2) Talk to H & A? Buck Fuck em!!!
