Moons before the first Hearth's Warming, a mysterious stranger appears to an ailing tribe, offering warmth and light and merely asking for a tower in return.
A spell is finished. A unicorn disappears in a flash of light. An alicorn and a unicorn reappear.
Celestia reads an ancient letter.
Twilight finds herself in a game of life or confetti, trying to win a prize beyond her wildest dreams.
Standing on the brink of war, Equestria gambled her fortune to build a machine that could end the conflict before it even began. During the ship's maiden voyage, however, a force nopony could have reckoned with intervened.
After illegally harvesting apples at her own farm and meeting a sketchy benefactor, Applejack must try her hardest to keep her morals as she stumbles up the rungs of the social ladder.
The Lord of Chaos and Time have never quite seen eye to eye.
In her nightmares, Celestia burns brighter than the Sun.
Five trees stand at the end of Applejack's orchard. Today, she has to visit them.
The mare peered into the water as the bells struck midnight. She saw a head emerge. Then a hundred.
A seedy hypnosis parlor lends a stressed out stallion a hoof... or five.
An assassin enters Princess Celestia's bedchamber intending to end her life. She is not too bothered by the fact.
Day and night she washes her dress. Day and night she sees that the blotch still hasn’t come off.
A group of unlikely saviors are lured in by the sounds of quiet sobbing echoing through the silence of the Zone.
Ponies fear the griffons lurking in the shadows, but perhaps griffons should fear the ponies lurking in the shadows as well.
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